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Offline EspithelTopic starter

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Realignment | Syzygy https://elementscommunity.org/forum/index.php?topic=54845.msg1142347#msg1142347
« on: June 26, 2014, 03:24:47 am »
NAME:
Realignment
ELEMENT:
Gravity
COST:
3 :gravity
TYPE:
Permanent
ATK|HP:

TEXT:
:entropy : Put the most expensive, playable card in both player's decks on top.
:time  : Draw a card if you have.
NAME:
Syzygy
ELEMENT:
Gravity
COST:
3 :gravity
TYPE:
Permanent
ATK|HP:

TEXT:
:time :  Look at the top 3 cards of your deck. 
:entropy : Shuffle your deck if you have looked.

ART:
Royalty Free (http://www.imagesource.com/Doc/IS0/Media/TR16/4/8/3/a/IS0999FI6.jpg)
IDEA:
Me
NOTES:
Okay, this is a bit insane, but do listen to me.
This is an effect I dub a cycling ability. I'll use Syzygy to explain it.

Basically, Syzygy uses time to look at the top 3 cards of your deck.
If you have looked at the top three cards of your deck, then syzygy will allow you to pay entropy to shuffle your deck, that turn only. You cannot use the second ability without using the first ability on the same turn.

In the case of SoR, both ability's costs are reduced to 0. In the case of SoR, you have to use the first ability, then the second ability, then the first, then the second.

If you have two identical cards with a cycling ability out, Using the first ability on one will cause the other to advance to its second ability. If you have three out, using a second ability will cause the third to go back to its first ability. If you have four, you can use both abilities twice in the form of first second first second.
...I think I'm going to make a series about cycles. They're awesome.


As for the cards themselves! :P
I wanted to make a really goofy card draw for gravity, so here you go.
By most expensive playable card, I mean:
This card will check for your quanta (will -1 entropy and -1 time because you'll be using that quanta), then find the most expensive card in terms of quanta cost that you can play that turn.
SERIES:

« Last Edit: June 26, 2014, 09:29:17 pm by Frozengaia »

Offline andretimpa

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Re: Realignment | Syzygy https://elementscommunity.org/forum/index.php?topic=54845.msg1142388#msg1142388
« Reply #1 on: June 26, 2014, 09:54:44 am »
Craziest dynamics I have seen in a while. Upped would be interesting in a Pharaoh deck, unupped would be very mean in a DBH, since you'd reshufle the opponent quanta after the effect. Both are very powerful in rainbows.

In the case of SoR

I don't think that's an issue with permanents.
Every time a graboid evolves, an elemental gets his wings.
:gravity Guild (old), War 9 & 13 (gen) / :time Brawl 2 & 3, War 7 & 14 / :death War 8 & 12 / :fire Brawl 4 / :entropy Brawl 5 / :darkness War 10

Offline iancudorinmarian

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Re: Realignment | Syzygy https://elementscommunity.org/forum/index.php?topic=54845.msg1142389#msg1142389
« Reply #2 on: June 26, 2014, 10:02:51 am »
Wait, are we allowed to have 2 actives on a card? Unless it changes abilities after each use.

Offline andretimpa

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Re: Realignment | Syzygy https://elementscommunity.org/forum/index.php?topic=54845.msg1142390#msg1142390
« Reply #3 on: June 26, 2014, 10:14:40 am »
Wait, are we allowed to have 2 actives on a card? Unless it changes abilities after each use.

Every turn the permanent starts with the top ability. Using it changes the ability to the bottom one (that can be used until the end of the turn). When the turn ends it goes back to the top one.
Every time a graboid evolves, an elemental gets his wings.
:gravity Guild (old), War 9 & 13 (gen) / :time Brawl 2 & 3, War 7 & 14 / :death War 8 & 12 / :fire Brawl 4 / :entropy Brawl 5 / :darkness War 10

Offline EspithelTopic starter

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Re: Realignment | Syzygy https://elementscommunity.org/forum/index.php?topic=54845.msg1142403#msg1142403
« Reply #4 on: June 26, 2014, 12:38:57 pm »
Andre speaks the truth.
Starts with the top, and you can only use the bottom one if you've used the top one this turn.

SoR  isn't an issue on permanents, but if I ever put this stuff on a creature (And I will, eventually, I shall be experimenting on this (And by that I mean I have a 7-element synergy creature already go me)) then SoR will become a problem.

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Re: Realignment | Syzygy https://elementscommunity.org/forum/index.php?topic=54845.msg1142468#msg1142468
« Reply #5 on: June 26, 2014, 06:51:32 pm »
Interesting card. I like the art, could you link it in the op please.

Also don't forget to vote people!
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Re: Realignment | Syzygy https://elementscommunity.org/forum/index.php?topic=54845.msg1142478#msg1142478
« Reply #6 on: June 26, 2014, 09:03:38 pm »
For the upped version, the best way to pull the effect off would be to give the :time and :entropy different names then have it alternate the :entropy ability until the end of the turn every time the :time ability is used.

e.g.
" :time Solarium - Look at the 3 top cards of your deck. This ability becomes realign until next turn and is re-readied. "
and
" :entropy : realign - reshuffle your deck. This ability then reverts to solarium." (and is re-readied)

Basically it would be like burrow and unburrow...

Did you mean for these abilities to be usable multiple times on the same card?
I ie. will players be able to cycle multiple times with the same card or will each card only allow 1 full cycle?
« Last Edit: June 26, 2014, 09:09:47 pm by OdinVanguard »
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Offline EspithelTopic starter

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Re: Realignment | Syzygy https://elementscommunity.org/forum/index.php?topic=54845.msg1142481#msg1142481
« Reply #7 on: June 26, 2014, 09:28:48 pm »
I did try to link it in the OP, but I couldn't get just the image by itself, Blacksmith.
It's working now, though:

http://www.imagesource.com/Doc/IS0/Media/TR16/4/8/3/a/IS0999FI6.jpg

Whilst I would LOVE to explain how the card works on the card, but there's so little space, Odin.
Simply adding Solarium and Realign to name the ability would cram the card more, and saying that the ability becomes/reverts to realign/solarium would definitely overload it.
I'll post a card with your suggestion and you'll see what I mean.

I did not mean for these abilities to be useable multiple times on the same turn- One cycle through the abilities per turn, unless you use SoR. You can use the first ability twice with three copies of a card out, the second ability twice with 4 out, etc, but one cycle per turn. The reason for this is to prevent weird things from happening, Like using realignment's entropy ability twice before drawing.

Offline EspithelTopic starter

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Re: Realignment | Syzygy https://elementscommunity.org/forum/index.php?topic=54845.msg1142482#msg1142482
« Reply #8 on: June 26, 2014, 09:41:18 pm »
SO LITTLE SPACE.
Why can't we have the openETG cards? They have so much more room...

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Re: Realignment | Syzygy https://elementscommunity.org/forum/index.php?topic=54845.msg1142565#msg1142565
« Reply #9 on: June 27, 2014, 01:18:12 pm »
SO LITTLE SPACE.
Why can't we have the openETG cards? They have so much more room...
Because oETG is a separate game. Trust me, if we had more space, I would have posted like ten cards by now.

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Re: Realignment | Syzygy https://elementscommunity.org/forum/index.php?topic=54845.msg1142580#msg1142580
« Reply #10 on: June 27, 2014, 03:46:21 pm »
Space constraints are the reason why sometimes you have just the name of the ability (draw a card -> Hasten, for example). You could also just say at the beginning cyclic, instead of saying an ability switches to another. You can then use the notes to explain what cyclic means.
« Last Edit: June 27, 2014, 03:48:51 pm by andretimpa »
Every time a graboid evolves, an elemental gets his wings.
:gravity Guild (old), War 9 & 13 (gen) / :time Brawl 2 & 3, War 7 & 14 / :death War 8 & 12 / :fire Brawl 4 / :entropy Brawl 5 / :darkness War 10

Offline OdinVanguard

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Re: Realignment | Syzygy https://elementscommunity.org/forum/index.php?topic=54845.msg1142881#msg1142881
« Reply #11 on: June 29, 2014, 05:46:46 am »
Space constraints are the reason why sometimes you have just the name of the ability (draw a card -> Hasten, for example). You could also just say at the beginning cyclic, instead of saying an ability switches to another. You can then use the notes to explain what cyclic means.
This is an especially good choice if you build a series of cards around the idea.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

 

anything
blarg: