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Offline Monox D. I-FlyTopic starter

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If You Think Terms in Other CCGs Should be Implemented in Elements. http://elementscommunity.org/forum/index.php?topic=61067.msg1221496#msg1221496
« on: January 29, 2016, 05:09:24 PM »
So, if you encounter some keywords in other CCGs and want them to be implemented in Elements or just associate them with some existing mechanics in Elements, what and how would they be?
For me, the three Special Abilitiys in Digi-Battle, an early Digimon CCG: Fly, Swim, and Dig. "Fly" would be airborne, "Swim" would survive flooding, and "Dig" would have the burrow ability. So, Flymon would be an airborne creature, Swimmon would survive flooding, and Digmon would have the burrow ability of those three existed in Elements. What about you guys, my fellow CCG players?

Offline taznkid

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Re: If You Think Terms in Other CCGs Should be Implemented in Elements. http://elementscommunity.org/forum/index.php?topic=61067.msg1222322#msg1222322
« Reply #1 on: February 04, 2016, 07:43:23 PM »
Well the only CCG I have played are Pokemon, Magic, and Yu Gi Oh...the foremost in my opinion does not really deserve the name, the 2nd I played like 3 times because one of my friends was bored, so we are left with Yu-Gi-Oh... Yu-Gi-Oh is just a fundamentally different game from Elements (as opposed to Magic, which I found to be quite eerily similar to Elements...or the other way around or w/e you want to go about it), but just off the top of my head:

Yu Gi Oh     Elements
Monsters = Creatures
Trap/Spells = Permanents/Spells
Crowd Control =....actually isn't this called the same? Can't remember  :-\
Backrow Control = Permanent Control

Offline Monox D. I-FlyTopic starter

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Re: If You Think Terms in Other CCGs Should be Implemented in Elements. http://elementscommunity.org/forum/index.php?topic=61067.msg1222334#msg1222334
« Reply #2 on: February 04, 2016, 11:14:30 PM »
Crowd Control =....actually isn't this called the same? Can't remember  :-\

It's Creature Control here.

 

blarg: