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Offline foxrain4Topic starter

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Orc | High Orc https://elementscommunity.org/forum/index.php?topic=62183.msg1236152#msg1236152
« on: June 25, 2016, 12:56:29 pm »
NAME:
Orc
ELEMENT:
Life
COST:
8 :life
TYPE:
Creature
ATK|HP:
6 | 6
TEXT:
All your other creatures enter the battlefield at the same turn with Orc +3/+0.
NAME:
High Orc
ELEMENT:
Life
COST:
7 :life
TYPE:
Creature
ATK|HP:
6 | 6
TEXT:
All your other creatures enter the battlefield at the same turn with Orc +3/+0.

ART:
http://www.freeimages.co.uk/galleries/nature/woodland/slides/cumbriawoodland02867.htm https://pixabay.com/en/troll-goblin-mountain-troll-monster-155646/
IDEA:
WOW movie
NOTES:
All the movies have upgrading in quality lately,
I have been inspired to make something like this.

Rules:
1. The buff lasts permanently.
2. The turn refers to the turn Orc enters the battlefield.
3. Orcs can buffs another Orcs but not themselves.
SERIES:


old
Spoiler for Hidden:
NAME:
Orc
ELEMENT:
Life
COST:
8 :life
TYPE:
Creature
ATK|HP:
6 | 6
TEXT:
All your creatures enter the battlefield with +3/+3 this turn.
NAME:
High Orc
ELEMENT:
Life
COST:
7 :life
TYPE:
Creature
ATK|HP:
6 | 6
TEXT:
All your creatures enter the battlefield with +3/+3 this turn.

ART:
http://www.freeimages.co.uk/galleries/nature/woodland/slides/cumbriawoodland02867.htm https://pixabay.com/en/troll-goblin-mountain-troll-monster-155646/
IDEA:
WOW movie
NOTES:
All the movies have upgrading in quality lately,
I have been inspired to make something like this.

Rules:
1. The buff lasts permanently.
2. This turn refers to the turn Orc enters the battlefield.
SERIES:

« Last Edit: June 27, 2016, 04:08:41 pm by foxrain4 »

Offline russianspy1234

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Re: Orc | High Orc https://elementscommunity.org/forum/index.php?topic=62183.msg1236153#msg1236153
« Reply #1 on: June 25, 2016, 01:42:41 pm »
It's pretty broken with Fractal+Spark or even Fractal+Frog but it's 3 cards and not an instant win...
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Offline foxrain4Topic starter

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Re: Orc | High Orc https://elementscommunity.org/forum/index.php?topic=62183.msg1236156#msg1236156
« Reply #2 on: June 25, 2016, 02:20:12 pm »
It's pretty broken with Fractal+Spark or even Fractal+Frog but it's 3 cards and not an instant win...
Do you think +2/+2 will make it better and stop players from doing the broken combo?

Offline russianspy1234

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Re: Orc | High Orc https://elementscommunity.org/forum/index.php?topic=62183.msg1236172#msg1236172
« Reply #3 on: June 25, 2016, 06:28:01 pm »
It's pretty broken with Fractal+Spark or even Fractal+Frog but it's 3 cards and not an instant win...
Do you think +2/+2 will make it better and stop players from doing the broken combo?

If it gives HP it's broken with fractal.  A +2|+0 could work.
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Offline MasterofPun

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Re: Orc | High Orc https://elementscommunity.org/forum/index.php?topic=62183.msg1236295#msg1236295
« Reply #4 on: June 26, 2016, 09:02:28 pm »
Seems pretty broken with Spark... I think that it's high cost doesn't even balance it out. I like the idea of Orcs being in the life deck - but this card's art would need some work in my opinion.

Even +1/+1 would make this card ok, I think.
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Offline Mr Muffin

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Re: Orc | High Orc https://elementscommunity.org/forum/index.php?topic=62183.msg1236296#msg1236296
« Reply #5 on: June 26, 2016, 09:06:02 pm »
Does the buff stack if you play more than one Orc per turn along with other cards?

Offline foxrain4Topic starter

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Re: Orc | High Orc https://elementscommunity.org/forum/index.php?topic=62183.msg1236330#msg1236330
« Reply #6 on: June 27, 2016, 04:11:10 pm »
Does the buff stack if you play more than one Orc per turn along with other cards?
Yes the buffs stacks.

It's pretty broken with Fractal+Spark or even Fractal+Frog but it's 3 cards and not an instant win...
Do you think +2/+2 will make it better and stop players from doing the broken combo?

If it gives HP it's broken with fractal.  A +2|+0 could work.

I removed the hp buffs.

Seems pretty broken with Spark... I think that it's high cost doesn't even balance it out. I like the idea of Orcs being in the life deck - but this card's art would need some work in my opinion.

Even +1/+1 would make this card ok, I think.
Kinda hard to find a non-copyrighted good image these days.

Offline russianspy1234

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Re: Orc | High Orc https://elementscommunity.org/forum/index.php?topic=62183.msg1236331#msg1236331
« Reply #7 on: June 27, 2016, 04:19:34 pm »
Looks pretty decent now.  The only potential problem still left is rushing the orcs.  With the buff stacking, mito or fractal on the orcs themselves could be a problem... but that requires doing more math than I have time for.
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Offline killsdazombies

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Re: Orc | High Orc https://elementscommunity.org/forum/index.php?topic=62183.msg1236334#msg1236334
« Reply #8 on: June 27, 2016, 05:38:16 pm »
A dream fractal (9 creatures) does 167 damage. If i recall correctly

Offline foxrain4Topic starter

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Re: Orc | High Orc https://elementscommunity.org/forum/index.php?topic=62183.msg1236363#msg1236363
« Reply #9 on: June 28, 2016, 01:12:23 am »
Looks pretty decent now.  The only potential problem still left is rushing the orcs.  With the buff stacking, mito or fractal on the orcs themselves could be a problem... but that requires doing more math than I have time for.
The Orcs effects does not triggers with mitosis as my idea of entering the battlefield
is from hand to battlefield or anywhere to battlefield, mitosis seems like spawning in battlefield from battlefield.

Offline OdinVanguard

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Re: Orc | High Orc https://elementscommunity.org/forum/index.php?topic=62183.msg1236511#msg1236511
« Reply #10 on: June 30, 2016, 04:13:25 pm »
This plus fractal...

6 orcs -> +15 to each orc -> 21 ATK each... 126 point OTK.
Cost: 9 :aether + 40 :life
So basically a 2 card 49 :underworld OTK... would require these 2 cards and at least 3 other free hand slots... eg you could hold up to 3 other cards at the same time...
Having extra orcs in hand will not hurt the combo either, so you only have to worry about drawing too many fractals.
I believe there may be lower cost OTK combos, but the fact that this only takes 2 cards is pretty significant. I don't know of any OTKs that need fewer than 4 unique cards.
So building a deck around this combo may be quite doable.

Even without the OTK combo, getting even 3 orcs out in the same turn is significant threat since that is the equivalent of 3 dragons at a fraction of the price.

I leave decisions on the OPness of the orc spam combo to the community. But this card certainly doesn't seem to be UP...
« Last Edit: June 30, 2016, 04:23:09 pm by OdinVanguard »
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Offline Manuel

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Re: Orc | High Orc https://elementscommunity.org/forum/index.php?topic=62183.msg1236517#msg1236517
« Reply #11 on: June 30, 2016, 07:03:37 pm »
otk with 2 cards in pvp is ridiculously strong and the game doesn't need this

frogtal is already viable and strong (it can't otko in pvp, but whatever), even if more expensive this is somewhat better, u don't need to otk, even rushing works pretty well (6 health is a lot, only up rage potion and pump bolts can kill (which isn't easy, specially for  :water and  :darkness that has 2 base damage, rewinding this isn't a cool idea)

it should't stack, or make the ability an activation skill ( :life :life: all your other creatures enter etc), stackable


 

anything
blarg: