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Team Deckbuilding/Writing Competition - A Matter of Logistics [VOTING] https://elementscommunity.org/forum/index.php?topic=66541.msg1283036#msg1283036
« on: December 05, 2018, 03:42:32 pm »
A Matter of Logistics

>>>Rules<<<


Spoiler for P.H.A.N.T.O.M. Force:
x x x C o n f i d e n t i a l x x x
Attention! We, the Senior Logisticians of the Twelfth Legion, the P.H.A.N.T.O.M. Force, offer you a rare glimpse of our renowned military.  We’ll be taking a break from saving humanity from man-eating titans, god killers, and cyber hackers, and joining you all for Element’s twelfth war.  The following information is not for public circulation.  Please -- no photos or recording devices. 

Spoiler for Confidential information:
Slogan: Protect Humanity And Neutralize Threats On Mankind

Objective: If you’re a threat to humanity -- we will look for you, we will find you, and we will kill you.

Troop Divisions:
  • Scouts division - reconnaissance; neutralize distant threats
  • Infantry division - frontline offense; garrison defense
  • Alchemical division - Manufacture and use of spells
  • Intelligence division - analyze recon data; formulate strategy
  • Commando division - elite troops for specialized warfare; high-stakes operations

Leadership:
  • General Kalinuial - leads Scouts division
  • Sargent Master Walks - leads Infantry and Alchemical divisions
  • General Wyand - leads Intelligence and Commando divisions

Scouts Division
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5oi 5oi 5oi 5oi 5oi 5oi 5om 5om 5op 5op 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 744 744 745 748 74c 74c 74c 74c 74h 74h 75m 75m 75m 75m 75m 75m 75m 75m 75m 75m 7jp 7jp 7jp 7jp 7jp 7jp 7jr 7jr 7jr 7jr 7jr 7k1 7k1 7k4 7k4 7k5 7k5 7k5 7k5 7k5 8pq

Scouts division:

The scouts are an expeditionary, mobile force, led by General Kalinuial.  They venture far from base to survey unknown lands and to identify threats to humanity.  If they are capable of taking down the threat they will engage immediately.  Scouts are expert at reconnaissance tasks, and may be found hiding out in the wilderness for days at a time. They will also send soldiers back to base so data can be analyzed by intelligence.  Some threats are best dealt with by infantry, alchemists, or commandos.  The scouts move quickly on their horses, which are represented by elite pegasus.  When they need to move especially fast, horses can double their speed (dive).  The scouts themselves are represented by crusaders.  Scouts are truly courageous as they do not know what threats they will stumble upon.  The morning glory represents their main choice of weaponry - swords.  Flying weapon represents scouts’ ability to combat while being airborne.  They use gas powered devices {unstable gas} to shoot cables hooks, which secure themselves in solid objects such as trees and buildings, and swing themselves from object to object.  Because they move incredibly fast in the air, scouts can deal critical damage while airborne, which is represented by Sky Blitz.  The scouts also carry a very unusual power with them - the power of the titans.  The titans are a creature they once battled that threatened humanity.  Titans are humans transformed into powerful giants.  The scouts have channeled this power and are maintained by a few soldiers.  The cards Titan and Catapult represent the incredible damage that Titans are capable of delivering.  The massive dragon represents a very specific titan, larger than all other titans.  The elite charger represents a specific titan with the ability to punch through walls and shields with ease.  The scouts have also learned to channel the power of light for combat. Specifically, they capture the energy of rays of light in order to build a defensive asset - a Hope shield.


Infantry and Alchemical Divisions
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Infantry and Alchemical divisions:

Our infantry division comprises of soldiers with basic attack capabilities.  They enter combat in large numbers. Our human infantry are represented by graviton guards.  We also utilize non-human soldiers with abominations and steel golems.  These non-human soldiers are homunculi - experiments of alchemists to resurrect a soul into a empty (soulless) shell.   Speaking of alchemists, these soldiers cast spells for various purposes.  They cast heavy armor to increas the durability of infantry troops.  They cast basilisk blood to petrify opponents. They cast stone skin to increase the health of our troops overall.  And, they cast earthquake to devastate the physical bases of enemies.  One of our best alchemists, Ed, can make a wide range of weapons from earth and casts animate weapon on them.  In fact, he can pretty much create any weapon from his imagination.  We’ve provided a sample of stock weapons such as swords and hammers.  The pulverizer is a weapon that represents the pinnacle of collaboration between infantry and alchemists.  Alchemists create the weapon from earth with a powerful destructive capability.  One of our strongest infantry captains, Alphonse, wields pulverizers and destroys opponents' bases.  A full list of weapons is available on a need to know basis.  Although alchemists are capable of using many other spells, we’ve included just the common ones associated with our infantry and alchemical division.  Other spells are kept at a need to know basis.  You may have noticed that our infantry and alchemists have a special affinity with earth.  It’s a material widely available and quite moldable. 


Intelligence and Commando Divisions
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rj 6u3 6u3 6u3 6u3 6u5 74a 77a 77a 7dm 7dm 7k2 7k5 7n5 7n5 7qb 7qb 7ti 808 808 808 80e 80e 80g 80g 80j 80j 80j 80k 80k 8pu

Intelligence and Commando divisions:

The intelligence and commando divisions function practically as one division and are often in contact with one another during operations.  General Wyand leads the intelligence and commando divisions.  This division includes full cyborg, partial-cyborg, human, and robotic troops. These divisions take on the most difficult, complex challenges.  These operations range from capturing and interrogating spies to assassinating criminal masterminds.  Have you ever seen the Elements arena hacked?  The intelligence and commando divisions take on tasks such as hunting down these miserable hackers and restoring the arena to its healthy self. The intelligence division does a lot more then just analyze data.  They use electronic means to support commandos, to disable enemies' electronic systems, and monitor combat sites with ingenious optical devices.  Precognition represents the ability to surveil using satellites, video, and other optical tools.  Discord represents the ability to manipulate the energy and vision of opponents.  Opponents become disoriented and have difficulty making attacks.  Silence represents a type of cyber hacking, which can immobilize the opponent in different ways, such as taking away their vision, briefly.  Our sector chief of intelligence, Aramaki, is our Mindgate specialist.  This card represents Aramaki’s ability to understand opponent’s plans and to create counter plans accordingly. Although Commandos can use some of the above abilities, their combat techniques are wider ranging.  Commandos are responsible for more of the hand to hand combat in the field.  The following cards represent these diverse combat abilities:

Dirk = the favorite weapons of one our agents, Paz, who was recruited from the Yakuza. 
Supernova = quick way to power commandos’ skills
Unstoppable = represents the incredible strength and damage capability of cyborg soldiers
Steel golems = the look and sturdiness of cyborg soldiers
Explosion = one of our soldiers, Borma, is a bomb* and bomb_ disposal expert. 
Cloak = commandos’ ability to become invisible and difficult to target in battle
Eagle’s eye = the favored weapon of our in-house sniper specialist, Saito.  Our most talented commando, Major Kusanagi, is even more lethal with an Eagle's eye.
Electrocutor = commandos' ability to remove opponents' skills or physical abilities such as vision. 
Crusader = represents one of our human soldiers, Togusa, who prefers to maintain himself as a full human although he could become “stronger” by accepting surgeries for replacing body parts with artificial parts.  Togusa reminds us that human morals are very important in guiding our actions as soldiers. 
Miracle = you’ll have to watch the shows, Ghost in the Shell SAC 1-2, in order to understand why this card is included in the deck

We make special note of a very unique tool in our intelligence/commando division - the Tachikoma - which are represented by Phase spiders.  These robotic creatures can speak, move, and perform many other functions.  They support intelligence and commando soldiers in battle.  Tachikomas arguably have intelligence themselves and build very close connections with their commando teammates, who often think of Tachikomas as comrades and not tools. 

The following spoilers are for those that may wish to read about the thematic links behind our decks and the anime shows from which these decks are inspired.  If you are not interested, please move on to the "How me Manage our Legion" section

Spoiler for Thematic explanation for Scouts division links to the the show - Attack on Titan:
Thematic explanation for Attack on Titan:
Overview: Attack on Titan (AOT) is all about defending humanity against the existential threat called Titans.  Titans are giant humanoid creatures that are very powerful and eat only humans.  The main heroes of AOT are the Survey Corps - aka the “Scouts”.  The scouts venture beyond their fortified cities to explore, survey land, reclaim land, and to eliminate Titan threats.
Crusaders: represent the scout soldiers.  They are strong, brave, and full of integrity.
Elite Pegasi: represent the horses that the scouts ride.  They are super fast and can outpace most Titans.  Dive represents their “speed”. 
Morning Glory: represents the swords of the scouts that are used to attack Titans.
Hope: The scouts are really the only hope that humanity has to combat the titans.  More specifically, Eren Jaeger is the “hope of mankind”.  As the troops are reminded of their mandate to protect humanity, their devotion to protecting mankind becomes more absolute. 
Ray of Light: is mainly here for practical purposes (to pair with hope), but light is an important part of AOT.  Light is typically required to “charge” the power of the titans. 
Flying weapon: represents the scouts’ ability to combat while airborne.  They use omni-directional mobility gear which is strapped to their bodies.  The ODM gear shoot cables that hold firm in various surfaces such as buildings, trees, and even directly on the body of titans.  The ODM gear allows soldiers move in various directions almost as if they were “flying”.
Unstable gas: is in the deck purely for representational purposes.  It signifies the gas held in ODM gear which powers the cables.
Sky Blitz: represents the finishing or killing attack scout troops can do on Titans while airborne. They aim for the nape of the Titans neck to deal the finishing blow.
Titan: Represent the powerful titans, which are often seemingly invincible.
Trebuchet: has to representation purposes.  One is that the garrison troops use cannons to attack titans.  A second representation is that of the “slaying” of the titan.  So, if you’ve sacrificed an airborne Titan, you’ve simulated its killing. 
Massive Dragon: represents the colossal titan.
Elite Charger: represents the armored titan, who is so powerful he can “punch” through thick walls.  This resonates well with charger’s momentum ability.

Spoiler for Thematic explanation for the infantry/alchemical divisions' links to the show - Full Metal Alchemist: Brotherhood:
Thematic explanation for Full Metal Alchemist: Brotherhood
Overview: Alchemy in Full Metal Alchemist is about equivalent exchange. Something must be given to get something. EtG also follows this rule. You must spend quanta in order to play something. Alchemist in FMA usually specialize in an element that they can ‘control’. Ed’s specialty is the earth. By clapping and putting his hands to the ground he can ‘use’ the earth to create things that are made out of the earth. Stone/Metal weapons, columns, he can repair buildings and create huge walls. He is exchanging the earth to create these. Alphonse, while an alchemist, is not nearly as skilled as Ed; but Al is an near immortal suit of metal armor so he is typically used as a defensive damage sponge and the muscle of the group typically choosing to use his fists rather than his alchemy.
Graviton Guard: Looks strikingly like Alphonse. A big hunk of armor. A great representation card. No skills as Al is not a great alchemist but more of the brute force of the group.
Heavy Armor: Ed can use earth to encase himself and other is stone. While BB is in here as the way he can encase enemies in stone, Heavy Armor would be its counterpart. Ed wouldn't want to put so much armor on his ally’s that they can move but rather just beef them up. Also, Al is literally a set of heavy armor
Basilisk blood: See above
Stone Skin: 2 of Eds limbs are made of metal prosthesis. While he has a person that can repair it, he can create a temporary prosthesis using stone. So if he’s injured, he can “heal” himself in a way.
Earth Quake: Ed can destroy buildings with his powers by creating columns of stone. While it's not a literal earthquake, it has the same effect. If pillars are actually structures like the name implies, there is no reason Ed wouldn't be able to destroy them.
Abominations: Abominations represent the Homunculi. A sort of empty shell that gets a soul attached to it. Infantry Homunculi are immortal and are able to regenerate themselves. They can be defeated by destroying the soul gem in their body.
Weapons: Many many times in the show, Ed creates a variety weapons out of the earth to use in battle. Anything from spears, to swords, to maces. Pretty much whatever his heart desires.
Flying Weapon: Allows Ed to give the weapons to his troops. 

Spoiler for Thematic explanation for intelligence/commando divisions' links to the show - Ghost in the Shell: Stand Alone Complex:
Thematic explanation for GITS:

Dirk: One of the agents (Paz) uses a folding knife. He is rumored to have connection to the Yakuza - that would explain his love of knifes.
Supernova: It is a cyberpunk world, it surely has some more advanced power-generating method.
Discord:
The team has several members who are cyberspace experts and able to manipulate their enemies. The main cyberspace is expert of the team is Ishikawa. Another explanation is that by spy missions they can physically deny specific (energy, material, supplies etc.) sources from these adversaries.
Unstoppable: Most of the members are partially or fully cyborgs. Just imagine several hundred pounds of metal-infused-flesh rushing towards you… maybe equipped with some equally brutal weapon.
Steel Golem: Mentioning cyborgs… you get it… Simply looking at specimens like Batou explains everything.
Explosion: Borma is an explosive weapons and bomb disposal specialist.
Improved Miracle: You have to watch both seasons of Ghost In The Shell: Stand Alone Complex, and you’ll understand. I do not wish to spoiler important events. Miracles do exist, especially when we least expect them.
Crusader: Togusa is the only true human of the team - in the physical sense. He has NO prosthetic additions to his body. He also has strong moral beliefs.
Eagle’s Eye: Sniping is something you cannot omit from modern warfare. The sniper expert of the team is Saito - but we must mention that The Major (Motoko Kusanagi) excelsat sniping evenbeyond  him.
Precognition:
Checking the possible moves of your enemy is important. One can do this by conducting spy mission, surveillance - using physical world methods or the cyberspace. Our sniper’s - Saito - cybernetic eye can even connect to high-tech satellites to perfect his shot.
Cloak: Both Motoko and the Tachikomas are able to use high-tech cloaking devices to hide themselves away partially from prying eyes.
Electrocutor: Taking “skills” (like vision) temporarily away from persons is possible. Sometimes even permanently.
Phase Recluse: The Tachikomas (think tanks with unique AI) are kinda looking and moving like spiders.
Mindgate: The leader of Section 9 is Daisuke Aramaki. A real strategist, very good at anticipating their opponents’s strategic moves. While Togusa is the only fully human member, Aramaki is the “2nd least prosthetized” member - having only one artificial part: a cyberbrain.
Silence: Manipulating cyberbrains is possible. You can hack someone’s vision, too. This means you can also render them speechless, or deny doing something which causes a major tactical drawback to them.


How we manage our Legion:


Food/Lodging

Scouts - they are generally on the move and only occasionally get to enjoy the fancy food and lodgings from the legion’s base camp.  While on the move, they sustain themselves on a highly nutritious food called lembas bread.  They can also sleep just about anywhere.

Infantry/Alchemists -
tend to be located at base camps.  Alchemists use spells such as gravity pull and basilisk blood to create quick, disposable barracks of stone and dirt. When the legion moves to different locations, these barracks can be destroyed and the land reshaped so no evidence of us being there exists.

Commandos/Intelligence - Cyborgs/half-cyborgs soldiers have special food. They eat special processed protein bars to provide nutrients for their remaining organic parts. Human troops eat from typical human fare.  All of these items are easily purchased from stores and the legion tries to support local farmers, too, when possible.

Transportation

The scouts get around by horse.  The legion maintains stables for the horses and they are incredibly well cared for.  Our horses also have free will and choose to bond with scout soldiers.  The infantry are masters at walking.  The commandos use a wide variety of transportation to fit their specific campaigns.  These transports include small ships, motorboats, helicopters, vans, and even retro sports cars such as “the Deathstalker”, “the Soul catcher”, and “the Oracle”.


Healthcare

Ah, we do not have an in-house medical system because such a system is incredibly complex and expensive.  So, we outsource our healthcare needs.  When our troops need to be healed or restored we send them to the “oasis”.  This is a cutting edge medical recovery center that looks like a tropical resort. The Oasis is a partnership between Water and Life.  Water provides the lush water for bathing, purification drugs, and plenty of nympho nurses.  Life provides massive healing and restorative benefits.  Lost a limb in battle?  No worries, the Oasis has plenty of mitosis in stock.

An exception to healthcare is that the cyborgs of the commando units receive specialized in-house medical care, including cyber surgeries and the maintenance of cybernetic parts.

Cadet training and qualification

Few have the gall and fortitude to join our legion.  The battles the legion fights are incredibly dangerous and intense.   Recruits who think they have what it takes to join are subjected to rigorous training.  Unfortunately, we will not reveal our training practices here.  We will share that a cadet can only join one of the five divisions if they perform well in these five tasks:

Strength task: 113 push-ups within 5 minutes.  After each push-up, an antlion will be placed on your back.

Agility task: complete a 1 mile obstacle course while dodging fire lances, ice bolts, Rain of Fire, and Thunder Storms.  You may not use shards of freedom during this task. 

Intelligence test:  Timed paper exam.  Example question  - You have 30 sec. to answer: You have a Crusader (unupped). Your opponent is an Armagio (un-upped)  with its gravity pull active. You are given 2x blessings, 3x shard of  wisdoms, 1x Eternity, 1x Discord, 1x Morning Star, 1x Vampire Stiletto, and 1x Lobotomizer. (all unupped) You must defeat the Armiago this turn. You  can only endow 1x weapon. Unlimited quanta. Which weapon do you endow?

Stamina task:
You are facing the immortal (you know with miracles, stone skin, sundials, etc.).   However, this immortal will also have eternity and a creature to rewind.  In this task, you may or may not be given the tools to beat the immortal.  The test proctors will watch to see how you respond to this task.

Courage task: Complete one of the following tasks
1. Pull a tooth from the mouth of a living Otyugh
2. Allow a Ghost of the Past to be nightmared into your mind for one hour straight
3. Use Improved Mutation on an enemy Photon.

Division placement: Depends upon training scores as well as cadet’s desires

Scouts - are typically well rounded but place the most value on courage, agility, and stamina
Infantry - are typically selected due to high scores in strength, stamina, and agility
Alchemists - are recruited based on high agility and intelligence scores
Intelligence officers - are obviously recruited based on high intelligence
Commandos - are typically above-average in all 5 categories and usually in the top 1% in at least one of the categories. Commandos are often selected for how well their abilities may complement a small, working team

Promotions: Generals Kalinuial and Wyand, and Sargent Master Walks, make recommendations of promotion to the P.H.A.N.T.O.M Council.  Council tends to give promotions to those that exhibit a strong will to serve others vs. individual accomplishments.

Compensation & Benefits

1. All troops receive a stipend per rank and experience; its considered a very fair stipend considering the risks of the job
2. After successful completion of service, Alchemists will build solid earthen homes to discharged soldiers that desire one.
3. Free lifetime health and dental care
4. Unrestricted usage of the legion’s gym facilities
5. Unlimited streaming of anime

Morale

Life in the P.H.A.N.T.O.M. Force can be quite tough, quite stressful.  Troops are putting their lives on the line after all.  To stay positive and to repel despair, central command uses three techniques to keep morale high:

Recognition: great deeds completed by any soldier are posted to the official P.H.A.N.T.O.M. Force instagram.  There’s also a monthly contest in which we honor the most commendable soldiers.  Thought a comrade performed admirably in your recent operation? Be sure to tweet  -- #phantomoftheoperation

Entertainment: each week, central command invites the hottest entertainers to visit our troops.  Recent guests include a super chill rock band, “The Stoned Dragons”, A group of dancers known as the “Naughty Nymphs”, and the exquisite acrobatic show of the “Catapulting Armagios”.

Food: Every Tuesday is free pasta Tuesday.  If soldiers were in battle on a Tuesday and survived, they get a free bottle of wine or ale to go with the pasta.


Other details

There are in fact many more details to how our legion is managed.  However, some of these details are considered need to know.  If you have burning questions, please contact Generals Kalinuial and Wyand and Sargent Master Walks.

Do you think you have what it takes to join the P.H.A.N.T.O.M. Force legion?  We are receiving applications currently for our upcoming campaign in Element's twelfth war..  Please apply here.


Bonus Media (not part of competition):
Join the scouts!
Join the infantry or alchemists!
Join the intelligence or commando divisions!
Commandos in sports cars!
The oasis

Spoiler for scout uniform:
Spoiler for infantry/alchemist uniform:
Spoiler for intelligence/commando uniform:
Spoiler for phantom_of_the_operation:

Spoiler for Order of the Phoenix:
ORDER OF THE PHOENIX
Spoiler for Hidden:
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Deck import code : [Select]
58u 5fb 5io 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u1 6u6 6u9 6ua 747 77g 7af 7al 7ds 7ds 7ds 7js 7k5 7k6 7t9 7t9 8pp


This deck represents the major members of the order. Try and guess which character each card represents before seeing the following spoiler!
Spoiler for Hidden:

 :fire 3 Minor Phoenix: Hermoine, Ron and Harry :fire
 :fire Rage Potion: Snape (My fav character ever!!!). It looks like he's the evil one, hurting people but really he's helping them. :fire
 :water Nymph Queen: Nymphadora Tonks, meaning gift of the nymphs!! :water
 :earth Gnome Rider: Bill Weasely, decribed as "down-to-earth, but possesses a fondness for a bit of adventure :earth
 :earth Graboid: Sirius Black, stays hidden from the ministry :earth
 :entropy Werewolf: Remus Lupin, duh. :entropy
 :entropy Fallen druid: Albus Percival Wulfric Brian Dumbledore :entropy
 :entropy Pandemonium: Mad-eye moody, causes chaos, excels in a lot of different spells. :entropy
 :entropy Cat: Minerva, duh. :entropy
 :gravity Graviton Guard: Kingsley Shacklebolt, who is the prime minister's guard. :gravity
 :life Leaf Dragon: Charlie weasely, Dragon keeper! :life
 :life Jade Staff: THE WAND :life
 :light Holy Flash: Molly weasely, protects her own and kills the dark ones "NOT MY DAUGHTER YOU BITCH" :light
 :light Crusader: Arthur weasely, very pro-muggle, fights for their rights and stuff :light
 :light Sanctuary:  Number 12, Grimmauld Place aka headquarters of The Order :light
 :darkness Steal: Mundungus Fletcher, he's a thief. :darkness
Spoiler for Hidden:
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rr 6rr 6ug 713 713 713 713 7dm 7gn 7gn 7gn 7jr 7jr 7qb 7ti 7ti 7u2 7u2 7u2 8pk

This deck briefly describes the plot of the movie. Dementors (SoV/Cloak/congeal) attack harry at the start which gets him in trouble with the ministry. Dolores (Purple nymph because she uses a potion on students which forces them to tell her the truth) becomes a professor at hogwarts. Dolores goes to forbidden forest in search for the secret weapon but gets attacked by centaurs (longbow). Harry and friends fly to ministry on thestral (Pegasus) to obtain the prophecy (precognition), only to encounter the death eaters (flesh recluse). The bottled prophecy is destroyed (explosion) before it gets into the hands of the evil people.



    How do you supply them all with food, and where do you get it from? Fred and george's sweet shop! And weasely family cooks a lot too!
    Do you have any creatures that are particularly difficult to contain when not in battle? Buckbeak, Thestral
    How do you keep morale up?
Spoiler for First death:
Spoiler for When someone wants to change allegiance:
Spoiler for when the leader dies:
Spoiler for When the strongest guy dies (skip to 2.36):
    How do you transport them all from battle to battle? Vanishing Cabinet, Floo network, Apparition, Fawkes, port key
    What sorts of crazy bureaucratic forms do you need to fill out to get anything done?
    Do you need any strange, exotic resources that can't be found anywhere normal?All we need is unity and loyalty.
    Do you need any special reagents or "herbs" to enhance your Legion's power?Felix Felicis, Gillyweed




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5fc 5fc 5fc 5fc 5fc 5fc 8po

Spoiler for Hidden:
!
Spoiler for Hidden:
Youngster ji412jo: Hey you! We want to battle!
Trainer Ashman Ketchup: Yeah! That's right! Give us your electrum!
Spoiler for Hidden:
doo doo doo doo doo doo doo doo doo dooo doo doo doo dooo dooo
Spoiler for Hidden:
General shockcannon throws out phoenix! General worldwideweb3 throws out phoenix!
Spoiler for Hidden:
shockcannon: Phoenix use deflagration!
Youngster ji412jo's rattata fainted. "Oh no! Maybe next time."
Spoiler for Hidden:
worldwideweb3: Phoenix use mindgate!
Phoenix hurt worldwideweb3 in its confusion!
Spoiler for Hidden:
Ashman Ketchup: I want to be the very best, that no one ever was! To drink them is my real test, to taste them is my cause! I want to travel across the world, searching far and wide. These Miller Lites to understand, the power that's inside!
Ashman Ketchup forfeits the battle.


You have no time remaining.
« Last Edit: February 07, 2019, 07:47:55 pm by Aves »
:darkness War # 4, 9, 10
:darkness League of Shadows :darkness Brawl # 5

The Tentacle's Grip Brawl # 6

Offline AvesTopic starter

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  • Aves soars like the Phoenix, unable to be repressed.Aves soars like the Phoenix, unable to be repressed.Aves soars like the Phoenix, unable to be repressed.Aves soars like the Phoenix, unable to be repressed.Aves soars like the Phoenix, unable to be repressed.Aves soars like the Phoenix, unable to be repressed.Aves soars like the Phoenix, unable to be repressed.Aves soars like the Phoenix, unable to be repressed.
  • ~Lorem Ipsum Dolor Sit Amet~
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Re: Team Deckbuilding/Writing Competition - A Matter of Logistics [VOTING] https://elementscommunity.org/forum/index.php?topic=66541.msg1283037#msg1283037
« Reply #1 on: December 05, 2018, 03:45:31 pm »
Apologies about the delays in getting this out. The extensions threw us off track for a bit.

Please, give us some feedback on how this team competition was designed/handled, so we can better create future ones!

Also, go vote!
« Last Edit: December 05, 2018, 03:48:00 pm by Aves »
:darkness War # 4, 9, 10
:darkness League of Shadows :darkness Brawl # 5

The Tentacle's Grip Brawl # 6

Offline Wyand

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Re: Team Deckbuilding/Writing Competition - A Matter of Logistics [VOTING] https://elementscommunity.org/forum/index.php?topic=66541.msg1283041#msg1283041
« Reply #2 on: December 05, 2018, 09:48:34 pm »
I think this competition was a good idea, but maybe not so close to war. Ppl are really busy this time with preparations, maybe this is the cause
of the small number of entries. Thankfully our team had a fantastic and very creative leader - Kali. :)

---oops, I wrote my feedback here... nvm. :)
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Offline InsignificantWeeaboo

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Re: Team Deckbuilding/Writing Competition - A Matter of Logistics [VOTING] https://elementscommunity.org/forum/index.php?topic=66541.msg1283043#msg1283043
« Reply #3 on: December 06, 2018, 12:50:35 am »
Passione prefers to work in the shadows, not openly fight in wars. Maybe next time...
O-oooooooooo AAAAE-A-A-I-A-U-JO-oooooooooooo AAE-O-A-A-U-U-A-E-eee-ee-eee AAAAE-A-E-I-E-A-JO-ooo-oo-oo-oo EEEEO-A-AAA-AAAA
Team :gravity Gen. (War #12)
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Offline AvesTopic starter

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Re: Team Deckbuilding/Writing Competition - A Matter of Logistics [VOTING] https://elementscommunity.org/forum/index.php?topic=66541.msg1283192#msg1283192
« Reply #4 on: December 11, 2018, 01:22:31 am »
Remember to vote!
:darkness War # 4, 9, 10
:darkness League of Shadows :darkness Brawl # 5

The Tentacle's Grip Brawl # 6

Offline Wyand

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Re: Team Deckbuilding/Writing Competition - A Matter of Logistics [VOTING] https://elementscommunity.org/forum/index.php?topic=66541.msg1283246#msg1283246
« Reply #5 on: December 13, 2018, 04:01:06 pm »
Hell yeah! The P.H.A.N.T.O.M Force saved humanity once again! :)

Good job, General Kalinuial and Sergeant Master Walks!
« Last Edit: December 13, 2018, 04:03:04 pm by Wyand »
<---- A nice purple pie, shiny cups and a trio of cakes on a red platter, a box of candies and an ice cream cone on chocolate! :) Bon appétit!

"It's hard to detect good luck - it looks so much like something you've earned." - Frank A. Clark

Offline ARTHANASIOS

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Re: Team Deckbuilding/Writing Competition - A Matter of Logistics [VOTING] https://elementscommunity.org/forum/index.php?topic=66541.msg1283247#msg1283247
« Reply #6 on: December 13, 2018, 04:13:07 pm »
Hell yeah! The P.H.A.N.T.O.M Force saved humanity once again! :)

Good job, General Kalinuial and Sergeant Master Walks!


Indeed! Good job guys; a well deserved 1st place. :)
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

Offline worldwideweb3

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Re: Team Deckbuilding/Writing Competition - A Matter of Logistics [VOTING] https://elementscommunity.org/forum/index.php?topic=66541.msg1283248#msg1283248
« Reply #7 on: December 13, 2018, 04:38:59 pm »
Ew
First player to become master of 3 different elements.
WC 2016 - #2. WC 2015 - #3 Devil's gate, Trinity, War #10, 12 lives - #2.
Avvy by rob77dp
Rightful winner of war #14 - Team Air

Offline ARTHANASIOS

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Re: Team Deckbuilding/Writing Competition - A Matter of Logistics [VOTING] https://elementscommunity.org/forum/index.php?topic=66541.msg1283249#msg1283249
« Reply #8 on: December 13, 2018, 04:41:49 pm »
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

Offline AvesTopic starter

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Re: Team Deckbuilding/Writing Competition - A Matter of Logistics [VOTING] https://elementscommunity.org/forum/index.php?topic=66541.msg1283306#msg1283306
« Reply #9 on: December 17, 2018, 12:45:22 am »
Phew, things have been a bit busy. Congratulations to P.H.A.N.T.O.M. Force, whose logistical talents and organizational skills have carried the day! Your icons will be given Soon™ .
« Last Edit: December 17, 2018, 12:47:10 am by Aves »
:darkness War # 4, 9, 10
:darkness League of Shadows :darkness Brawl # 5

The Tentacle's Grip Brawl # 6

 

blarg: