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Offline CalambarTopic starter

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Paladin | Elite Paladin https://elementscommunity.org/forum/index.php?topic=52783.msg1114146#msg1114146
« on: December 09, 2013, 02:10:43 am »
NAME:
Paladin
ELEMENT:
Light
COST:
9 :light
TYPE:
Creature
ATK|HP:
6 | 6
TEXT:
Heals himself for 5 HP at the end of your turn
 :gravity :Charge: Gain +2/+0 and momentum for 1 turn
NAME:
Elite Paladin
ELEMENT:
Light
COST:
8 :light
TYPE:
Creature
ATK|HP:
6 | 7
TEXT:
Heals himself for 5 HP at the end of your turn
 :gravity :Charge: Gain +2/+0 and momentum for 1 turn


ART:
http://commons.wikimedia.org/wiki/File:Armored_Knight_on_Horseback,_Philadelphia_Museum_of_Art.jpg

Edited by Krzysiekxd in sumopaint
IDEA:
Krzysiekxd
NOTES:
Crusader's companion. And he's on the horse!

My first card submission :)

Feedback greatly appreciated.
SERIES:

« Last Edit: January 22, 2016, 09:05:07 am by Hyroen »
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Offline andretimpa

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Re: Paladin | Elite Paladin https://elementscommunity.org/forum/index.php?topic=52783.msg1114147#msg1114147
« Reply #1 on: December 09, 2013, 02:28:21 am »
Is the healing thing triggered when you use charge or is it a separate passive? I feel like you could drop the cost by 2 or 3 :light.
Every time a graboid evolves, an elemental gets his wings.
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Offline iloveashley3

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Re: Paladin | Elite Paladin https://elementscommunity.org/forum/index.php?topic=52783.msg1114148#msg1114148
« Reply #2 on: December 09, 2013, 02:41:00 am »
Is the healing thing triggered when you use charge or is it a separate passive? I feel like you could drop the cost by 2 or 3 :light.

No. dropping the  :light would make it OP. 1  :gravity to make it go through shields AND heal itself is good as it is. if this had any lower quanta, it would be nearly unstoppable in a fully upped light deck.

Offline timetock

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Re: Paladin | Elite Paladin https://elementscommunity.org/forum/index.php?topic=52783.msg1114149#msg1114149
« Reply #3 on: December 09, 2013, 02:42:32 am »
definitely drop the cost by 1 :light, at least.
I see duo grav-light with otys incoming

Offline CalambarTopic starter

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Re: Paladin | Elite Paladin https://elementscommunity.org/forum/index.php?topic=52783.msg1114151#msg1114151
« Reply #4 on: December 09, 2013, 02:46:31 am »
Is the healing thing triggered when you use charge or is it a separate passive? I feel like you could drop the cost by 2 or 3 :light.

Healing is passive. Description already edited.

No. dropping the  :light would make it OP. 1  :gravity to make it go through shields AND heal itself is good as it is. if this had any lower quanta, it would be nearly unstoppable in a fully upped light deck.

I think the same, that's why I have proposed such the cost.
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Offline iloveashley3

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Re: Paladin | Elite Paladin https://elementscommunity.org/forum/index.php?topic=52783.msg1114153#msg1114153
« Reply #5 on: December 09, 2013, 02:48:23 am »
drop the cost by 1 :light, at least.

thats if anything.

Offline CalambarTopic starter

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Re: Paladin | Elite Paladin https://elementscommunity.org/forum/index.php?topic=52783.msg1114155#msg1114155
« Reply #6 on: December 09, 2013, 02:51:11 am »
drop the cost by 1 :light, at least.

thats if anything.

I will wait for other feedbacks :)
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Re: Paladin | Elite Paladin https://elementscommunity.org/forum/index.php?topic=52783.msg1114158#msg1114158
« Reply #7 on: December 09, 2013, 02:55:23 am »
drop the cost by 1 :light, at least.

thats if anything.

I will wait for other feedbacks :)

btw, congrats on 1st place in Plat, i think you beat my PDials the other day.

the high cost makes players wary of fractaling it because it'd be nearly impossible to make a consistent trio of  :gravity :light :aether. the mark would be gravity but splitting quanta sources between light and aether sufficiently enough to allow you to play multiple of this card would be very difficult because of the high cost. lowering  :light would just make it all the more easier.

Offline timetock

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Re: Paladin | Elite Paladin https://elementscommunity.org/forum/index.php?topic=52783.msg1114159#msg1114159
« Reply #8 on: December 09, 2013, 03:01:58 am »
Even if you lowered the upped cost to 8 :light, I don't think it'll be fractal abusable.

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Re: Paladin | Elite Paladin https://elementscommunity.org/forum/index.php?topic=52783.msg1114162#msg1114162
« Reply #9 on: December 09, 2013, 03:10:47 am »
Mark of light, 5 grav towers 12 aether pends. 3 fractals 3 paladins. 5 phase sheilds 2 lobo. Fractal abuse able! But its still pretty hard to fractal it. And probably not worth it when you have awesome cards like chaos power and blessings. Nova light deck to power paladins ability and chaos powers... Also love the card, pretty well balenced. I would suggest dropping the quantum by 5 and the attack and hp by 2 when upped. A 4/4 light creature with 1 gravity to charge costing 5 is just what light needs, not some unstoppable light dragon. :P Call it micro paladin or micro jouster.
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Re: Paladin | Elite Paladin https://elementscommunity.org/forum/index.php?topic=52783.msg1114164#msg1114164
« Reply #10 on: December 09, 2013, 03:32:16 am »
just think, getting this card from the oracle, with 2x or 3x mark and double dexterity, it'd be a fairly good deck. and easily fractable in the arena.

Offline timetock

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Re: Paladin | Elite Paladin https://elementscommunity.org/forum/index.php?topic=52783.msg1114172#msg1114172
« Reply #11 on: December 09, 2013, 04:51:23 am »
I wouldn't call the arena bots players who could easily abuse fractal.

And I would choose better creatures to fractal. Like pest, RoL, frogs. Not really an 8 :light card. Even if it has a built in momentum.

 

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