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Deck Ideas => Community-recommended Decks => Topic started by: kev on April 18, 2012, 05:00:00 am

Title: Community-recommended Decks discussion
Post by: kev on April 18, 2012, 05:00:00 am
Discussion over the Community-recommended Decks section goes here.

If this topic seems disjointed, it's because it contains posts from the submission threads that belong here and not there.
Title: Re: Community-recommended Decks discussion
Post by: Newbiecake on April 19, 2012, 04:08:45 pm

Zen   by SnoWeb
by SnoWeb
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 6qq 6qq 6qq 6qq 6rk 6rm 6rm 6rm 6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 6ru 6ru 6ru 6ru 6ru 6ru 77i 77i 77i 7tc 8pt
(http://elementscommunity.org/forum/index.php/topic,35399.0.html)

Laxadrap (known as IncineratedCube in Kong) created this deck three months before you posted this thread, excepts he only difference being a Poison in place of Siphon Life, just saying. I think you should give him some credit by putting his name in the deck where it says "Deck created by SnoWeb" and add his name in there. Like in the quote. ^^ ;)
Title: Re: Community-recommended Decks discussion
Post by: SnoWeb on April 19, 2012, 04:18:27 pm
I will give him proper credit if you give me the link where he posted so I can acknowledge his priority. If I had to read his mind to "steal" his idea and there is no way to prove what you just say then bad luck but all the credit goes to me. Take no offence but how do I know if someone else though about it before if it is not public?
Title: Re: Community-recommended Decks discussion
Post by: DarkBaron12390 on April 20, 2012, 01:29:24 pm
I was thinking we could see a return of the very old style rainbow decks that use Oty, since the main reason they stopped being used was that poison would eventually kill him. But now we can purify our Otys and gobble up those poisonous cretins.
Title: Re: Community-recommended Decks discussion
Post by: Onizuka on April 20, 2012, 06:25:26 pm
Go go 28 card decks.
Title: Re: Community-recommended Decks discussion
Post by: Sevs on April 20, 2012, 06:40:45 pm
Would it be better to split these up to 2 seperate categories? because to me bronze and silver and pretty different
Title: Re: Community-recommended Decks discussion
Post by: Exarp on April 20, 2012, 10:40:30 pm
I have no idea who originally posted this deck, and I can't seem to find it anymore.
I've been using it for a quite while though.

by ???
Hover over cards for details, click for permalink
Deck import code : [Select]
6rq 6rq 6rq 6rq 6rq 6rq 74g 74g 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7qc 7qc 7qc 7qc 7qc 7qc 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pl
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on April 20, 2012, 10:54:04 pm
I was thinking we could see a return of the very old style rainbow decks that use Oty, since the main reason they stopped being used was that poison would eventually kill him. But now we can purify our Otys and gobble up those poisonous cretins.
You make and test that yourself.
Title: Re: Community-recommended Decks discussion
Post by: Laxadarap on April 20, 2012, 11:30:45 pm
I will give him proper credit if you give me the link where he posted so I can acknowledge his priority. If I had to read his mind to "steal" his idea and there is no way to prove what you just say then bad luck but all the credit goes to me. Take no offence but how do I know if someone else though about it before if it is not public?

Lol don't worry about it.  Didn't even have a forum account at that point, just something I made and showed off on Kong lol.  Keep your name there, I don't really mind.
Title: Re: Community-recommended Decks discussion
Post by: 10 men on April 20, 2012, 11:53:06 pm
(Bothering with credit is pointless as the original USEM is two cards different from my earlier FotD, jm posted USEM, I suggested 2 Mitosis and Boots posted a deck image of it.)
I agree that it's pointless but if you still want to do it the first person you should mention is him (http://elementscommunity.org/forum/index.php/topic,8813.msg108200.html#msg108200).
Title: Re: Community-recommended Decks discussion
Post by: Higurashi on April 20, 2012, 11:54:33 pm
(Bothering with credit is pointless as the original USEM is two cards different from my earlier FotD, jm posted USEM, I suggested 2 Mitosis and Boots posted a deck image of it.)
I agree that it's pointless but if you still want to do it the first person you should mention is him (http://elementscommunity.org/forum/index.php/topic,8813.msg108200.html#msg108200).
I actually mention that deck in my FotD thread, so that's done with x)
Title: Re: Community-recommended Decks discussion
Post by: Absol on April 20, 2012, 11:59:31 pm
I have no idea who originally posted this deck, and I can't seem to find it anymore.
I've been using it for a quite while though.

by ???
Hover over cards for details, click for permalink
Deck import code : [Select]
6rq 6rq 6rq 6rq 6rq 6rq 74g 74g 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7qc 7qc 7qc 7qc 7qc 7qc 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pl

This works better in Gold and Plat tbh.
Title: Re: Community-recommended Decks discussion
Post by: DarkBaron12390 on April 21, 2012, 12:04:03 am
Nah I'm a lurker and steal deck ideas, and have for years. I tried making a rainbow ultimate control deck once, and failed so hardcore it wasn't even funny.
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on April 21, 2012, 12:08:20 am
Mention of speed control bronze and grabbow?
Title: Re: Community-recommended Decks discussion
Post by: Exarp on April 21, 2012, 12:27:04 pm
I have no idea who originally posted this deck, and I can't seem to find it anymore.
I've been using it for a quite while though.

by ???
Hover over cards for details, click for permalink
Deck import code : [Select]
6rq 6rq 6rq 6rq 6rq 6rq 74g 74g 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7qc 7qc 7qc 7qc 7qc 7qc 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pl

This works better in Gold and Plat tbh.
Then I'll post it there as well.
Title: Re: Community-recommended Decks discussion
Post by: Exarp on April 21, 2012, 12:28:05 pm
I have no idea who originally posted this deck, and I can't seem to find it anymore.
I've been using it for a quite while though.

by ???
Hover over cards for details, click for permalink
Deck import code : [Select]
6rq 6rq 6rq 6rq 6rq 6rq 74g 74g 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7qc 7qc 7qc 7qc 7qc 7qc 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pl

This works better in Gold and Plat tbh.
I'll post it here as well then.
Title: Re: Community-recommended Decks discussion
Post by: RRQJ on April 21, 2012, 04:15:45 pm

Tha gold league killer V1   by Ralouf
by Ralouf
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Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u5 6u5 713 713 74f 74f 77g 77g 7ah 7dm 7dq 7gv 7ju 7n8 7n8 7q5 7t9 7t9 80b 8pj
(http://elementscommunity.org/forum/index.php/topic,29406.0.html)
Very powerful deck. Disc/hole cmobo with wings and a speedbow. Not sure how great it is after the SN nerf, but it's definitely still viable.

The SN nerf definitely hurts it, as it is a speedbow.  Also, near the beginning (when you have 2-3 entropy quanta), the 1 SN restriction and 3 entropy discord cost really slows you down, and since we're talking speed, that's an annoying problem as well.  I used willing's variation for silver and can feel the SN nerf.  I am slightly skeptical that this deck could really cut it in gold and platinum, but I haven't actually tried it there, so...
Title: Re: Community-recommended Decks discussion
Post by: Zerker31 on April 22, 2012, 09:54:03 pm
I have no idea who originally posted this deck, and I can't seem to find it anymore.
I've been using it for a quite while though.

by ???
Hover over cards for details, click for permalink
Deck import code : [Select]
6rq 6rq 6rq 6rq 6rq 6rq 74g 74g 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7qc 7qc 7qc 7qc 7qc 7qc 7ri 7ri 7ri 7ri 7ri 7ri 7ri 8pl

This works better in Gold and Plat tbh.
I'll post it here as well then.

i used that deck to farm bronze there it works great but in plat something just don`t works when i play it so i dont rly think it`s that effective
Title: Re: Community-recommended Decks discussion
Post by: whatifidogetcaught? on April 23, 2012, 10:25:28 pm
Is there a truly effective deck without shards? I'm working on my Gold league and Silver League farming, but I haven't gotten much of any shard yet.
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on April 23, 2012, 11:21:30 pm
Is there a truly effective deck without shards? I'm working on my Gold league and Silver League farming, but I haven't gotten much of any shard yet.
Limitless, slim version.
Title: Re: Community-recommended Decks discussion
Post by: whatifidogetcaught? on April 23, 2012, 11:43:29 pm
Is there a truly effective deck without shards? I'm working on my Gold league and Silver League farming, but I haven't gotten much of any shard yet.
Limitless, slim version.

LOL. I use that.
Title: Re: Community-recommended Decks discussion
Post by: xdude on April 24, 2012, 04:30:55 am
I was thinking we could see a return of the very old style rainbow decks that use Oty, since the main reason they stopped being used was that poison would eventually kill him. But now we can purify our Otys and gobble up those poisonous cretins.

eeh, not quite.

It stopped being use when Sundial was nerfed from 2 turns to 1 and started being used again when quint appeared. You can't Purify quinted oty's though so that doesn't help too much TT.
Title: Re: Community-recommended Decks discussion
Post by: pulli23 on April 24, 2012, 11:28:06 am

The Wrecking Ball   by willng3
by willing3
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6tt 6u3 6u3 6u3 6u3 6u3 6u3 713 713 77f 77f 77f 7ah 7ah 7dq 7gv 7k5 7n8 7n8 7n8 7q5 7q5 7ti 7ti 80g 8pj
(http://elementscommunity.org/forum/index.php/topic,32982.0.html)

Isn't wrecking ball destroyed by the sn nerf?
Title: Re: Community-recommended Decks discussion
Post by: Mathematistic on April 24, 2012, 11:29:59 am
Any unupped and rareless decks? They are very important to newbies IMO.
Title: Re: Community-recommended Decks discussion
Post by: Helston on April 24, 2012, 11:36:52 am
Isn't wrecking ball destroyed by the sn nerf?
Not at all. There's only a 1-2 turn difference in starting speed, if you even start with 2 SNs, which is exactly what the nerf was meant to do. It killed the absolute supremacy of SNbows in the upped meta, but a good SNbow is still a very strong deck.
Title: Re: Community-recommended Decks discussion
Post by: Jenkar on April 24, 2012, 11:41:55 am
As 90% of sn bows, no.
Title: Re: Community-recommended Decks discussion
Post by: whatifidogetcaught? on April 24, 2012, 11:44:15 am
Is there a truly effective deck without shards? I'm working on my Gold league and Silver League farming, but I haven't gotten much of any shard yet.
Limitless, slim version.

In fact I am going to recomend that deck be added

by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 74a 7dr 7dr 7jq 7la 7la 7la 7n9 7q5 7q5 7q5 7q5 7q5 7ri 7ri 7ri 7ri 80b 80b 80b 80d 80d 80d 80d 80d 80d 8pu



Limitless Speed   by Chapuz
by Chapuz
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 74a 7dr 7dr 7jq 7la 7la 7la 7n9 7q5 7q5 7q5 7q5 7q5 7ri 7ri 7ri 7ri 80b 80b 80b 80d 80d 80d 80d 80d 80d 8pu
(http://elementscommunity.org/forum/index.php/topic,31570.0.html)

I love this deck, I just didn't realize it was THAT good. Go Chapuz!
Title: Re: Community-recommended Decks discussion
Post by: DarkBaron12390 on April 24, 2012, 12:37:48 pm
I was thinking we could see a return of the very old style rainbow decks that use Oty, since the main reason they stopped being used was that poison would eventually kill him. But now we can purify our Otys and gobble up those poisonous cretins.

eeh, not quite.

It stopped being use when Sundial was nerfed from 2 turns to 1 and started being used again when quint appeared. You can't Purify quinted oty's though so that doesn't help too much TT.

But you can quint a purified oty. ;)
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on April 26, 2012, 02:00:08 am
Is this thread suposed to have the unupped/semi unupped anti FG decks too? Because I think unupped Limitless Speed may fit.
Title: Re: Community-recommended Decks discussion
Post by: whatifidogetcaught? on April 26, 2012, 02:12:16 am
Is this thread suposed to have the unupped/semi unupped anti FG decks too? Because I think unupped Limitless Speed may fit.

It does! You should post it.
Title: Re: Community-recommended Decks discussion
Post by: kev on April 26, 2012, 01:04:10 pm
snip
Please see the rules for submitting found here (http://elementscommunity.org/forum/index.php/topic,38671.0.html).  If they aren't followed, your submission won't be considered.

Also, yours is the first Poisondial I've ever seen without dials.  ;)  Maybe it needs a different name.
Title: Re: Community-recommended Decks discussion
Post by: furballdn on April 27, 2012, 03:18:59 am
snip
Please see the rules for submitting found here (http://elementscommunity.org/forum/index.php/topic,38671.0.html).  If they aren't followed, your submission won't be considered.

Also, yours is the first Poisondial I've ever seen without dials.  ;)  Maybe it needs a different name.
Mono sosac death.
Title: Re: Community-recommended Decks discussion
Post by: Wolfunit on April 27, 2012, 02:04:58 pm
Alchemist, You can always visit the old forums site and find the old FG archieve topics.
Title: Re: Community-recommended Decks discussion
Post by: realpk2 on April 27, 2012, 04:53:21 pm
This is bronze and silver you're talking about... I dont think it should have so much upped and rare cards...
Title: Re: Community-recommended Decks discussion
Post by: Alchemist on April 27, 2012, 06:14:17 pm
TNX, just did, and added a link. Didn't realise till now that now there are 2 forums... ?_?
Title: Re: Community-recommended Decks discussion
Post by: Pwnator on April 28, 2012, 02:44:56 am
I dont think it should have so much upped and rare cards...
And why not? A lot of people farm bronze and silver to get shards, so why not actually recommend them some decks that will help them get what they want?
Title: Re: Community-recommended Decks discussion
Post by: willng3 on April 28, 2012, 02:59:32 am
This is bronze and silver you're talking about... I dont think it should have so much upped and rare cards...
Also, we'll have separate lists for upped and unupped decks.  Therefore if someone does submit a working unupped grinder then it's guaranteed to be listed here assuming another unupped grinder doesn't take its place.
Title: Re: Community-recommended Decks discussion
Post by: LD_Raine on April 29, 2012, 01:17:50 am
Yeah I'd like some unupped options.  Trying to farm shards/rares and I have a Fire Stall deck, but it's getting stale playing it over and over.  Would be nice to have some decent arena options for a newbie
Title: Re: Community-recommended Decks discussion
Post by: Drake_XIV on April 29, 2012, 02:12:59 am
I'm surprised MonoAether hasn't showed up yet.
Title: Re: Community-recommended Decks discussion
Post by: furballdn on April 29, 2012, 02:27:57 am
Step 1) Make sure a deck thread already exists for the deck you're submitting in the Deck Ideas forum (http://elementscommunity.org/forum/index.php#c3).  If no thread currently exists, you cannot submit the deck.  You may submit a deck whether or not you created it.
You need to link to the actual deck thread.
Title: Re: Community-recommended Decks discussion
Post by: Laxadarap on April 29, 2012, 02:35:10 am
Step 1) Make sure a deck thread already exists for the deck you're submitting in the Deck Ideas forum (http://elementscommunity.org/forum/index.php#c3).  If no thread currently exists, you cannot submit the deck.  You may submit a deck whether or not you created it.
You need to link to the actual deck thread.

Fixed >.< never actually read^
Title: Re: Community-recommended Decks discussion
Post by: Vineroz on April 29, 2012, 03:43:44 am
More (probably new) ideas should appear here once the HB's are down to 150 HP :)
Title: Re: Community-recommended Decks discussion
Post by: Drake_XIV on April 29, 2012, 04:40:52 am
Since the latter deck has no proper thread, why not run a Dune Scorpion instead of a Deathstalker?
Title: Re: Community-recommended Decks discussion
Post by: vrt on April 29, 2012, 04:50:28 am
Since the latter deck has no proper thread, why not run a Dune Scorpion instead of a Deathstalker?

Grabbies use up the time quanta.
Title: Re: Community-recommended Decks discussion
Post by: Marsu on May 02, 2012, 10:03:34 am
Recommending upped bronze farm for newbs, I lol'd.
Title: Re: Community-recommended Decks discussion
Post by: Gandora on May 05, 2012, 02:01:28 pm

Poison Dials SoSac   by Sevs
by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 710 710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 7q9 7q9 7q9 7q9 7q9 7q9 8pq
(http://elementscommunity.org/forum/index.php/topic,37412.0.html)

does fairly well in platin (except disc/bh combo, not encountering many devourers -.-)
Hasn't it been recommended for FGs?

it has. i overlooked it. gonna delete the post. thanks for noticing :)
Title: Re: Community-recommended Decks discussion
Post by: siriosirio on May 07, 2012, 04:53:23 pm
the best bronze grinder i have test is a total up pestal winratio more al 90% for me, in silver works to but i think the winratio decrase to 80%
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on May 10, 2012, 04:31:24 pm
Please, don't suggest fully upped and shard decks for bronze and silver farm...
Title: Re: Community-recommended Decks discussion
Post by: Jenkar on May 10, 2012, 04:32:15 pm
Please, don't suggest fully upped and shard decks for bronze and silver farm...
Why?
Title: Re: Community-recommended Decks discussion
Post by: Marsu on May 10, 2012, 05:14:46 pm
Please, don't suggest fully upped and shard decks for bronze and silver farm...
Why?

Probably because almost everyone interested in farming the lower leagues is rather new/poor and doesn't have access to so many upgraded cards.
And everyone who played long enough to be able to upgrade at least 30 cards shouldn't have a problem with farming bronze with a deck of his own.
Title: Re: Community-recommended Decks discussion
Post by: kev on May 10, 2012, 05:38:34 pm
Please, don't suggest fully upped and shard decks for bronze and silver farm...
Why?

Probably because almost everyone interested in farming the lower leagues is rather new/poor and doesn't have access to so many upgraded cards.
And everyone who played long enough to be able to upgrade at least 30 cards shouldn't have a problem with farming bronze with a deck of his own.
I think veterans sometimes play bronze/silver; I know I do.  Yes, I do use a deck of my own but I'm still interested in learning what others use. 

Given the paltry number of decks recommended in this thread, we should all be focused on getting ideas in rather than keeping them out.  :D  Everyone seems to agree that unupgraded Bronze/Silver grinders are an "important" category, yet we only have two submissions so far... and one is a deck that clearly belongs in the PvP thread.
Title: Re: Community-recommended Decks discussion
Post by: oogieboogie808 on May 11, 2012, 02:11:58 am


Instosis    by Sevs
by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
6rq 6rq 6rq 6rq 6u3 6u3 6u3 6u3 6u3 6u3 74g 7ap 7n9 7q0 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q6 7q9 7q9 7q9 7q9 7q9 7q9 8pj
(http://elementscommunity.org/forum/index.php/topic,32309.0.html)

wouldnt this deck out alot vsing fgs?
Title: Re: Community-recommended Decks discussion
Post by: oogieboogie808 on May 11, 2012, 02:13:11 am
Poison Dial with SoSac

by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 710 710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 7q9 7q9 7q9 7q9 7q9 7q9 8pq
(http://elementscommunity.org/forum/index.php/topic,37412.0.html)

my bad ment to say this one wuddnt this deck out vsing 200hp fgs?
Title: Re: Community-recommended Decks discussion
Post by: furballdn on May 11, 2012, 02:14:10 am
Poison Dial with SoSac

by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 710 710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 7q9 7q9 7q9 7q9 7q9 7q9 8pq
(http://elementscommunity.org/forum/index.php/topic,37412.0.html)

my bad ment to say this one wuddnt this deck out vsing 200hp fgs?
Unless your opponent has massive healing, poison kills pretty quickly.
Title: Re: Community-recommended Decks discussion
Post by: Alchemist on May 11, 2012, 05:37:40 pm
Poison Dial with SoSac

by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 710 710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 7q9 7q9 7q9 7q9 7q9 7q9 8pq
(http://elementscommunity.org/forum/index.php/topic,37412.0.html)
I find Reflective Shield a good addition to this deck. ;)
Title: Re: Community-recommended Decks discussion
Post by: furballdn on May 12, 2012, 12:44:24 am
Poison Dial with SoSac

by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 710 710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 7q9 7q9 7q9 7q9 7q9 7q9 8pq
(http://elementscommunity.org/forum/index.php/topic,37412.0.html)
I find Reflective Shield a good addition to this deck. ;)
Why? Counter to octane and/or bolts?
Title: Re: Community-recommended Decks discussion
Post by: Alchemist on May 12, 2012, 04:15:12 am
Why? Counter to octane and/or bolts?
Yes, and also useful vs Siphon Life. It's even more useful vs Jezebel than Octane. Vs Octane you need it ASAP, so you'd need more than one in deck, since there's no guarantee that you'll get it in early turns. But Jezebel has 2 main sources of healing, and poison can override her dagger, but with Siphon Life she heals over the damage, so even in late-mid game that shield is more than welcome.  And bolts are also stronger in late game - ofc, and I guess main reason of losing (or skipping) some games. So I carry one (RS) in the deck just to know that I might even have some chance vs some gods, and not instantly skip.
Title: Re: Community-recommended Decks discussion
Post by: rosutosefi on May 14, 2012, 04:26:46 am


Instosis    by Sevs
by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
6rq 6rq 6rq 6rq 6u3 6u3 6u3 6u3 6u3 6u3 74g 7ap 7n9 7q0 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q6 7q9 7q9 7q9 7q9 7q9 7q9 8pj
(http://elementscommunity.org/forum/index.php/topic,32309.0.html)

wouldnt this deck out alot vsing fgs?

It's an OTK, so decking out wouldn't be a problem. By the time you draw all the cards, play them all and win. And btw, keep deck discussions on their own threads.  ;)
Title: Re: Community-recommended Decks discussion
Post by: ARTHANASIOS on May 14, 2012, 06:36:09 pm
^ Even so, decks like "Ralouf's Gold Killer V2" are obviously for farming Gold-Platinum leagues and NOT Bronze-Silver leagues. Of course a deck which can farm gold-platinum can also farm bronze-silver, however it clearly belongs to the gold-platinum farmers topic and not here IMO.
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on May 14, 2012, 10:42:58 pm
^ Even so, decks like "Ralouf's Gold Killer V2" are obviously for farming Gold-Platinum leagues and NOT Bronze-Silver leagues. Of course a deck which can farm gold-platinum can also farm bronze-silver, however it clearly belongs to the gold-platinum farmers topic and not here IMO.
Really? ohh I was going to suggest poison dials SoSac and SPlat in this thread  ?_?
Title: Re: Community-recommended Decks discussion
Post by: Xamuel on May 15, 2012, 12:14:49 am
I cast my vote for including upped/shard decks here.  Doesn't matter how veteran you are, bronze is almost always fastest for getting spins, unless your deck really knocks the socks off of gold.

A little bit of relevant math:
If a deck has 70% chance of winning gold (which is pretty freaking good), the chance of winning 3 times in a row and getting special spin is:
 .8 * .8 * .8 = .343 = just over 1/3 chance.
If a deck has 90% chance of winning bronze (which is pretty mediocre, to a veteran), the chance of winning 5 times in a row and getting the spin is:
 .9 * .9 * .9 * .9 * .9 = .59 = well over 1/2 chance.

Gold has the advantage that fewer rounds are needed, however, each of those rounds tends to be a lot longer (pretty rare to see a 200hp in bronze).

Plus, if you're doing a long-term sort of grind, bronze is a lot easier on your sanity!  (Don't supernova me, bro!)

Tl;dr:  veterans have a huge incentive to farm the hell out of bronze and silver, so please do share those upped/sharded/nymph decks
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on May 15, 2012, 12:30:46 am
The little detail you are forgetting is that this is a thread destinated to players that look for decks to grind bronze and silver, and most of them can't grind any other arena level because they don't have the cards to do it. Any veteran player can bring a plat deck to bronze/silver and start grinding, but non-veteran players are looking for decks they can build.
Title: Re: Community-recommended Decks discussion
Post by: Jenkar on May 15, 2012, 07:22:27 am
and most of them can't grind any other arena level because they don't have the cards to do it.
Yay, a complete assumption which is false~
Any veteran player can bring a plat deck to bronze/silver and start grinding, but non-veteran players are looking for decks they can build.
And another. Do you know the word ''meta''?
Title: Re: Community-recommended Decks discussion
Post by: ralouf on May 15, 2012, 08:04:53 am
My gold league killer works the best in silver currently. in plat he barely reach 50% win that's not awesome.

Also I think i'm quite a vet too and I'm very interested about what other players use to farm, and I play silevr and bronze quite often
Title: Re: Community-recommended Decks discussion
Post by: ARTHANASIOS on May 15, 2012, 10:04:07 am
Why hasn't this been added yet? Just because it's new doesn't make it any worse! It's so beast!

Debauchery   by asymmetry
by Your Name
Hover over cards for details, click for permalink
Deck import code : [Select]
6s3 6s3 6s3 6s3 6s3 6s3 6s6 6s6 6s6 6s6 6s6 6s6 7dg 7dg 7dg 7dg 7dg 7dg 7di 7di 7di 7di 7dp 7dp 7dp 7dp 7dp 7dp 7ds 7ds 7ds 7ds 7ds 7ds 8po
(http://elementscommunity.org/forum/index.php/topic,39862.0.html)
This deck is a beast indeed, however it has too many upped rares, so most newbies (like me) or shard haters (like me again) won't prefer it.
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on May 15, 2012, 10:12:18 am
and most of them can't grind any other arena level because they don't have the cards to do it.
Yay, a complete assumption which is false~
So new players that look in the forum for bronze-silver grinders can build a 30-upped-card deck with at least 4 shards?
Title: Re: Community-recommended Decks discussion
Post by: ARTHANASIOS on May 15, 2012, 10:16:32 am

Silver Slash V2   by Gandora
by Gandora
Hover over cards for details, click for permalink
Deck import code : [Select]
5if 5ol 6qq 6qq 6qq 6qq 6qq 6qq 6s1 6tt 6u3 6u3 6u3 6u3 6u3 6u3 71b 71b 74b 77a 77a 7ah 7an 7dr 7ds 7ju 7n0 7q5 7t9 7t9 80b 8pj
(http://elementscommunity.org/forum/index.php/topic,36125.msg454531.html#msg454531)

It's meant for Silver. But I also win well enough in Gold an Plat, imo :)

Pretty nice deck, Gandora! Personally, I think the bronze/silver league is in order to get rare cards and to upgrade them later, so decks with only upped non-rare cards are the best for this thread. Thumbs up here!  :D
Anyway, since Ralouf's deck is better against Silver than Gold, I change my personal opinion and now I think it belongs in this thread normally.  ;)
Title: Re: Community-recommended Decks discussion
Post by: Jenkar on May 15, 2012, 10:18:38 am
and most of them can't grind any other arena level because they don't have the cards to do it.
Yay, a complete assumption which is false~
So new players that look in the forum for bronze-silver grinders can build a 30-upped-card deck with at least 4 shards?
You are assuming that farming bronze and silver is mainly done by newbies, which is false. Hence, your assumption quoted above is false. I said nothing about new members.
Title: Re: Community-recommended Decks discussion
Post by: ralouf on May 15, 2012, 10:51:14 am
In MY opinon noobs should start with FG farming and move to arena after, when they have enough upped cards.
Title: Re: Community-recommended Decks discussion
Post by: ARTHANASIOS on May 15, 2012, 10:56:42 am
In MY opinon noobs should start with FG farming and move to arena after, when they have enough upped cards.
According to your opinion, every single noob should make the RoL/Hope deck with 6 upped Photons. However, the variety of the game will greatly suffer and the noobs may become too bored of playing the same RoL/Hope deck and they would like to play something different, like farming bronze/silver league with a deck consisted mostly of upped common cards.
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on May 15, 2012, 12:52:52 pm
.
.
.
You are assuming that farming bronze and silver is mainly done by newbies, which is false. Hence, your assumption quoted above is false. I said nothing about new members.
I am assuming that almost every single gold/plat farmer is good enough to farm bronze and silver, so this thread is suposed to have bronze-silver farming decks that don't work good enough in gold-plat. If a player with tones of electrum, upgraded cards and rares wants to farm bronze/silver with the best efficiency, they should just look for a gold/plat farming deck and use it in lower arena levels.
If the idea of this thread was to achive decks that work good in bronze/silver AND gold/plat, then the posts of the 2 threads should be posted here.
Title: Re: Community-recommended Decks discussion
Post by: Jenkar on May 15, 2012, 02:09:38 pm
Your assumption is false. Splat is a lot less efficient at silver than Loufoquebow, because : Meta is different, and splat is slower.
Title: Re: Community-recommended Decks discussion
Post by: ralouf on May 15, 2012, 02:11:07 pm
And loufoquebow is wayy more fun :)
Title: Re: Community-recommended Decks discussion
Post by: RRQJ on May 15, 2012, 03:59:16 pm
I don't understand the opposition to posting upped decks.  It's not like people are saying to not post unupped decks.

Or are we saying newbies have the right to not have to go through a bunch of posts to find decks they can use? (Ridiculous, if that's the case. Especially considering that the first two posts are probably reserved to show the "best" decks once there's enough decks posted.)
Title: Re: Community-recommended Decks discussion
Post by: diviad on May 15, 2012, 09:42:40 pm
Also I use this :
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s1 6tt 6u3 6u3 6u3 6u3 6u3 71b 74b 77f 77f 7ah 7dq 7gv 7k5 7n8 7q5 7t9 80g 8pj


The loufbow (name from McSod), I'm at 160/0 vs silver

+1
Title: Re: Community-recommended Decks discussion
Post by: Fayceless on May 16, 2012, 04:43:05 am
Or are we saying newbies have the right to not have to go through a bunch of posts to find decks they can use?

I think the idea is that the community should be newbie-friendly, and make it easy for new players to find good decks that they can use.  I agree with Chapuz for the most part, but I think both upped and un-upped should be listed(points made about meta game are right).  The community tends to focus on upped decks, as most posters have been around for a while.  But for someone who doesn't have the ability to make an upped deck with shards, it's not easy to find a decent deck when everyone wants to post upped decks.

In MY opinon noobs should start with FG farming and move to arena after, when they have enough upped cards.

Uh....No. Just no.  :P  Farming FGs with some 15-20% winrate deck is b-o-r-i-n-g.  People expect to have fun when they play a game, an expectation that is never unreasonable.  I have the cards to make a ~30-35% winrate deck (Limitless Speed) but even then, I don't like playing FGs. (I dislike OTKs - fall asleep playing them) In order to get to 50% or better, it seems shards are needed, and therefore arena is a necessary step to having fun while farming FGs - for people like me, at least.  Arena is fun, and fun should be encouraged.  So the community should encourage new players to play Arena, and not tell them to go mindlessly grind for a while and have fun later.  ;D
Title: Re: Community-recommended Decks discussion
Post by: ARTHANASIOS on May 16, 2012, 07:08:15 am
Or are we saying newbies have the right to not have to go through a bunch of posts to find decks they can use?

I think the idea is that the community should be newbie-friendly, and make it easy for new players to find good decks that they can use.  I agree with Chapuz for the most part, but I think both upped and un-upped should be listed(points made about meta game are right).  The community tends to focus on upped decks, as most posters have been around for a while.  But for someone who doesn't have the ability to make an upped deck with shards, it's not easy to find a decent deck when everyone wants to post upped decks.

In MY opinon noobs should start with FG farming and move to arena after, when they have enough upped cards.

Uh....No. Just no.  :P  Farming FGs with some 15-20% winrate deck is b-o-r-i-n-g.  People expect to have fun when they play a game, an expectation that is never unreasonable.  I have the cards to make a ~30-35% winrate deck (Limitless Speed) but even then, I don't like playing FGs. (I dislike OTKs - fall asleep playing them) In order to get to 50% or better, it seems shards are needed, and therefore arena is a necessary step to having fun while farming FGs - for people like me, at least.  Arena is fun, and fun should be encouraged.  So the community should encourage new players to play Arena, and not tell them to go mindlessly grind for a while and have fun later.  ;D

I totally agree here and greatly encourage the rest of the community to follow this way of thinking.  ;)
Title: Re: Community-recommended Decks discussion
Post by: RRQJ on May 16, 2012, 02:33:04 pm
The two reserved posts on the first page are probably there to show the best decks once this topic gets cluttered so people won't need to sift through posts.

And again, no one said not to post unupped decks.  People are posting upped decks because they happen to find it effective.  I see people in this topic saying not to post them, and I question why.  Whether or not upped decks are posted has no bearing on unupped decks being posted.  A post containing an upped deck would not have been a post containing an unupped deck if upped decks aren't allowed; it just wouldn't have existed at all.
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on May 16, 2012, 09:07:26 pm

Voodoo Panic   by kirchj33/RootRanger
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 55t 55t 595 595 595 595 595 595 5aa 5aa 5aa 5aa 5rp 5rp 5rp 5rp 5rp 5rp 5v0 5v0 61r 61r 61r 61r
(http://elementscommunity.org/forum/index.php/topic,27646.0.html)

Did you link the right deck?
Title: Re: Community-recommended Decks discussion
Post by: Essence on May 17, 2012, 05:23:47 pm
FG section needz moar Sha'kar.
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on May 18, 2012, 12:12:20 am
FG section needz moar Sha'kar.
Whoever makes a 35+% win rate Shak'ars with cloak or anything deserves my eternal respect.
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on May 18, 2012, 01:13:47 am
FG section needz moar Sha'kar.
Whoever makes a 35+% win rate Shak'ars with cloak or anything deserves my eternal respect.
I'd rather make it focused like RoL/Hope: Virtual autowin for a good number of gods, virtual autoloss for some others.
Title: Re: Community-recommended Decks discussion
Post by: burpcow on May 18, 2012, 01:39:33 am
Just posting to keep track of this...
Title: Re: Community-recommended Decks discussion
Post by: ralouf on May 18, 2012, 03:09:16 pm
You know there is also a notify button at the top of the topic.
Title: Re: Community-recommended Decks discussion
Post by: AP579 on May 19, 2012, 11:55:25 pm
I've used it before, and I've always been frustrated because the mono aethers are almost impossible to get through with only the explosion and dischole combo because the discord only stalls for about 3 turns (there are a lot of pillars in mono aether) and that often isn't enough to win. Explosion gives only a one-turn window, and it's difficult to OTK them because RNG says your Lava Destroyer can never grow a third time.
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on May 20, 2012, 12:15:31 am
I've used it before, and I've always been frustrated because the mono aethers are almost impossible to get through with only the explosion and dischole combo because the discord only stalls for about 3 turns (there are a lot of pillars in mono aether) and that often isn't enough to win. Explosion gives only a one-turn window, and it's difficult to OTK them because RNG says your Lava Destroyer can never grow a third time.
OTK? Arena destruction 101?
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on May 20, 2012, 12:20:50 am
I've used it before, and I've always been frustrated because the mono aethers are almost impossible to get through with only the explosion and dischole combo because the discord only stalls for about 3 turns (there are a lot of pillars in mono aether) and that often isn't enough to win. Explosion gives only a one-turn window, and it's difficult to OTK them because RNG says your Lava Destroyer can never grow a third time.
It's made for silver. I think you're supposed to use the black holes after discord has scrambled quanta. If 1 explosion won't cut it, replace the gargoyle with a steal.
Title: Re: Community-recommended Decks discussion
Post by: Laxadarap on May 20, 2012, 12:28:43 am
I've used it before, and I've always been frustrated because the mono aethers are almost impossible to get through with only the explosion and dischole combo because the discord only stalls for about 3 turns (there are a lot of pillars in mono aether) and that often isn't enough to win. Explosion gives only a one-turn window, and it's difficult to OTK them because RNG says your Lava Destroyer can never grow a third time.
It's made for silver. I think you're supposed to use the black holes after discord has scrambled quanta. If 1 explosion won't cut it, replace the gargoyle with a steal.

Or just add in SoF ^.^
Title: Re: Community-recommended Decks discussion
Post by: AP579 on May 20, 2012, 01:38:38 am
I've used it before, and I've always been frustrated because the mono aethers are almost impossible to get through with only the explosion and dischole combo because the discord only stalls for about 3 turns (there are a lot of pillars in mono aether) and that often isn't enough to win. Explosion gives only a one-turn window, and it's difficult to OTK them because RNG says your Lava Destroyer can never grow a third time.
It's made for silver. I think you're supposed to use the black holes after discord has scrambled quanta. If 1 explosion won't cut it, replace the gargoyle with a steal.

You don't say?

Also, I think it's kind of hard to overcome ~10 aether pillars at a time.
Title: Re: Community-recommended Decks discussion
Post by: fsk on May 20, 2012, 02:32:21 am
The Ultimate (http://elementscommunity.org/forum/index.php/topic,38943.0.html)
by Newbiecake
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6s3 6s3 6s3 6s3 6s3 6s3 6s4 6s4 6s4 6s4 6s4 6s5 6s5 6s5 6s5 6s5 6s5 6s6 6s6 6s6 6s6 6s6 6s6 8pm
(http://elementscommunity.org/forum/index.php/topic,38943.0.html)
This deck has only 28 cards.
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on May 20, 2012, 02:47:43 am
You don't say?
Apparently the OP didn't know that before.
Title: Re: Community-recommended Decks discussion
Post by: Laxadarap on May 20, 2012, 02:51:27 am
The Ultimate (http://elementscommunity.org/forum/index.php/topic,38943.0.html)
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6s3 6s3 6s3 6s3 6s3 6s3 6s4 6s4 6s4 6s4 6s4 6s5 6s5 6s5 6s5 6s5 6s5 6s6 6s6 6s6 6s6 6s6 6s6 8pm
(http://elementscommunity.org/forum/index.php/topic,38943.0.html)
This deck has only 28 cards.

Click it
Title: Re: Community-recommended Decks discussion
Post by: Silver on May 25, 2012, 07:20:30 pm
I think the quality of these lists would improve if you were only allowed to post other people's decks.
Title: Re: Community-recommended Decks discussion
Post by: FraGs on June 23, 2012, 05:44:00 am
Why are PvP1 and PvP2 merged together ?
Since ones are completely unupped and the others are without restrictions, shouldn't they be in a completely different list ?
I'm pretty sure that some of the recommended decks are unable to compete in PvP2.
Title: Re: Community-recommended Decks discussion
Post by: willng3 on June 23, 2012, 05:58:36 am
Why are PvP1 and PvP2 merged together ?
Since ones are completely unupped and the others are without restrictions, shouldn't they be in a completely different list ?
I'm pretty sure that some of the recommended decks are unable to compete in PvP2.
Note that this is for PvP in general, not just PvP1/PvP2.  Some of the unupped decks listed may be able to take on fully upped decks, some of the upped decks may not be able to defeat completely unupped decks.  Of course, it's up to you to decide if your unupped deck is going to stand a better chance of earning you some profit in PvP1 or PvP2.
Title: Re: Community-recommended Decks discussion
Post by: kev on June 27, 2012, 05:56:12 pm
The Community-recommended Decks section has undergone it's first update!

The five most frequently used unupgraded decks against each opponent type now appear in the first post of each thread, and the five most frequently used upgraded decks against each opponent type now appear in the second post of each thread.  Thanks to all who submitted!  Please note that where there were fewer than five decks submitted correctly all decks appear to be Community-recommended.  There were actually ZERO Community-recommended unupped Gold/Plat decks. :(

If you haven't yet submitted or you submitted incorrectly, don't worry!  Deck Helpers will be updating the first two posts regularly as submissions come in and community opinions change.  So submit today; don't delay!
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on June 28, 2012, 01:40:03 am
There were actually ZERO Community-recommended unupped Gold/Plat decks. :(
How are we going to get a community-recommended deck for gold/plat? Mod an FG killer?
And a related note, should we allow some leeway for upgrades for the gold/plat decks as we do for the FG decks?
Title: Re: Community-recommended Decks discussion
Post by: ARTHANASIOS on June 28, 2012, 08:19:06 am
There were actually ZERO Community-recommended unupped Gold/Plat decks. :(
How are we going to get a community-recommended deck for gold/plat? Mod an FG killer?
And a related note, should we allow some leeway for upgrades for the gold/plat decks as we do for the FG decks?

 We don't have to recommend an unupped Golden & Platinum league farmer that beats 9 games in a row and loses just 1. An unupped deck that beats 2 or 3 Platinum games in a row and loses just 1 is a good farmer. By the way, someone experienced enough has to reccomend a decent unupped gold-plat farmer, or else I will do it, even if the deck I will recommend is below the Community-Recommended standards.
Title: Re: Community-recommended Decks discussion
Post by: Calindu on June 28, 2012, 08:47:02 am
There were actually ZERO Community-recommended unupped Gold/Plat decks. :(
How are we going to get a community-recommended deck for gold/plat? Mod an FG killer?
And a related note, should we allow some leeway for upgrades for the gold/plat decks as we do for the FG decks?

 We don't have to recommend an unupped Golden & Platinum league farmer that beats 9 games in a row and loses just 1. An unupped deck that beats 2 or 3 Platinum games in a row and loses just 1 is a good farmer. By the way, someone experienced enough has to reccomend a decent unupped gold-plat farmer, or else I will do it, even if the deck I will recommend is below the Community-Recommended standards.

2-3 games in a row and then loss 1 is very good even upped lmao.

I don't think anyone can make a fully unupped Gold/Plat grinding deck that can be effective.
Title: Re: Community-recommended Decks discussion
Post by: ARTHANASIOS on June 28, 2012, 12:37:44 pm
There were actually ZERO Community-recommended unupped Gold/Plat decks. :(
How are we going to get a community-recommended deck for gold/plat? Mod an FG killer?
And a related note, should we allow some leeway for upgrades for the gold/plat decks as we do for the FG decks?

 We don't have to recommend an unupped Golden & Platinum league farmer that beats 9 games in a row and loses just 1. An unupped deck that beats 2 or 3 Platinum games in a row and loses just 1 is a good farmer. By the way, someone experienced enough has to reccomend a decent unupped gold-plat farmer, or else I will do it, even if the deck I will recommend is below the Community-Recommended standards.

2-3 games in a row and then loss 1 is very good even upped lmao.

I don't think anyone can make a fully unupped Gold/Plat grinding deck that can be effective.

 Interesting, I didn't knew Gold/Platinum league was so difficult even with fully upped rare decks. So, in your opinion, what kind of winning-losing ratio does an unupped deck a decent Gold/Platinum farmer?
Title: Re: Community-recommended Decks discussion
Post by: Calindu on June 28, 2012, 12:40:51 pm
There were actually ZERO Community-recommended unupped Gold/Plat decks. :(
How are we going to get a community-recommended deck for gold/plat? Mod an FG killer?
And a related note, should we allow some leeway for upgrades for the gold/plat decks as we do for the FG decks?

 We don't have to recommend an unupped Golden & Platinum league farmer that beats 9 games in a row and loses just 1. An unupped deck that beats 2 or 3 Platinum games in a row and loses just 1 is a good farmer. By the way, someone experienced enough has to reccomend a decent unupped gold-plat farmer, or else I will do it, even if the deck I will recommend is below the Community-Recommended standards.

2-3 games in a row and then loss 1 is very good even upped lmao.

I don't think anyone can make a fully unupped Gold/Plat grinding deck that can be effective.

 Interesting, I didn't knew Gold/Platinum league was so difficult even with fully upped rare decks. So, in your opinion, what kind of winning-losing ratio does an unupped deck a decent Gold/Platinum farmer?

Even 20% would be a miracle.
Title: Re: Community-recommended Decks discussion
Post by: ARTHANASIOS on June 28, 2012, 01:49:40 pm
^ Are you sure about this, dear Calindu? I mean 20% means winning 1 and losing 4 games, winning 2 and losing 8, winning 4 and losing 16 etc. and I have already achieved that percentage in Platinum league with a fat version of my Hot, Chaotic Tears deck and I believe that other people have managed that much with unupped decks of their own.
Hot, Chaotic Tears (40 card unupped version)
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 50u 50u 50u 50u 50u 5f0 5f0 5f0 5f0 5f0 5f6 5f6 5f6 5f6 5gi 5gi 5gi 5gi 5gi 5i4 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5ig 5ig 5ig 5jm 5jm 5jm 5jm 5jm 8pp
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on June 28, 2012, 09:57:54 pm
^ Are you sure about this, dear Calindu? I mean 20% means winning 1 and losing 4 games, winning 2 and losing 8, winning 4 and losing 16 etc. and I have already achieved that percentage in Platinum league with a fat version of my Hot, Chaotic Tears deck and I believe that other people have managed that much with unupped decks of their own.
Hot, Chaotic Tears (40 card unupped version)
Hover over cards for details, click for permalink
Deck import code : [Select]
4vc 4vc 4vc 4vc 4vc 50u 50u 50u 50u 50u 5f0 5f0 5f0 5f0 5f0 5f6 5f6 5f6 5f6 5gi 5gi 5gi 5gi 5gi 5i4 5i4 5i4 5i4 5i4 5ig 5ig 5ig 5ig 5ig 5ig 5jm 5jm 5jm 5jm 5jm 8pp
Submit it, then!
Title: Re: Community-recommended Decks discussion
Post by: furballdn on June 28, 2012, 10:15:23 pm
I doubt hot chaotic tears is "community recommended". Last time you submitted it into the community recommended decks section, you submitted your own deck, and everyone who saw the thread said that it could use improvement or were skeptical of it. Not really "community" is it?
Title: Re: Community-recommended Decks discussion
Post by: ARTHANASIOS on June 29, 2012, 06:52:55 am
I doubt hot chaotic tears is "community recommended". Last time you submitted it into the community recommended decks section, you submitted your own deck, and everyone who saw the thread said that it could use improvement or were skeptical of it. Not really "community" is it?
That's the reason I don't submit it yet.  ;) I want to also search other types of fully unupped rareless decks against Gold & Platinum decks in order to compare them with the 20% winning chance of the deck I've posted above. Only after doing this I will be sure which unupped rareless deck is the best Gold/Plat "farmer".  :D
Title: Re: Community-recommended Decks discussion
Post by: fsk on June 30, 2012, 05:32:46 am
How do you know which decks are most commonly used, unless you look at the server-side stats?
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on June 30, 2012, 12:18:56 pm
How do you know which decks are most commonly used, unless you look at the server-side stats?
I think there are just recommended decks, not only the most used.
Title: Re: Community-recommended Decks discussion
Post by: kev on June 30, 2012, 03:08:36 pm
How do you know which decks are most commonly used, unless you look at the server-side stats?
Deck Helpers, Staff members, make the determination based on everything that's posted on the forum and in chat.

I think there are just recommended decks, not only the most used.
They are the most used and therefore recommended. :)
Title: Re: Community-recommended Decks discussion
Post by: ARTHANASIOS on June 30, 2012, 06:18:05 pm
How do you know which decks are most commonly used, unless you look at the server-side stats?
Deck Helpers, Staff members, make the determination based on everything that's posted on the forum and in chat.

I think there are just recommended decks, not only the most used.
They are the most used and therefore recommended. :)

 I see, so I shouldn't have posted the decks I've posted in the community since that's my recommended decks and not the community ones (except for Cocky HB Killer, in which case my opinion and the community ones are the same).
 Anyway, I did a little testing with 3 well-known mostly (or fully) unupped & rareless decks against the Gold & Platinum leagues and here are the results (I post it here because I think you will be interested):

{1} Very Good Unupped HB Farmer: http://elementscommunity.org/forum/index.php/topic,36282.0.html

*Games Versus Gold: 30
-Games Won: 5
-Games Lost: 25
-Elemental Masteries: 1
-Lucky Spins: 0
-Winning Percentage: 16.67 %

*Games Versus Platinum: 30
-Games Won: 4
-Games Lost: 26
-Elemental Masteries: 0
-Lucky Spins: 0
-Winning Percentage: 13.33 %


{2} Fastest Unupped Mono AI3 Farmer: http://elementscommunity.org/forum/index.php/topic,10503.0.html

*Games Versus Gold: 30
-Games Won: 5
-Games Lost: 25
-Elemental Masteries: 1
-Lucky Spins: 0
-Winning Percentage: 16.67 %

*Games Versus Platinum: 30
-Games Won: 2
-Games Lost: 28
-Elemental Masteries: 1
-Lucky Spins: 0
-Winning Percentage: 6.67 %

{3} My RoL/Hope Deck (Mostly Unupped): http://elementscommunity.org/forum/index.php/topic,14533.0.html

*Games Versus Gold: 30
-Games Won: 15
-Games Lost: 15
-Elemental Masteries: 0
-Lucky Spins: 3
-Winning Percentage: 50.00 %

*Games Versus Platinum: 30
-Games Won: 6
-Games Lost: 24
-Elemental Masteries: 3
-Lucky Spins: 2
-Winning Percentage: 20.00 %

 Personally, I have learnt two great things from these tests:

1st}  I've learned that a decent unupped & rareless deck can easily reach a 15% winning rate in Gold/Plat league, however reaching or exceeding 20% is a difficult task (like Calindu said). So, in my opinion, an unupped rareless deck if ever succeeds in bypassing 20% winning percentage after a serious playtesting of 100 games in Gold/Plat league, then it can be considered a "farmer" of that legue.

2nd}  The mostly unupped Rol/Hope deck is not only a good FG killer but also a pretty decent Gold League farmer with very good winning percentage for a deck with just 6 upped cards and 3 rare weapons.
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on June 30, 2012, 06:22:58 pm
Getting 50% win rate against gold makes it difficult to get a rare spin. That's why Bronze and Silver are grindable too.
Title: Re: Community-recommended Decks discussion
Post by: ARTHANASIOS on June 30, 2012, 07:23:28 pm
Getting 50% win rate against gold makes it difficult to get a rare spin. That's why Bronze and Silver are grindable too.

 That's true, however RoL/Hope is what the community has closer to unupped & rareless Gold/Plat farmer for now, so it may be a good idea to be included into the gold/plat community recommended decks.
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on June 30, 2012, 07:26:06 pm
Getting 50% win rate against gold makes it difficult to get a rare spin. That's why Bronze and Silver are grindable too.
That's true, however RoL/Hope is what the community has closer to unupped & rareless Gold/Plat farmer for now, so it may be a good idea to be included into the gold/plat community recommended decks.
No. A deck can only be recommended in one topic and RoL-Hope deserves to be in the FG one, as it works best there and has been designed for it.
Title: Re: Community-recommended Decks discussion
Post by: willng3 on June 30, 2012, 10:21:34 pm
Getting 50% win rate against gold makes it difficult to get a rare spin. That's why Bronze and Silver are grindable too.
That's true, however RoL/Hope is what the community has closer to unupped & rareless Gold/Plat farmer for now, so it may be a good idea to be included into the gold/plat community recommended decks.
No. A deck can only be recommended in one topic and RoL-Hope deserves to be in the FG one, as it works best there and has been designed for it.
The rule regarding multiple submissions was removed prior to the end of the first voting session on the basis that certain decks performed notably better and were favored more than the rest versus certain AI types.
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on June 30, 2012, 10:59:07 pm
oops missed that, sorry  :-X

Anyway, I wouldn't grind gold with a <50% win rate deck. Difficult rares.
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on June 30, 2012, 11:03:23 pm
Should we give that 6 upgrade leeway? Someone set up a poll.
Title: Re: Community-recommended Decks discussion
Post by: ARTHANASIOS on June 30, 2012, 11:12:30 pm
oops missed that, sorry  :-X

Anyway, I wouldn't grind gold with a <50% win rate deck. Difficult rares.

Me neither, but a newbie who has just gained his/her almost unupped & almost rareless RoL/Hope deck in order to farm FGs can also give a try to Gold/Plat farming with this deck. Even if he/she doesn't get any spins, the 100-200  :electrum which he/she gains will be a little treasure for a newb.  ;)
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on July 14, 2012, 05:41:31 am
I have tried all the decks people listed, and found fire rush ok, and Pestal the best, but this deck has been working even better for me. I am lucky to have 2 nymphs, so this is not for everyone... just like all those nifty shard decks aren't for me... yet :) 
Hover over cards for details, click for permalink
Deck import code : [Select]
568 568 744 744 744 744 744 744 744 744 744 744 744 744 744 744 745 745 745 745 745 745 74b 74b 74b 74b 75m 80h 80h 80h 8pu

Hover over cards for details, click for permalink
Deck import code : [Select]
744 744 744 744 744 744 744 744 744 744 744 744 745 745 745 745 745 745 74b 74b 74b 74b 74f 74f 74f 74f 74f 80h 80h 80h 8pu

Can someone see if this works in gold/plat?
Title: Re: Community-recommended Decks discussion
Post by: Annele on July 14, 2012, 07:39:14 am
Just want to point out, a good unupped Lava Golem rush can be used to grind silver for more :electrum on average than a deck with a 90% winrate against AI3 gains when grinding AI3.
After weeks of testing all sorts of rushes, I found that this Lava Golem rush:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vh 4vj 4vj 4vj 4vj 52q 55q 55q 5f6 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 5if 5if 5l9 5l9 5l9 5l9 5l9 5l9 5og 5rr 5rr 8pm

and just about any other
wins just over 50% of the time. The average electrum gain for a win is 60 :electrum, and -15 :electrum for a loss.
After 100 games, one can expect to gain about 3,000 :electrum, and lose about 750 :electrum. The total average :electrum gain is 2250 :electrum. Of course, using this deck, the average special spin rate would be about 1 in those 100 games. This deck is for gaining money, not cards.
Then there are the AI3 grinders. I heard somewhere that the best ones have a 90% winrate. The average gain when facing AI3 is 15 :electrum, and the loss is 10 :electrum.
In 100 games, one can expect to gain about 1350 :electrum, and lose about 100 :electrum. The average :electrum gain is therefor 1250 :electrum, 1000 :electrum less than the silver grind.
Title: Re: Community-recommended Decks discussion
Post by: willng3 on July 19, 2012, 10:56:28 pm
This is a notice that the 2nd set of deck voting will begin in approximately one week.  If you have ever submitted a deck to any of the Community-recommended Decks threads then please double check your posts to make sure that your submission was formatted correctly so that it can be included in the voting process.
Title: Re: Community-recommended Decks discussion
Post by: furballdn on July 20, 2012, 08:17:54 pm
All dolled down here --> http://elementscommunity.org/forum/index.php/topic,38674.msg481351.html#msg481351 has it's :aether mark missing.
Title: Re: Community-recommended Decks discussion
Post by: willng3 on July 20, 2012, 08:35:33 pm
All dolled down here --> http://elementscommunity.org/forum/index.php/topic,38674.msg481351.html#msg481351 has it's :aether mark missing.
Fixed.

Fixed TADAbow as well.
Title: Re: Community-recommended Decks discussion
Post by: Shantu on July 20, 2012, 09:00:43 pm
I have just one little suggestion for the display. That big ugly yellow message looks.. well, ugly. Instead of having it written twice in two posts, maybe write it only once on top of the first post with the upgraded/unupgraded part removed of course and maybe lower the font size. Then above the decks post in the first post Unupgraded and Upgraded in the second in big white letters (or any other good-looking color, really).

Not sure if you are following me.
Title: Re: Community-recommended Decks discussion
Post by: Bolz on July 23, 2012, 05:50:00 pm
As i'm new, i have looked for nice deck and try the : All Dolled Down   by kirchj33/RootRanger
but the problem is that i'm loosing because i've no more cards to take in the next turn!
Is it normal ? Should I kill my opponent before that ?
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on July 23, 2012, 05:56:00 pm
As i'm new, i have looked for nice deck and try the : All Dolled Down   by kirchj33/RootRanger
but the problem is that i'm loosing because i've no more cards to take in the next turn!
Is it normal ? Should I kill my opponent before that ?
Yeah, for that moment the doll should have taken enough damage to be copied and BAM BAM the oponent.
Title: Re: Community-recommended Decks discussion
Post by: FraGs on July 25, 2012, 07:10:31 pm
I totally agree with Shantu. Not only this is ugly, but the post is now messy while it was rather clear before.
On top of that, all decks are posted twice now.
Please do something, for the sake of our eyes..
Title: Re: Community-recommended Decks discussion
Post by: willng3 on July 30, 2012, 01:20:06 am
CRD has experienced another (minor) update.  Sadly there are still zero submissions for unupped Gold/Platinum.
Title: Re: Community-recommended Decks discussion
Post by: kimham8a on July 30, 2012, 03:29:17 am
It's going to be rather difficult to farm gold and plat unupped, but can we submit semi upped?
Title: Re: Community-recommended Decks discussion
Post by: Bloom on August 01, 2012, 04:40:02 am
Just want to point out, a good unupped Lava Golem rush can be used to grind silver for more :electrum on average than a deck with a 90% winrate against AI3 gains when grinding AI3.
After weeks of testing all sorts of rushes, I found that this Lava Golem rush:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vh 4vj 4vj 4vj 4vj 52q 55q 55q 5f6 5f9 5f9 5f9 5f9 5f9 5fa 5fa 5fa 5fa 5fa 5if 5if 5l9 5l9 5l9 5l9 5l9 5l9 5og 5rr 5rr 8pm

and just about any other
wins just over 50% of the time. The average electrum gain for a win is 60 :electrum, and -15 :electrum for a loss.
After 100 games, one can expect to gain about 3,000 :electrum, and lose about 750 :electrum. The total average :electrum gain is 2250 :electrum. Of course, using this deck, the average special spin rate would be about 1 in those 100 games. This deck is for gaining money, not cards.
Then there are the AI3 grinders. I heard somewhere that the best ones have a 90% winrate. The average gain when facing AI3 is 15 :electrum, and the loss is 10 :electrum.
In 100 games, one can expect to gain about 1350 :electrum, and lose about 100 :electrum. The average :electrum gain is therefor 1250 :electrum, 1000 :electrum less than the silver grind.

What was your average ttw when grinding silver with that Golem Rush?
Title: Re: Community-recommended Decks discussion
Post by: willng3 on August 02, 2012, 03:09:04 am
It's going to be rather difficult to farm gold and plat unupped, but can we submit semi upped?
I've been contemplating this suggestion for a while now and finally decided to come to a conclusion.  Considering that I feel the majority of the community would agree that Gold League and Platinum League are of a similar or greater difficulty than False Gods, it would seem only logical to give them the same 6 upgrade limit for unupped decks.  The guidelines for submitting a deck (http://elementscommunity.org/forum/index.php/topic,38671.0.html) have been updated to reflect this.
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on August 05, 2012, 05:37:22 am

Unupped Instosis   by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
4ta 4ta 4ta 4ta 4ta 4vj 4vj 4vj 5c9 5c9 5c9 5c9 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rm 5rm 5rm 5rm 5ro 5ro 5t2 5t2 5t2 8pn
(http://elementscommunity.org/forum/index.php/topic,32309.0.html)
Where's it posted?
Title: Re: Community-recommended Decks discussion
Post by: furballdn on August 05, 2012, 05:39:56 am

Unupped Instosis   by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
4ta 4ta 4ta 4ta 4ta 4vj 4vj 4vj 5c9 5c9 5c9 5c9 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rm 5rm 5rm 5rm 5ro 5ro 5t2 5t2 5t2 8pn
(http://elementscommunity.org/forum/index.php/topic,32309.0.html)
Where's it posted?
http://elementscommunity.org/forum/index.php/topic,32309.msg465680/topicseen.html#msg465680
Title: Re: Community-recommended Decks discussion
Post by: oogieboogie808 on August 13, 2012, 06:44:47 pm
The following decks were submitted by players, and represent the upgraded decks most frequently used by members of the community while battling in the Gold and Platinum Arenas.
(In alphabetical order)


Gold League Killer   by ralouf
Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6qq 6qq 6qq 6qq 6qq 6s1 6s1 6s1 6s1 6s1 6tt 6u3 6u3 6u3 6u3 6u3 6u3 71b 74b 77f 7an 7dq 7gv 7k5 7n3 7q5 7t9 7t9 80b 8pj
(http://elementscommunity.org/forum/index.php/topic,29406.0.html)


Instosis   by Sevs
by The Mormegil
Hover over cards for details, click for permalink
Deck import code : [Select]
6rq 6rq 6rq 6rq 6u3 6u3 6u3 6u3 6u3 6u3 74g 7ap 7n9 7q0 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q6 7q9 7q9 7q9 7q9 7q9 7q9 8pj
(http://elementscommunity.org/forum/index.php/topic,32309.0.html)


Pestal 101   by Xenocidius
by Xenocidius
Hover over cards for details, click for permalink
Deck import code : [Select]
7t6 7t6 7t6 7t6 7t6 7t6 7ta 7ta 7td 7td 7um 7um 7um 7um 7um 7um 7um 7um 7um 7um 808 808 808 808 80i 80i 80i 80i 80i 80i 8pu
(http://elementscommunity.org/forum/index.php/topic,28504.0.html)


Poison Dial   by Sevs
by The Mormegil
Hover over cards for details, click for permalink
Deck import code : [Select]
6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 710 710 710 710 710 710 710 718 718 718 718 718 718 71a 71a 7q9 7q9 7q9 7q9 7q9 7q9 8pq
(http://elementscommunity.org/forum/index.php/topic,37412.0.html)


SPlat   by Bonestorm
by Bonestorm
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 74a 74a 74a 74a 74a 7q0 7q0 7q0 7q0 7q0 7qd 7qd 7qd 7qd 7qd 8ps
(http://elementscommunity.org/forum/index.php/topic,32373.0.html)

wow that top deck does a really bad job at its name huh wish this decks had win rates not made of money making useless decks x.x
Title: Re: Community-recommended Decks discussion
Post by: oogieboogie808 on August 13, 2012, 07:09:18 pm
ok i saw a deck using bonewalls and poison with shards of serendipity and supernovas i dont remember where i saw it but its testing better than the current decks ive made for platinium ( gld killer pestal 101 instonosis silence is golden poson dial, splat ) yea i dont get how splat is so good its a combo deck with no way of searching for your combo pieces drives me nuts =/
Title: Re: Community-recommended Decks discussion
Post by: Opsinis on August 14, 2012, 01:15:17 am
ok i saw a deck using bonewalls and poison with shards of serendipity and supernovas i dont remember where i saw it but its testing better than the current decks ive made for platinium ( gld killer pestal 101 instonosis silence is golden poson dial, splat ) yea i dont get how splat is so good its a combo deck with no way of searching for your combo pieces drives me nuts =/
SPlat is a great deck for Arena, really Gold and Plat. But the Arena gets smarter and purify becomes more and more common. Pillarless SPlat is a version of it I would recommend. The mass PC (like SoFo) in the Arena becomes useless. And SoBr is good for drawing.
Title: Re: Community-recommended Decks discussion
Post by: oogieboogie808 on August 15, 2012, 12:53:52 am
ok i saw a deck using bonewalls and poison with shards of serendipity and supernovas i dont remember where i saw it but its testing better than the current decks ive made for platinium ( gld killer pestal 101 instonosis silence is golden poson dial, splat ) yea i dont get how splat is so good its a combo deck with no way of searching for your combo pieces drives me nuts =/
SPlat is a great deck for Arena, really Gold and Plat. But the Arena gets smarter and purify becomes more and more common. Pillarless SPlat is a version of it I would recommend. The mass PC (like SoFo) in the Arena becomes useless. And SoBr is good for drawing.

what version do you use because splat is annoying i went into 14 cards without a scorpion at one point needs some way of searching instead of just relaying on luck for draws i just cant seem to win at all =/
Title: Re: Community-recommended Decks discussion
Post by: Laxadarap on August 15, 2012, 02:56:48 am
ok i saw a deck using bonewalls and poison with shards of serendipity and supernovas i dont remember where i saw it but its testing better than the current decks ive made for platinium ( gld killer pestal 101 instonosis silence is golden poson dial, splat ) yea i dont get how splat is so good its a combo deck with no way of searching for your combo pieces drives me nuts =/
SPlat is a great deck for Arena, really Gold and Plat. But the Arena gets smarter and purify becomes more and more common. Pillarless SPlat  is a version of it I would recommend. The mass PC (like SoFo) in the Arena becomes useless. And SoBr is good for drawing.

what version do you use because splat is annoying i went into 14 cards without a scorpion at one point needs some way of searching instead of just relaying on luck for draws i just cant seem to win at all =/
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on August 15, 2012, 03:03:41 am
Just saying, there are tons of SoFs in gold, so a permless deck can easily do better than one dependent on perms.

Edit: InB4 these posts are in the discussion thread.
Title: Re: Community-recommended Decks discussion
Post by: Gandora on August 29, 2012, 06:33:01 pm
I wondered if anyone has tested my SosaSoraSoP (http://elementscommunity.org/forum/index.php/topic,42981.0.html).
I'm having good success farming Silver. Currently I'm at 46 W, 4 L, 7 Spins.
If so, I'd be interested in some data if available. 
Especially the win rate, so I can see if others have similar results :)
Title: Re: Community-recommended Decks discussion
Post by: willng3 on August 29, 2012, 10:06:22 pm
Alright let's try this again without the forum undoing everything!

CRD has been updated.  We now have decks for unupped Gold and Platinum League.
Title: Re: Community-recommended Decks discussion
Post by: Testesso on October 08, 2012, 05:36:06 pm
This thread should contain only submissions using the format found in this post (http://elementscommunity.org/forum/index.php/topic,38671.msg481346.html#msg481346).  Everything else belongs in the Community-recommended Decks discussion thread (http://elementscommunity.org/forum/index.php/topic,40285.0.html).




Fastest unupped mono AI3 farmer   by MrBlonde
by MrBlonde
Hover over cards for details, click for permalink
Deck import code : [Select]
52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52h 52o 52o 52o 52o 52o 52o 52t 52t 52t 52t 52t 52t 8pk
(http://elementscommunity.org/forum/index.php?topic=10503.0)

1 help plz, this deck upped is the same only whit update cards or thers some difference?? tnx

Title: Re: Community-recommended Decks discussion
Post by: rob77dp on October 09, 2012, 03:58:00 am
I wondered if anyone has tested my SosaSoraSoP (http://elementscommunity.org/forum/index.php/topic,42981.0.html).
I'm having good success farming Silver. Currently I'm at 46 W, 4 L, 7 Spins.
If so, I'd be interested in some data if available. 
Especially the win rate, so I can see if others have similar results :)

Gandora,

I would LOVE to collect proper stats for your SoSa'Sora-SoP... however, I own only 4 SoSa (have over 100 'lifetime' Arena spins always aiming for SoSa first (if possible) and SoR second (if possible) and have x4 and x6, respectively - why does SoSa show almost never in Special Spins?!??!??!?) hence I tried it with -2 SoSa and +2 Bonewall upped.  It gave okay results but I definitely felt the lack of those last two SoSa.  Also, I frequently found myself not lacking a SoSa in-hand but rather the opposing Silver deck hovering around 10-14 damage per turn for long enough to have me below 50 HP and even below 40 HP.  I went 10W-6L (small sample size, yes) with ONE Special Spin (lost twice on game four) before moving on to something I can completely build and has more success for me.

What good is posting this?  Well, hopefully it helps show that the x6 SoSa is quite important (the Bonewall really only gives about 1 to 1.5 turns of stall whereas a SoSa is 2 full turns).  Also, players should make sure to collect good sample sizes (I would but the SoSa lack makes it obviously not optimal for me to do) because eventually you'll face a lot of rushy-type decks that get damage out fast enough for SoSa!
Title: Re: Community-recommended Decks discussion
Post by: Gandora on October 09, 2012, 03:15:39 pm
I wondered if anyone has tested my SosaSoraSoP (http://elementscommunity.org/forum/index.php/topic,42981.0.html).
I'm having good success farming Silver. Currently I'm at 46 W, 4 L, 7 Spins.
If so, I'd be interested in some data if available. 
Especially the win rate, so I can see if others have similar results :)

Gandora,

I would LOVE to collect proper stats for your SoSa'Sora-SoP... however, I own only 4 SoSa (have over 100 'lifetime' Arena spins always aiming for SoSa first (if possible) and SoR second (if possible) and have x4 and x6, respectively - why does SoSa show almost never in Special Spins?!??!??!?) hence I tried it with -2 SoSa and +2 Bonewall upped.  It gave okay results but I definitely felt the lack of those last two SoSa.  Also, I frequently found myself not lacking a SoSa in-hand but rather the opposing Silver deck hovering around 10-14 damage per turn for long enough to have me below 50 HP and even below 40 HP.  I went 10W-6L (small sample size, yes) with ONE Special Spin (lost twice on game four) before moving on to something I can completely build and has more success for me.

What good is posting this?  Well, hopefully it helps show that the x6 SoSa is quite important (the Bonewall really only gives about 1 to 1.5 turns of stall whereas a SoSa is 2 full turns).  Also, players should make sure to collect good sample sizes (I would but the SoSa lack makes it obviously not optimal for me to do) because eventually you'll face a lot of rushy-type decks that get damage out fast enough for SoSa!

Hi rob,

Thanks a lot for your answer!
I can't remember having enough :death to play Bone Walls, except maybe in late game. I haven't tried but you could also test either upped Sundials for a one turn stall (and leading the opponent to play more creatures which is good for SoSac) or SoD as in Poison Dials. The latter also can help you to go back over 40 HP if needed.

Regarding a low damaging opponent:
Try to outrush him by playing SoP for not too long. Small damage over many turns can still hurt. It can be quiet hard to estimate... I usually more or less follow this rule: the more Chrysaoras I have the less turns I keep SoP in play. (Also depends on remaining HP of opponent and his healing power and/or shields). Since you have three SoP it's possible that by the time you draw a second/third one you meanwhile have 3 more Chrysaoras on the field than the 1 before. So it might be an advantage to play SoP again for one or two turns.

Also, remember that everything over 10 damage gives you less damage when SoSac is active and thus slows the opponent down (e.g. : 40-2x12 = 16 dmg < 2x12 = 24; so you saved yourself 8 dmg). You can use this tactic well against growth creatures. The AI will increase their atk even if SoSac is active. So, try to see through your opponents strategy early and play your SoSac's accordingly. Knowing early with what kind of damage you have to deal always helped me a lot for timing my SoSac.

Thanks again for playing it and good luck with your grinding! :)
Title: Re: Community-recommended Decks discussion
Post by: willng3 on October 29, 2012, 07:25:06 pm
Stuff updated.
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on December 27, 2012, 09:50:00 am
This section is running inactive.
Title: Re: Community-recommended Decks discussion
Post by: willng3 on December 27, 2012, 09:51:24 am
Because there hadn't been an update for several months.  Things will get moving again when 1.32 is released.
Title: Re: Community-recommended Decks discussion
Post by: GeistesblitZ on December 27, 2012, 08:30:42 pm
what happened to CCYB? i'm a player from years ago and i can't find the deck at all on the forums. i still have my old ccyb deck, and it still works fine, so why isn't it in the recommended decks?
Title: Re: Community-recommended Decks discussion
Post by: willng3 on December 27, 2012, 08:35:07 pm
Because the current list of decks are recommended more by the community due to popularity, efficiency, etc.

That's not to say that CCYB doesn't work anymore, it's just a bit behind on the times.
Title: Re: Community-recommended Decks discussion
Post by: kimham8a on December 28, 2012, 05:34:32 am
what happened to CCYB? i'm a player from years ago and i can't find the deck at all on the forums. i still have my old ccyb deck, and it still works fine, so why isn't it in the recommended decks?
You could post the deck yourself along with stats for 1.31/1.32. Most people don't use CCYB anymore, but if you could show people its efficiency/winrate it would become popular again.
Title: Re: Community-recommended Decks discussion
Post by: willng3 on January 05, 2013, 03:22:33 am
In light of the 1.32 update, several of the decks which are no longer usable as of 1.32 will be removed from the first two posts of each CRD thread.  My plan is to update this again towards the end of the month, which means that having you, the community, revive this section is more important now than ever.
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on January 06, 2013, 02:46:36 am
There's been amazingly little action here. Am I the only one suggesting decks here?
Title: Re: Community-recommended Decks discussion
Post by: kimham8a on January 06, 2013, 04:00:40 am
Would putting stats next to each of the decks in each thread be useful in anyone else's opinion?
Title: Re: Community-recommended Decks discussion
Post by: ddevans96 on January 06, 2013, 04:27:02 am
There's been amazingly little action here. Am I the only one suggesting decks here?

1.32 hasn't been here very long yet.
Title: Re: Community-recommended Decks discussion
Post by: TribalTrouble on January 26, 2013, 03:28:58 pm
Gravitybow is certainly a good grinder and I've recommended the unupped version to quite a few people at Kongregate. Not to mention that I used it myself, it really works very well. :)
edit: I concur with the post directly below this one by BunkeR
Title: Re: Community-recommended Decks discussion
Post by: BunKeR on January 26, 2013, 04:01:08 pm
Would putting stats next to each of the decks in each thread be useful in anyone else's opinion?

I recommend it actually , stats would be a great metric .
Title: Re: Community-recommended Decks discussion
Post by: willng3 on February 01, 2013, 01:17:58 am
Stuff updated.  If you find a broken link, wrong mark code, or I've forgotten how to say my ABC's, send me a PM and I'll fix it ASAP.
I'll also note that there's a disturbing lack of upped decks for AI3 when people back in the day spent hours perfecting decks to farm elders like madmen that still work today.

Concerning stats:  These will not be added to the opening post for the following reasons:
1)  The decks in the first two posts are intended to generate a list of the top 5 decks that you'd expect to be recommended to someone if they ask "What's a good/fun deck to grind X?" and without bias as to what the #1 deck is.  While decks with higher winrates do tend to become more popular than other decks of the same opponent grinding level, fun and ease of access (mainly for unupped decks) are also important factors.  Therefore if people notice that a deck is missing a list of stats then that will most likely cause them to conclude that either the deck's winrate is too low for it to be mentioned or that the deck creator was just too lazy to record them.  In either case, their interest in the other decks on the list is going to increase when the list is supposed to remain unbiased as far as outside influences go.

2)  If stats are ever added to the opening posts then it will likely become required that these decks post their losses, wins, time/turns to win, etc. for at least 200 games.  There's a terrible amount of variance that goes on in 50-100 games depending on the opponent level you're facing, and as such a person playing 50 games with a deck in Gold League may find themselves with a 90%+ winrate one day and then 60% the next.  However, that doesn't really mean that their deck had a 90% winrate, and therefore that value would be very misleading to whoever is considering taking the deck for a spin.  Even 200 games is still too few (in my opinion) to really get an accurate winrate estimate against FGs and Arena, but if we were to raise that requirement to 500-1000 then I suspect most people wouldn't bother with stats to begin with.

On a final note, to those who are considering submitting a deck in this section that have also done so in the past:  Please make a new post rather than modify your older post(s).  I don't mind if you post multiple decks at the same time, but if you're adding a new deck to a post you made over a month ago then there's a high chance that I'll assume I've already added it to the lists I have and miss it entirely.
Title: Re: Community-recommended Decks discussion
Post by: TribalTrouble on February 01, 2013, 02:13:42 am
Hmm true willing3. Very true. I think that some of that has even been said before when it was suggested, as it seemed very deja-vuish and familiar to me as I read it.
Title: Re: Community-recommended Decks discussion
Post by: kimham8a on February 01, 2013, 04:05:56 am
I think no one wants to bother using fully upped decks for AI3 anymore because of the higher score/hour of arena. AI3 is now kind of like AI2 before the arena came out; I never saw serious elite grinders for AI2.
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on February 01, 2013, 04:09:33 am
Does someone know statistics? Maybe we can do some margins of error to make clear when a deck's not tested much.
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on February 09, 2013, 05:03:46 am
The AI3 and AI4 threads seem to be just sitting there. What could update them?
Title: Re: Community-recommended Decks discussion
Post by: yee on February 09, 2013, 03:16:57 pm
The AI3 and AI4 threads seem to be just sitting there. What could update them?
I actually use one deck in AI3 section to troll in PvP1. And some others give good ideas for arena decks.
Title: Re: Community-recommended Decks discussion
Post by: Xaoh on April 24, 2013, 05:31:58 pm
Hey guys i'm new to the forums and I have been looking around for a solid AI3 or AI4 farmer, I have invested a couple thousand into various other decks but I realized after the fact they are outdated and not as good as they were when originated. I'm not sure where to post this, I hope this thread is proper if not you have my apologies.
Title: Re: Community-recommended Decks discussion
Post by: Calindu on May 16, 2013, 07:19:30 pm
Bump, I'd like to remind everyone that this section is not dead and needs to be updated with new decks.
Title: Re: Community-recommended Decks discussion
Post by: Daichi1324 on May 24, 2013, 10:48:21 pm
I don't know about a new deck, but I've been using the basic Shrieker Rush deck in PVP1 with great efficiency.
Hover over cards for details, click for permalink
Deck import code : [Select]
4t3 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 590 590 590 590 590 590 591 591 591 591 591 591 8ps
Title: Re: Community-recommended Decks discussion
Post by: freeyourmind on July 02, 2013, 11:50:09 pm
say im starting from scratch(again) solely to work toward a deck 4 FGs from the get go. is gotp time/ghostal or a mono/splash aether still viable vs gods? or rol/hope(perpetual light) is better? unupped? please help guys!!!
Title: Re: Community-recommended Decks discussion
Post by: rob77dp on July 03, 2013, 12:30:42 am
say im starting from scratch(again) solely to work toward a deck 4 FGs from the get go. is gotp time/ghostal or a mono/splash aether still viable vs gods? or rol/hope(perpetual light) is better? unupped? please help guys!!!

Refer here (noob to slayer guide (http://elementscommunity.org/forum/index.php/topic,49513.0.html)) and here (bronze to plat Arena guide (http://elementscommunity.org/forum/index.php/topic,47089.0.html)) for assistance.
Title: Re: Community-recommended Decks discussion
Post by: freeyourmind on July 05, 2013, 12:34:21 am
does anyone know if limitless or perpetual light is better upped?
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on July 05, 2013, 02:11:27 pm
does anyone know if limitless or perpetual light is better upped?
I suggest you use them yo make a semi upped bronze grinder and then make a fully upped fg grinder with shards
Title: Re: Community-recommended Decks discussion
Post by: freeyourmind on July 05, 2013, 06:19:00 pm
thanks for the reply chapuz, what do you mean use the semi uppped FG deck for bronze? a specific bronze/silver deck? i use a grabbow for that, actually i reset AGAIN now im using a mono aether 4 halfbloods like it said in your starter guide remake, since it has some of the cards i need for the FG deck. gonna mod it into a fractal charger or devital for arena. sorry if this goes a bit off topic
Title: Re: Gold and Platinum Arenas
Post by: Keeps on July 12, 2013, 07:52:02 pm
"Before you go all "that wouldn't stand a chance in Gold/Plat" on me, try it. Chaos Wyrms outrushes a good majority of Gold/Plat decks. Though it may lose more often, overall, it will have more wins than the other decks in this thread."

Most of the decks here are outdated or kind of crappy.  Swallow is the only plat here I would play with in 1.322 and the 35 card pdials instead of the one listed.  It's also missing several other decks posted in the past 3 months that are a lot better.  Chaos Wyrms isn't that great, but I agree it's a lot better than most of what's in this thread for todays game.  They really need to start it anew.
Title: Re: Re: Gold and Platinum Arenas
Post by: BeefSupreme on July 12, 2013, 07:56:33 pm
"Before you go all "that wouldn't stand a chance in Gold/Plat" on me, try it. Chaos Wyrms outrushes a good majority of Gold/Plat decks. Though it may lose more often, overall, it will have more wins than the other decks in this thread."

Most of the decks here are outdated or kind of crappy.  Swallow is the only plat here I would play with in 1.322 and the 35 card pdials instead of the one listed.  It's also missing several other decks posted in the past 3 months that are a lot better.  Chaos Wyrms isn't that great, but I agree it's a lot better than most of what's in this thread for todays game.  They really need to start it anew.
The person who originally created the thread has since left the forums and therefor cannot update the thread. Just look at the decks that people have posted.
Title: Re: Re: Gold and Platinum Arenas
Post by: ColorlessGreen on July 12, 2013, 08:01:36 pm
Unless it was quite recent, Kev hasn't actually left (at least, he's been around and active within the last couple months, which is a lot more recent than the OP of this thread has had updates). I think the reason this isn't really updated that much is that just about everyone looking for decks gets pointed at the current stats threads instead of these.

Honestly I more or less think this section needs to just be converted to a list of links to the actual stats studies.

Chaos wyrms is still in the stats thread and has been tested and is a top earner in gold so I still don't know why you keep assuming everyone is going to say chaos wyrms wouldn't stand a chance.

Decks used against arena with stats 1.32 (http://elementscommunity.org/forum/index.php/topic,45840.0.html)

edit: Upon closer inspection, kev has in fact left, though much more recently than this has been updated. I am most of the way certain I've heard other people mention they were eventually going to maintain these threads in chat though. Also, upon further closer inspection, they've been being maintained by people who aren't kev for quite a while.
Title: Re: Re: Gold and Platinum Arenas
Post by: Calindu on July 12, 2013, 08:22:51 pm
Unless it was quite recent, Kev hasn't actually left (at least, he's been around and active within the last couple months, which is a lot more recent than the OP of this thread has had updates). I think the reason this isn't really updated that much is that just about everyone looking for decks gets pointed at the current stats threads instead of these.

Honestly I more or less think this section needs to just be converted to a list of links to the actual stats studies.

Chaos wyrms is still in the stats thread and has been tested and is a top earner in gold so I still don't know why you keep assuming everyone is going to say chaos wyrms wouldn't stand a chance.

Decks used against arena with stats 1.32 (http://elementscommunity.org/forum/index.php/topic,45840.0.html)

edit: Upon closer inspection, kev has in fact left, though much more recently than this has been updated. I am most of the way certain I've heard other people mention they were eventually going to maintain these threads in chat though.

The only reason this wasn't updated it's because we need more decks before updating. There you are now, now the topic is updated with the last deck posted, now if you can find a better way to keep those, I'd really like to see that.
Title: Re: Re: Gold and Platinum Arenas
Post by: ColorlessGreen on July 12, 2013, 08:54:24 pm
now if you can find a better way to keep those, I'd really like to see that.

I don't 100% understand the phrasing of this bit so I apologize if I'm answering a different thing than you were talking about, but if you're asking about a better way to set up the threads, I actually think this entire section should be tied to the various stats studies, which honestly IIRC is an idea I got from listening to you talk about it in chat a while ago.

The exact method of tying them in isn't really important to me and is ultimately relatively arbitrary, but as far as an arbitrary format, something like just posting the top five decks by profit for both unupped and upped (and for lower targets, possibly with an unupped/rareless section as well) and a link to the study for more information.

Of course that doesn't work very well with PvP, so PvP recommendations should probably stay roughly exactly as they are right now, but everything else except AI3 has an active, current-patch study, and AI3 hasn't really changed much in terms of farming since immo was nerfed a while back.
Title: Re: Community-recommended Decks discussion
Post by: Calindu on July 12, 2013, 08:57:07 pm
That's the idea I want to try at FGs, that was one of the main reason FGei study got back, if it works nicely, we'll use the same idea for other sections too.
Title: Re: Community-recommended Decks discussion
Post by: eaglgenes101 on December 19, 2013, 05:35:07 am
*Hack* Been sitting like this for about *Sneeze* 5 months. Time for an update. *Cough*
Title: Re: Community-recommended Decks discussion
Post by: serprex on January 31, 2014, 11:51:52 pm
http://elementscommunity.org/wiki/Trials_Decks_Archive
http://elementscommunity.org/wiki/War_Decks_Archive

War/Trials decks archive should be on wiki, not here
Title: Re: Community-recommended Decks discussion
Post by: Chapuz on February 01, 2014, 12:38:41 am
http://elementscommunity.org/wiki/Trials_Decks_Archive
http://elementscommunity.org/wiki/War_Decks_Archive

War/Trials decks archive should be on wiki, not here
Thank you, serpex. The wiki is a good place to have it.
Title: Re: Community-recommended Decks discussion
Post by: willng3 on May 13, 2015, 01:18:29 am
Hello! It's been a while, but I'd just like to make note of a few things so that people don't call me out on being sneaky and deleting things for kicks and giggles later.

At this time, submissions to the CRD threads which are now outdated due to shard changes have been removed. Those decks which still work but were posted using the old shard codes have been updated to avoid confusion. This is mainly to avoid clutter and to make combing through past candidates easier in the future.

I would also like to call a moment of silence for the following decks that were made obsolete due to shard changes:
False God Grinders:

Instosis    by Sevs
by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
6rq 6rq 6rq 6rq 6u3 6u3 6u3 6u3 6u3 6u3 74g 7ap 7n9 7q0 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q6 7q9 7q9 7q9 7q9 7q9 7q9 8pj
(http://elementscommunity.org/forum/index.php/topic,32309.0.html)

Upped Mono-Aether FG grinder   by Polari
Hover over cards for details, click for permalink
Deck import code : [Select]
6rt 6rt 6rt 6rt 808 808 808 808 808 808 80d 80d 80d 80d 80d 80d 80e 80e 80f 80f 80f 80f 80f 81q 81q 81q 81q 81q 81q 81q 8pu
(http://elementscommunity.org/forum/index.php/topic,23368.0.html)

PvP Decks:

SoFo immorush   by Calindu
by Calindu
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 6s2 6s2 6s2 6s2 74d 74d 77e 77e 77e 77e 77e 77e 7dp 7dp 7dp 7dp 7dp 7dp 7dq 7dq 7dq 7dq 7dq 7dq 7dr 7dr 7th 80k 8po
(http://elementscommunity.org/forum/index.php/topic,42564.msg530339.html#msg530339)

Gold and Platinum League Grinders:

SPlat   by Bonestorm
by Bonestorm
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 74a 74a 74a 74a 74a 7q0 7q0 7q0 7q0 7q0 7qd 7qd 7qd 7qd 7qd 8ps
(http://elementscommunity.org/forum/index.php/topic,32373.0.html)

Instosis    by Sevs
by Sevs
Hover over cards for details, click for permalink
Deck import code : [Select]
6rq 6rq 6rq 6rq 6u3 6u3 6u3 6u3 6u3 6u3 74g 7ap 7n9 7q0 7q0 7q0 7q0 7q0 7q0 7q5 7q5 7q5 7q5 7q6 7q9 7q9 7q9 7q9 7q9 7q9 8pj
(http://elementscommunity.org/forum/index.php/topic,32309.0.html)

Toast   by ralouf
Hover over cards for details, click for permalink
Deck import code : [Select]
6rt 6rt 6rt 6rt 6rt 6rt 744 744 744 744 744 74c 74c 74c 74c 74c 74c 74i 74i 74i 75m 75m 75m 75m 75m 7n2 7n2 7n2 7n2 7n2 8pl
(http://elementscommunity.org/forum/index.php/topic,34420.msg434563.html#msg434563)

5 Upgrade, Pillarless SPlat   by Newbiecake
by Newbiecake
Hover over cards for details, click for permalink
Deck import code : [Select]
4t6 4t6 4t6 4t6 4t6 4t6 4td 4td 4td 4td 4td 4td 4tj 4tj 4vj 4vj 4vj 4vj 4vj 4vj 5rt 5rt 5rt 5rt 5rt 6u2 6u2 74a 74a 74a 8ps
(http://elementscommunity.org/forum/index.php/topic,38370.0.html)
Title: Re: Gold and Platinum Arenas
Post by: jackofalltrades on June 17, 2016, 08:16:41 pm
I still don't get which are good against platinum decks.
Title: Re: Re: Gold and Platinum Arenas
Post by: Manuel on June 17, 2016, 08:41:26 pm
I still don't get which are good against platinum decks.

most of these decks are outdated: swallow and pdials are the best, if u want something really fast for going for the special spin (without EM) go for speed poison kamizaze, VDB (http://elementscommunity.org/forum/rainbow-decks/voodoo-bravery-(fg)(arena)(fast)(focused)/) or chaos wyrms
Title: Re: Re: Gold and Platinum Arenas
Post by: Calindu on June 17, 2016, 08:45:37 pm
I still don't get which are good against platinum decks.

most of these decks are outdated: swallow and pdials are the best, if u want something really fast for going for the special spin, speed poison kamizaze, VDB (http://elementscommunity.org/forum/rainbow-decks/voodoo-bravery-(fg)(arena)(fast)(focused)/) or chaos wyrms

How are most of those decks outdated if 4 of the 5 decks you mentioned are in the OP?
Title: Re: Re: Gold and Platinum Arenas
Post by: Manuel on June 17, 2016, 09:18:01 pm
I still don't get which are good against platinum decks.

most of these decks are outdated: swallow and pdials are the best, if u want something really fast for going for the special spin, speed poison kamizaze, VDB (http://elementscommunity.org/forum/rainbow-decks/voodoo-bravery-(fg)(arena)(fast)(focused)/) or chaos wyrms

How are most of those decks outdated if 4 of the 5 decks you mentioned are in the OP?

in the OP i see only rol hope, in the second post, maybe

Zen, Wait, Silence was created in 1.30, RoL Hope doesn't work anymore (the post claim a 20% against plat, now is even lower),The Counter never worked, wrath of prophet was posted in 2011, now is a funny AI4 grinder = not most, but a good part are outdated.
Title: Re: Re: Gold and Platinum Arenas
Post by: Calindu on June 18, 2016, 06:23:49 am
I still don't get which are good against platinum decks.

most of these decks are outdated: swallow and pdials are the best, if u want something really fast for going for the special spin, speed poison kamizaze, VDB (http://elementscommunity.org/forum/rainbow-decks/voodoo-bravery-(fg)(arena)(fast)(focused)/) or chaos wyrms

How are most of those decks outdated if 4 of the 5 decks you mentioned are in the OP?

in the OP i see only rol hope, in the second post, maybe

Zen, Wait, Silence was created in 1.30, RoL Hope doesn't work anymore (the post claim a 20% against plat, now is even lower),The Counter never worked, wrath of prophet was posted in 2011, now is a funny AI4 grinder = not most, but a good part are outdated.

This is the specific post I'm speaking about: http://elementscommunity.org/forum/community-recommended-decks/gold-and-platinum-arenas/msg483600/#msg483600
The first post is the unupped decks recommended, the second post contains the upgraded one. The rest of the posts are the submitted decks.

EDIT: Moving this discussion to the discussion topic.
blarg: SnoWeb,???,Ralouf,willing3,Sevs,Chapuz,Your Name,Gandora,Newbiecake,The Mormegil,Xenocidius,Bonestorm,MrBlonde,Calindu