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Offline eaglgenes101Topic starter

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Spaced Pendulum | Spaced Pendulum https://elementscommunity.org/forum/index.php?topic=45771.msg1029750#msg1029750
« on: January 08, 2013, 03:50:52 am »
NAME:
Spaced Pendulum
ELEMENT:
Other
COST:
0
TYPE:
Permanent
ATK|HP:

TEXT:
Alternately generates 1 and 2 random quanta from
:air :aether :light.
NAME:
Spaced Pendulum
ELEMENT:
Other
COST:
0
TYPE:
Permanent
ATK|HP:

TEXT:
Alternately generates 2 and 1 random quanta from
:air :aether :light. When played, gain one of :air :aether :light randomly.

ART:
eaglgenes101
IDEA:
eaglgenes101
NOTES:
This is supposed to the representative of 1 of 4 pendulums until I can get art for all 4:
Spaced Pendulum ( :air :aether :light )
Active Pendulum ( :fire :entropy :life )
Grounded Pendulum ( :earth :time :darkness )
Passive Pendulum ( :water :gravity :death )
The unupped generates 1 of the trio, then 2, then 1, and so on.
The upped generates 1 of the trio when played, then 2, then 1, then 2, and so on.
I thought of it as a pendulum rather than something else because it alternates generation amounts, like the pendulums, which alternate generation types.
Also, there's a bug in the card generator. :air :aether :light came out as :light :light :light ; I had to correct it manually.
SERIES:

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1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

Offline Rutarete

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Re: Spaced Pendulum | Spaced Pendulum https://elementscommunity.org/forum/index.php?topic=45771.msg1029772#msg1029772
« Reply #1 on: January 08, 2013, 05:41:31 am »
Seems very familiar. Reminds me of... I think the 4 Seasons cards, maybe something else.
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Offline EmeraldTiger

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Re: Spaced Pendulum | Spaced Pendulum https://elementscommunity.org/forum/index.php?topic=45771.msg1029777#msg1029777
« Reply #2 on: January 08, 2013, 06:00:20 am »
The picture in my head based on wording is: a weight on one side(the mark) and 3 weights on the other. 2 of the other weights = the mass of the first and so as the mark weight swings out, 2 of the others swing in. and the swinging in motion is what generates the quanta.
« Last Edit: January 08, 2013, 06:01:55 am by EmeraldTiger »
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:life :aether

Offline ZephyrPhantom

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Re: Spaced Pendulum | Spaced Pendulum https://elementscommunity.org/forum/index.php?topic=45771.msg1030137#msg1030137
« Reply #3 on: January 08, 2013, 10:27:30 pm »
Makes me think ofAlliance Pendant.

Otherwise, I feel this is a pretty decent start for this element classification - it enables trios and avoids self-redundancy but is a bit narrow in terms of what decks it may enable. More options for quantum generation are always good.

Offline eaglgenes101Topic starter

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Re: Spaced Pendulum | Spaced Pendulum https://elementscommunity.org/forum/index.php?topic=45771.msg1030162#msg1030162
« Reply #4 on: January 09, 2013, 12:06:42 am »
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

Offline eaglgenes101Topic starter

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Re: Spaced Pendulum | Spaced Pendulum https://elementscommunity.org/forum/index.php?topic=45771.msg1109849#msg1109849
« Reply #5 on: November 16, 2013, 08:15:23 pm »
Bump
Suggestions?
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

Offline iskelion

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Re: Spaced Pendulum | Spaced Pendulum https://elementscommunity.org/forum/index.php?topic=45771.msg1109855#msg1109855
« Reply #6 on: November 16, 2013, 08:28:15 pm »
i think the upgraded version shouldn't produce 2 first as, like other upgraded pendulums, it produces 1 quanta when you play it
in other words. either leave the first part like the non-upgraded or remove the second part

also, this collection could only be used in rainbow as those convictions have little to nothing to do, but rainbow wouldn't use these as they have Quantum Pillars that produce  :rainbow :rainbow :rainbow

what i would do? i think that making it this way would improve it:  Alternately produce  :rainbow :rainbow :rainbow and a quanta matching your mark
« Last Edit: November 16, 2013, 08:33:50 pm by iskelion »

Offline CuCN

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Re: Spaced Pendulum | Spaced Pendulum https://elementscommunity.org/forum/index.php?topic=45771.msg1109884#msg1109884
« Reply #7 on: November 16, 2013, 10:09:40 pm »
i think the upgraded version shouldn't produce 2 first as, like other upgraded pendulums, it produces 1 quanta when you play it
in other words. either leave the first part like the non-upgraded or remove the second part

also, this collection could only be used in rainbow as those convictions have little to nothing to do, but rainbow wouldn't use these as they have Quantum Pillars that produce  :rainbow :rainbow :rainbow

what i would do? i think that making it this way would improve it:  Alternately produce  :rainbow :rainbow :rainbow and a quanta matching your mark
That would be the Quantum Pendulum.

Offline iskelion

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Re: Spaced Pendulum | Spaced Pendulum https://elementscommunity.org/forum/index.php?topic=45771.msg1109885#msg1109885
« Reply #8 on: November 16, 2013, 10:16:05 pm »
i think the upgraded version shouldn't produce 2 first as, like other upgraded pendulums, it produces 1 quanta when you play it
in other words. either leave the first part like the non-upgraded or remove the second part

also, this collection could only be used in rainbow as those convictions have little to nothing to do, but rainbow wouldn't use these as they have Quantum Pillars that produce  :rainbow :rainbow :rainbow

what i would do? i think that making it this way would improve it:  Alternately produce  :rainbow :rainbow :rainbow and a quanta matching your mark
That would be the Quantum Pendulum.
hehe, i thought it should be called like that even before knowing it existed

Offline eaglgenes101Topic starter

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Re: Spaced Pendulum | Spaced Pendulum https://elementscommunity.org/forum/index.php?topic=45771.msg1117851#msg1117851
« Reply #9 on: December 29, 2013, 05:32:21 am »
Is it ok if I copypaste the contents of the quartet pillars into the smithy and give credit where it's due? Might help.

Oh, and bump.
My 3 game-modification principles:
1. If it ain't broke, don't wreck it.
2. Simple fixes for simple problems.
3. Remember to fill in the holes.

 

blarg: