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Offline EssenceTopic starter

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Swarm of Locusts | Swarm of Locusts https://elementscommunity.org/forum/index.php?topic=8324.msg95043#msg95043
« on: June 18, 2010, 01:50:23 pm »
NAME:
Swarm of Locusts
ELEMENT:
Air
COST:
1 :air
TYPE:
Creature
ATK|HP:
N|N
ABILITY:
Passive ability: swarm.  Costs one additional :air for each one in play.
NAME:
Swarm of Locusts
ELEMENT:
Air
COST:
1 :air
TYPE:
Creature
ATK|HP:
N+2|N
ABILITY:
Passive ability: swarm.  Costs one additional :air for each one in play.
ART:
Essence
IDEA:
Essence
NOTES:
Swarm, of course, sets N to "the number of this creature in play" + Airbourne.
SERIES:
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Wisemage

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Re: Swarm of Locusts | Swarm of Locusts https://elementscommunity.org/forum/index.php?topic=8324.msg95060#msg95060
« Reply #1 on: June 18, 2010, 02:16:46 pm »
So first one costs 1, then 2 then 3 like that?

EDIT: if that is the case, as i think about it, this gets ridiculous with a fractal deck.

for 6 quanta you have 3 monsters with 5 damage each.  For 10 quanta you have 4 mosnters with 7 damage each, thats pretty huge scaling.

Offline RavingRabbid

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Re: Swarm of Locusts | Swarm of Locusts https://elementscommunity.org/forum/index.php?topic=8324.msg95097#msg95097
« Reply #2 on: June 18, 2010, 03:16:06 pm »
Dance of bugs!


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6x Damselfly
4x Swarm of Locusts
9x Aether Tower
3x Fractal
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Offline Hyroen

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Re: Swarm of Locusts | Swarm of Locusts https://elementscommunity.org/forum/index.php?topic=8324.msg95108#msg95108
« Reply #3 on: June 18, 2010, 03:55:13 pm »
Love the idea, but personally I find the N+2 upgraded ATK to be a bit too much. Maybe instead of that, let it be N+1, costing 1 extra other per (upgraded) Swarm of Locust already on the field.
WAR X - TEAM :air AIR

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Malduk

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Re: Swarm of Locusts | Swarm of Locusts https://elementscommunity.org/forum/index.php?topic=8324.msg95398#msg95398
« Reply #4 on: June 18, 2010, 10:20:15 pm »
N+2 is not really OP at all.

Second creature is 4|2 for 2 :air , 5th creature is 7|5 for 5 :air , and the higher you go, the less of a difference it is.

Offline EssenceTopic starter

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Re: Swarm of Locusts | Swarm of Locusts https://elementscommunity.org/forum/index.php?topic=8324.msg96652#msg96652
« Reply #5 on: June 20, 2010, 05:23:29 am »
I like the Dance of Bugs idea, Ravid.
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actionjack

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Re: Swarm of Locusts | Swarm of Locusts https://elementscommunity.org/forum/index.php?topic=8324.msg96670#msg96670
« Reply #6 on: June 20, 2010, 05:47:02 am »
maybe still lock its HP to just one value?  (like 1 or 2)

so something like N|2

This allow crowd control to have advantage still. 

Offline EssenceTopic starter

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Re: Swarm of Locusts | Swarm of Locusts https://elementscommunity.org/forum/index.php?topic=8324.msg97799#msg97799
« Reply #7 on: June 21, 2010, 02:51:21 pm »
That would also totally make the more expensive Locusts massively overpriced.
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Wisemage

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Re: Swarm of Locusts | Swarm of Locusts https://elementscommunity.org/forum/index.php?topic=8324.msg97877#msg97877
« Reply #8 on: June 21, 2010, 05:06:18 pm »
But if this works like SCarabs, each monster summoned adds one attack to eachs warm ALREADY in place, so that balances out the cost, but not the damage.  like i said.  first one is 1 air for a 3/1.  seocnd costs 2 air for a 2 4/2s (adding 1 attack and hp to the fist one).  third one costs 3 air for 3 5/3s (adding 1 attack and 1 hp to the previous 2).  With fractal it gets ridiculous.

Offline EssenceTopic starter

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Re: Swarm of Locusts | Swarm of Locusts https://elementscommunity.org/forum/index.php?topic=8324.msg100359#msg100359
« Reply #9 on: June 24, 2010, 09:45:56 pm »
With fractal, the cost gets ridiculous, too, though.  You have to dedicate enough resources to Fractal and you end up casting creatures that cost 13 and 14 :air pretty quickly.
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