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Offline xn0izeTopic starter

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Skeleton King | Skeleton Overlord https://elementscommunity.org/forum/index.php?topic=59973.msg1209743#msg1209743
« on: October 11, 2015, 04:04:34 pm »
NAME:
Skeleton King
ELEMENT:
Death
COST:
7 :death
TYPE:
Creature
ATK|HP:
2 | 8
TEXT:
:death : Sacrifice your skeletons. inflict X poison damage and gain X attack this turn. X is how many were sacrificed.
NAME:
Skeleton Overlord
ELEMENT:
Death
COST:
7 :death
TYPE:
Creature
ATK|HP:
2 | 11
TEXT:
:death : Sacrifice your skeletons. inflict X poison damage and gain X attack this turn. X is how many were sacrificed.

ART:
EmeraldTiger
IDEA:
xn0ize
NOTES:

SERIES:

« Last Edit: October 22, 2015, 02:53:29 pm by xn0ize »
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Offline xray1324

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Re: Skeleton King | Skeleton Overlord https://elementscommunity.org/forum/index.php?topic=59973.msg1209744#msg1209744
« Reply #1 on: October 11, 2015, 04:07:59 pm »
one of these + skeleton fractal = OP.
tone it down might help

Offline Zyardran

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Re: Skeleton King | Skeleton Overlord https://elementscommunity.org/forum/index.php?topic=59973.msg1209746#msg1209746
« Reply #2 on: October 11, 2015, 04:09:03 pm »
one of these + skeleton fractal = OP.
tone it down might help
That's why the cost is so high. It's fine imo
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Offline ZephyrPhantom

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Re: Skeleton King | Skeleton Overlord https://elementscommunity.org/forum/index.php?topic=59973.msg1209747#msg1209747
« Reply #3 on: October 11, 2015, 04:10:24 pm »
one of these + skeleton fractal = OP.
tone it down might help
That's a three-card  combo for an attempted 'OTK' (for lack of a better way to describe it) that deals net....22-ish poison in the best case scenario? (read: no duplicate kings were played and your entire field has skellies) If anything, I think this is fair for a combo that costs less than Dragons - possibly even underpowered.

Offline xn0izeTopic starter

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Re: Skeleton King | Skeleton Overlord https://elementscommunity.org/forum/index.php?topic=59973.msg1209748#msg1209748
« Reply #4 on: October 11, 2015, 04:11:11 pm »
one of these + skeleton fractal = OP.
tone it down might help

Only way to tone this card down is lower the stats, and increase price, i made this just now and it took me about 20 seconds to decide on the stats, but i think this is fine or close to fine, might be wrong, i would love criticism nonetheless.
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Re: Skeleton King | Skeleton Overlord https://elementscommunity.org/forum/index.php?topic=59973.msg1209755#msg1209755
« Reply #5 on: October 11, 2015, 05:13:26 pm »
At first I thought the skill would be something like  :darkness :darkness : Generate a Skeleton. Glad it's something different.
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Re: Skeleton King | Skeleton Overlord https://elementscommunity.org/forum/index.php?topic=59973.msg1209813#msg1209813
« Reply #6 on: October 12, 2015, 12:14:41 am »
Opposite of OP

Offline Espithel

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Re: Skeleton King | Skeleton Overlord https://elementscommunity.org/forum/index.php?topic=59973.msg1209851#msg1209851
« Reply #7 on: October 12, 2015, 07:26:51 am »
If this practically requires fractal to be used, I'll just stick to mummy/fleshtal, please.

Offline xn0izeTopic starter

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Re: Skeleton King | Skeleton Overlord https://elementscommunity.org/forum/index.php?topic=59973.msg1209863#msg1209863
« Reply #8 on: October 12, 2015, 09:02:33 am »
If this practically requires fractal to be used, I'll just stick to mummy/fleshtal, please.

Cats with graveyards, Fractal viruses with graveyard, any deck that has alot of CC, with graveyard.
All of those have synergy with the bonewall, you're on the offense while empowering your defense.

I was thinking maybe the command dead will also inflict 1 damage for every skeleton that's sacrificed.
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Re: Skeleton King | Skeleton Overlord https://elementscommunity.org/forum/index.php?topic=59973.msg1209959#msg1209959
« Reply #9 on: October 12, 2015, 06:30:48 pm »

one of these + skeleton fractal = OP.
tone it down might help
So... thats 3 cards, 15+ :death (7 for this card plus 8 for the 8 skeletons), 10 :aether (plus absorb all remaining :aether ) for a total of 8 poison.
That is NOT by any means OP man.

Sure, the sacrifice part could help bolster a bonewall, but that further increases the card count and quanta requirement for the combo.

In openEtG I would be a little more inclined to agree with you since skeletons were buffed to have 0 cost... But even then, its still over 18 :underworld and 3 cards for a mere 8 poison... maybe 9 and thats stretching it.

I tend to produce cards that ere too far to the UP side so when I say this thing is not OP its probably a good sign that it could even use a slight buff...

There are far more efficient poison combos.
« Last Edit: October 12, 2015, 06:33:33 pm by OdinVanguard »
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Offline xn0izeTopic starter

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Re: Skeleton King | Skeleton Overlord https://elementscommunity.org/forum/index.php?topic=59973.msg1210041#msg1210041
« Reply #10 on: October 13, 2015, 06:39:39 am »
After much thought, I've two ideas how to make this card stronger and more viable.

First, what i wrote, Every skeleton sacrificed deals 1 poison and 1 damage.
Second, The king that used the command gains +1 attack for that turn for each skeleton sacrificed.

Would like to hear your thoughts/criticism/ideas tyvm <3
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Re: Skeleton King | Skeleton Overlord https://elementscommunity.org/forum/index.php?topic=59973.msg1210045#msg1210045
« Reply #11 on: October 13, 2015, 07:34:03 am »
After much thought, I've two ideas how to make this card stronger and more viable.

First, what i wrote, Every skeleton sacrificed deals 1 poison and 1 damage.
Second, The king that used the command gains +1 attack for that turn for each skeleton sacrificed.

Would like to hear your thoughts/criticism/ideas tyvm <3
While the first change sounds more practical, the second sounds potentially more fun. (Skeleton King + Skeletons + Chimera?) I'm in the favor of the second.

 

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