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Offline skyironswordTopic starter

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Neutralizer | Neutralizer https://elementscommunity.org/forum/index.php?topic=53233.msg1119434#msg1119434
« on: January 05, 2014, 11:55:52 pm »
NAME:
Neutralizer
ELEMENT:
Entropy
COST:
6 :entropy
TYPE:
Permanent
ATK|HP:

TEXT:
Shield: Reduces damage equal to 6 minus the attacker's attack. Attackers gain 1 attack.
NAME:
Neutralizer
ELEMENT:
Entropy
COST:
6 :entropy
TYPE:
Permanent
ATK|HP:

TEXT:
Shield: Reduces damage equal to 18 minus the attacker's attack. Attackers gain 2 attack.

ART:

IDEA:
skyironsword
NOTES:
SOLDIER 1: CAPTAIN, YOU HAVE BEEN IN STASIS FOR NINE NINE NINE NINE NINE NINE NINE NINE NINE...
SOLDIER 2: WE ARE BRACING FOR IMPACT WITH A VERY HOT STAR. WE NEED YOUR HELP.
CAPTAIN (JUST WAKING UP): THIS IS MADNESS!
SOLDIER 2: I REFUSE TO MAKE THE OBLIGATORY SPARTA REFERENCE.
SOLDIER 1: ...NINE NINE NINE...
CAPTAIN: WELL, LET'S GIVE THEM HELL! WE CAN CALL IT THE 'FLAME WARS'!
SOLDIER 2: WHAT DID I TELL YOU? WE SHOULDN'T HAVE WOKEN HIM UP.
SOLDIER 1: ...NINE NINE NINE...
SOLDIER 2: DUDE, THAT'S WELL OVER NINE THOUSAND.

SERIES:


Offline dragtom

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Re: Neutralizer | Neutralizer https://elementscommunity.org/forum/index.php?topic=53233.msg1119436#msg1119436
« Reply #1 on: January 06, 2014, 12:07:15 am »
unuppedupped
x being the attack:
the damage done to you is x-(6-x) = 2x-6.

damage cannot be increased or go below 0.
so, it basically means this:

attackdamagedamage reduced
101
202
303
422
541
660
770
way overpriced,
even without the increasing of the attack.
x being the attack:
the damage done to you is x-(18-x) = 2x-18.

damage cannot be increased or go below 0.
so, it basically means this:

attackdamagedamage reduced
101
202
303
404
505
606
707
808
909
1028
1147
1266
1385
14104
15123
16142
17161
18180
Interesting; it is very effective against almost any creature,
but they may outgrow it quite fast.
« Last Edit: January 06, 2014, 12:21:27 am by dragtom »
be quick- time is quanta.

Offline skyironswordTopic starter

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Re: Neutralizer | Neutralizer https://elementscommunity.org/forum/index.php?topic=53233.msg1119438#msg1119438
« Reply #2 on: January 06, 2014, 12:10:33 am »
Oops, looks like I used the old, unmodified image for the unupped. Could someone do me a favor and give me the unupped card using the text in the table?

Edit: There's only three references in the notes? I don't like this. I should add more.
« Last Edit: January 06, 2014, 12:13:10 am by skyironsword »

Offline ChemMan13

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Re: Neutralizer | Neutralizer https://elementscommunity.org/forum/index.php?topic=53233.msg1119471#msg1119471
« Reply #3 on: January 06, 2014, 03:45:36 am »
Is it just me, or does the upped version seem a bit strong? I mean all creatures with less than 10 attack (everything but dragons and seraphs if not buffed) is blocked completely. Add to that the in-element card antimatter which is best used on creatures with 10 or more attack, and this combo could be too good. I like the concept but I think that the numbers might need to be tweaked.

Offline skyironswordTopic starter

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Re: Neutralizer | Neutralizer https://elementscommunity.org/forum/index.php?topic=53233.msg1119625#msg1119625
« Reply #4 on: January 06, 2014, 08:39:20 pm »
Is it just me, or does the upped version seem a bit strong? I mean all creatures with less than 10 attack (everything but dragons and seraphs if not buffed) is blocked completely. Add to that the in-element card antimatter which is best used on creatures with 10 or more attack, and this combo could be too good. I like the concept but I think that the numbers might need to be tweaked.

They are blocked completely, but they still gain 2 attack.

Antimatter... Didn't think of that. Hmmm

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Re: Neutralizer | Neutralizer https://elementscommunity.org/forum/index.php?topic=53233.msg1119637#msg1119637
« Reply #5 on: January 06, 2014, 10:37:37 pm »
Ohh, so the gaining 2 attack occurs each turn? I thought that for damage calculation the attack was raised, but then reset each turn. That makes this shield a lot more viable, thanks for the clarification. I suppose the next thing to do is decide how anti-mattered creatures interact with this shield (do they go through unaffected like with other shields, or do they gain 2 attack but no damage (healing really) is reduced?)
« Last Edit: January 06, 2014, 10:40:23 pm by ChemMan13 »

Offline skyironswordTopic starter

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Re: Neutralizer | Neutralizer https://elementscommunity.org/forum/index.php?topic=53233.msg1119659#msg1119659
« Reply #6 on: January 07, 2014, 01:07:09 am »
I suppose they would go through and gain 2 attack, for balance. Otherwise you could antimatter your opponent's creatures after ramping them up with this shield. Still pretty powerful, but not OP.

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Re: Neutralizer | Neutralizer https://elementscommunity.org/forum/index.php?topic=53233.msg1119700#msg1119700
« Reply #7 on: January 07, 2014, 03:38:45 am »
I have been thinking about this shield idea a while and have come up with a different but related idea that might fit the theme of shield that you are going for. Do you mind if I share it here, or post it elsewhere?

Offline skyironswordTopic starter

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Re: Neutralizer | Neutralizer https://elementscommunity.org/forum/index.php?topic=53233.msg1119810#msg1119810
« Reply #8 on: January 07, 2014, 08:44:07 pm »
I don't see why you shouldn't share it.

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Re: Neutralizer | Neutralizer https://elementscommunity.org/forum/index.php?topic=53233.msg1119835#msg1119835
« Reply #9 on: January 07, 2014, 09:59:53 pm »
Well, I thought of the growing problem that the shield creates with the attack power of enemy creatures, so I wanted to think of a way to combat this. The best idea that I came up with is to keep the current shield idea, and add the ability occasionally (either a percentage, or use a formula based on the creature's attack) antimatter the attacking creature. I am not sure how this would effect balancing of the card, or what the percentages or formulas would be at this time.

Offline skyironswordTopic starter

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Re: Neutralizer | Neutralizer https://elementscommunity.org/forum/index.php?topic=53233.msg1119842#msg1119842
« Reply #10 on: January 07, 2014, 10:10:28 pm »
Because Purple Nymph just ain't enough antimatter for yall. :P

Offline ChemMan13

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Re: Neutralizer | Neutralizer https://elementscommunity.org/forum/index.php?topic=53233.msg1119870#msg1119870
« Reply #11 on: January 07, 2014, 11:32:52 pm »
Because Purple Nymph just ain't enough antimatter for yall. :P

Some of us less experienced players haven't been blessed with the niceness of the oracle like you have but I suppose that it would encroach on the domain of the purple nymph. I usually am not one for making cards that try and replicate rares, but antimatter is just so awesome. Do you think a series of shields that occasionally cast an elemental spell would be considered for moving up in the crucible, or is that a bit taboo?

 

blarg: