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Narvelan

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Medusa / Medusa Queen <> Petrified Creature https://elementscommunity.org/forum/index.php?topic=23135.msg293756#msg293756
« on: March 19, 2011, 05:22:37 am »
NAME:
Medusa
ELEMENT:
Life
COST:
10
TYPE:
Creature
ATK|HP:
4|8
TEXT:
: Petrify
Turns the target creature into a Petrified Creature.
NAME:
Medusa Queen
ELEMENT:
Life
COST:
10
TYPE:
Creature
ATK|HP:
4|8
TEXT:
: Petrify
Turns the target creature into a Petrified Creature (Upgrade).
ART:
PhotoShop by Narvelan
IDEA:
Narvelan, EmeraldTiger (http://elementscommunity.org/forum/index.php/topic,13879.0.html), Werdbooty (http://elementscommunity.org/forum/index.php/topic,20924.0.html), Ajit (http://elementscommunity.org/forum/index.php/topic,19900.0.html), Squarciatempeste96  (http://elementscommunity.org/forum/index.php/topic,1883.0.html)... etc.
NOTES:
I took all the ideas, I'm not good at drawing, but I love Photoshop! : D
SERIES:
NAME:
Petrified Creature
ELEMENT:
Earth
COST:

TYPE:
Creature
ATK|HP:
0|1
TEXT:
His attack can't be changed.
When Medusa or Medusa Queen dies he turns into a random creature.
NAME:
Petrified Creature
ELEMENT:
Earth
COST:
0
TYPE:
Creature
ATK|HP:
0|3
TEXT:
His attack can't be changed.
When Medusa or Medusa Queen dies he turns into a random creature.
ART:
PhotoShop by Narvelan
IDEA:
NOTES:
The idea comes from the Skeleton card that turns into a living creature when using Reverse Time...
SERIES:

Re: Medusa / Medusa Queen <> Petrified Creature https://elementscommunity.org/forum/index.php?topic=23135.msg293760#msg293760
« Reply #1 on: March 19, 2011, 05:24:30 am »
I like it :) Great art and it could be used for offence or defence. Simple yet effective :P

Offline Ekki

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Re: Medusa / Medusa Queen <> Petrified Creature https://elementscommunity.org/forum/index.php?topic=23135.msg293813#msg293813
« Reply #2 on: March 19, 2011, 07:16:41 am »
Might be OP.
It's a heavy-hp, insta-killing creature. With this you could turn anything to an useless spot in the field (that's worse than killing), and unless your opponent has a way of dealing 8 damage to it, you're screwed... Not to mention you could use BB on it and make it a tank once you achieved lockdown.
I say make it weaker and raise the cost of petrify.
Oh, and petrify is already a skill. It's the skill of Earth's Nymph (I think it's Auburn).

Offline Nepycros

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Re: Medusa / Medusa Queen <> Petrified Creature https://elementscommunity.org/forum/index.php?topic=23135.msg293817#msg293817
« Reply #3 on: March 19, 2011, 07:26:32 am »
Ugh. This creature is a mix between awesome and OP, but what makes it OP isn't what makes it awesome. What makes it awesome is the field lockdown technique. What makes it OP is that if you pack a Quint (I know, a trio) you've got a field filled with useless creatures (like Aflatoxin) that were gained by insta-killing creatures without triggering death effects.
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ShiningSword

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Re: Medusa / Medusa Queen <> Petrified Creature https://elementscommunity.org/forum/index.php?topic=23135.msg293981#msg293981
« Reply #4 on: March 19, 2011, 03:14:29 pm »
I'm not sure about this being balanced. It would take a while to fill up the field(those things are costly), but if you have quints it becomes uncounterable. Maybe give it less HP so it can only stand control when quinted or BBed(which would mean the opponent has time to kill it).

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Re: Medusa / Medusa Queen <> Petrified Creature https://elementscommunity.org/forum/index.php?topic=23135.msg294018#msg294018
« Reply #5 on: March 19, 2011, 04:25:29 pm »
Did you use a source image for that photoshop? Just checking since vrt might call you out on that.

I'm not sure about this being balanced. It would take a while to fill up the field(those things are costly), but if you have quints it becomes uncounterable. Maybe give it less HP so it can only stand control when quinted or BBed(which would mean the opponent has time to kill it).
I agree with SS here. This is a pretty powerful lockdown ability that may even be better than Aflatoxin. Even if it's a trio as Nepy stated, you can still run a rainbow lockdown in that case.

Perhaps -3 HP for Medusa?

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Re: Medusa / Medusa Queen <> Petrified Creature https://elementscommunity.org/forum/index.php?topic=23135.msg294045#msg294045
« Reply #6 on: March 19, 2011, 05:11:52 pm »
Auburn Nymph|Earth Nymph
Casting Cost: 8 :earth
Attack: 0|0
HP: 3|5
Activation cost:  :earth :earth :earth| :earth :earth :earth
Effect: The target creature gains +0/+20 but can not attack or use skills for 6 turns.

Suggested Card
Casting Cost: 10 :life
Attack: 4|4
HP: 8|8
Activation cost:  :earth :earth :earth| :earth
Effect: Turns the target creature into a Petrified Creature. (currently "cannot attack or use skills until Suggested card dies and then hatches to random creature")

I think:
[ - ] 1 Redundancy) This card has major redundancy issues with Earth Nymph
[ - ] 2 Elemental Thematics) This card has no reason to be Life (other than Green skin which is creative license and not part of the myth)
[ + ] 3 Nomenclature Thematics) The name fits the effect (PS Medusa was not a queen)
[ - ] 4 Balance) This card is obviously overpowered (although the upgraded nymph is up slightly)
[ - ] 5 Metagame effect) This card would nerf creature based decks too much and would counter synergistic or buffing decks. I think there are not enough non creature based sources of damage and there is no reason for all decks to carry 48hp of cc.
[ - ] 6 Rider/Vehicle) This version of petrify is too powerful a rider to be inserted in the activated active creature skill vehicle. It would fit as a spell much better.

1/6 good first try!
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crabaugh

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Re: Medusa / Medusa Queen <> Petrified Creature https://elementscommunity.org/forum/index.php?topic=23135.msg294104#msg294104
« Reply #7 on: March 19, 2011, 06:46:23 pm »
this card might be too uber but what an idea

 

anything
blarg: