ART: | Artwork link: http://en.wikipedia.org/wiki/File:SalmonellaNIAID.jpg
| IDEA: | OdinVanguard
| NOTES: | This card was inspired to bolster the Fallen Elf / Fallen Druid and mutation :entropy - :life synergy. It is also meant to give life a creature with a fun resistance to CC.
The chance to split into two is equal to 5% times the creatures total stats (attack + HP), calculated after the bonus is applied.
E.g. For the unupped version, the first usage could yield a creature with stats up to 4|7, giving 5*(4+7) = 55% chance to split. Upon splitting, both new creatures would have half of the original one's stats, so you would end up with two 2|4 creatures. This works like PU + halving stats. Any buffs / debuffs / status effects are copied over as well.
The auto-activation occurs as soon as the creature is chosen as a target, so for instance, if you target the unupped version with a rage potion, there is a chance it could grow large enough to survive the attackā¦ There is also a good chance it would split, causing the original target to die, but producing a new replacement.
This ability also makes poison based CC and shields more valuable. Shields would provide CC that won't trigger splitting, whereas poison would carry over to the new cells, eventually killing them.
The stat bonus ability acts like a limited version of chaos power, so on average the unupped version gains +1.5|+1.5 and the upped version gains +1|+1.
Finally, the auto-trigger will not allow the skill to be used more than once per turn, but will allow it to be used on the same turn that the creature is cast.
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