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Sludge Pit|Sludge Pit (MO 2/12) https://elementscommunity.org/forum/index.php?topic=58211.msg1187523#msg1187523
« on: April 23, 2015, 03:55:46 pm »
NAME:
Sludge Pit
ELEMENT:
Death
COST:
4 :death
TYPE:
Permanent
ATK|HP:

TEXT:
At the end of each turn, summon a Skeleton.  If either player has a :life  mark, poison all creatures once.
NAME:
Sludge Pit
ELEMENT:
Death
COST:
4 :death
TYPE:
Permanent
ATK|HP:

TEXT:
At the end of each turn, summon an Elite Skeleton.  If either player has a :life  mark, poison all creatures once.

ART:

IDEA:
theelkspeaks
NOTES:
Poison all creatures once means that all creatures in play are poisoned the first time this card activates, but not on subsequent activations.  The goal here is to give death the sort of ramping power curve death likes to have (see: Arsenic), and to synergize with Bonewall in the life mark case.  Life often has many creatures with low HP, and adrenaline, so this card is also excellent anti-life tech, in addition to being playable even without the life mark.

Sludge Pit puts something of a clock on the opponent before they get overwhelmed by small creatures, which is a very Night of the Living Dead feel.
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