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Offline ThalasTopic starter

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Shrine | Shrine https://elementscommunity.org/forum/index.php?topic=21583.msg276308#msg276308
« on: February 22, 2011, 03:45:25 pm »
NAME:
Shrine
ELEMENT:
Earth
COST:
5 :earth
TYPE:
Perrmanent
ATK|HP:
TEXT:
Damage done to your creatures is reduced by 1.
Increase your max HP by 3 per turn.
NAME:
Shrine
ELEMENT:
Earth
COST:
4 :earth
TYPE:
Permanent
ATK|HP:
TEXT:
Damage done to your creatures is reduced by 1.
Increase your max HP by 3 per turn.
ART:
Thalas
IDEA:
Thalas
NOTES:
Damage reduction doesn't stacks, but max hp increase does.

Works even against poison
SERIES:

Offline Nepycros

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Re: Shrine | Shrine https://elementscommunity.org/forum/index.php?topic=21583.msg276315#msg276315
« Reply #1 on: February 22, 2011, 03:48:20 pm »
*ahem* No. You're not making a card that makes your creatures basically twice as strong AND weakens your opponent. 6 of these is equal to 24 HP reduced per turn. That's about 5 turns from completely destroying him without using any damage sources!
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Celidion

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Re: Shrine | Shrine https://elementscommunity.org/forum/index.php?topic=21583.msg276317#msg276317
« Reply #2 on: February 22, 2011, 03:52:39 pm »
Sure, make it worth 20, drain all earth quantum and you can only have 1.

M4ck

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Re: Shrine | Shrine https://elementscommunity.org/forum/index.php?topic=21583.msg276320#msg276320
« Reply #3 on: February 22, 2011, 03:57:02 pm »
Max HP reduction can't reduce opponent's current HP
Well, from what I've seen, it DOES. At least for creatures. But probably for players as well.
Edit:
Sorry, forgot Rage elixirs simply deal damage. But i think someone has already proved it works like that.

Offline Hyroen

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Re: Shrine | Shrine https://elementscommunity.org/forum/index.php?topic=21583.msg276327#msg276327
« Reply #4 on: February 22, 2011, 04:15:37 pm »
Very nice art Thalas. ^_^
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Offline ThalasTopic starter

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Re: Shrine | Shrine https://elementscommunity.org/forum/index.php?topic=21583.msg276334#msg276334
« Reply #5 on: February 22, 2011, 04:28:57 pm »
6 of these is equal to 24 HP reduced per turn. That's about 5 turns from completely destroying him without using any damage sources!
Why no one reads the notes? The Max hp reduction purpose is to disable opponent's healing
Quote
Max HP reduction can't reduce opponent's current HP
Okay Half is OP.
I make it only one of three, now just to find the word threeve?

Offline OldTrees

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Re: Shrine | Shrine https://elementscommunity.org/forum/index.php?topic=21583.msg276493#msg276493
« Reply #6 on: February 22, 2011, 07:40:53 pm »
Change the damage reduction to DR 1. This is a buff worth ~1-3 :earth quanta per creature.
I would drop the anti healing effect. It clutters the card. Either that or drop the damage reduction because this card currently is 2 card ideas stapled together.

If you make the effect not stack (for fear of DR 3-6s) then a cost of 6 :earth|4 :earth sounds reasonable for a DR 1 version.
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Offline Nepycros

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Re: Shrine | Shrine https://elementscommunity.org/forum/index.php?topic=21583.msg276550#msg276550
« Reply #7 on: February 22, 2011, 09:28:55 pm »
If your max health is reduced below your current health, your current health will compensate by settling on the new max health. That is the truth of this card.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

Offline OldTrees

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Re: Shrine | Shrine https://elementscommunity.org/forum/index.php?topic=21583.msg276562#msg276562
« Reply #8 on: February 22, 2011, 09:42:07 pm »
If your max health is reduced below your current health, your current health will compensate by settling on the new max health. That is the truth of this card.
I have confirmed this truth about the game mechanics.
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Wonder

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Re: Shrine | Shrine https://elementscommunity.org/forum/index.php?topic=21583.msg276568#msg276568
« Reply #9 on: February 22, 2011, 09:48:45 pm »
Cool art.
The card itself seems a bit OP though o-o

Agroagro

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Re: Shrine | Shrine https://elementscommunity.org/forum/index.php?topic=21583.msg276820#msg276820
« Reply #10 on: February 23, 2011, 03:23:46 am »
I like the main effect. Protecting your creatures. but I dont get why it has the secondary ability. At least from a thematic stand point. Adding to your max life if anything makes sense. but it doesnt seem necessary.

Sintendo337

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Re: Shrine | Shrine https://elementscommunity.org/forum/index.php?topic=21583.msg277058#msg277058
« Reply #11 on: February 23, 2011, 03:31:47 pm »
perhaps:

 :light :light : all damage done to the owners creatures are halved next turn

or something allong those lines? just a though

 

anything
blarg: