ART: | andretimpa (hope you don't mind :D)
| IDEA: | eljoemo & Team Red Stars (Brawl #4)
| NOTES: | Been busy of recent, but here's another of my favourites from Brawl. This one comes from the Round 3 CD / Artist combo task. Might post another card yet, depends how I'm feeling. That said, if you want me to post a card I made for Brawl #4, just let me know.
The wording is a little tricky, but this card gives a target creature +1|+6 the first time it is used. Then, the next creature to be targeted gains +2|+5, the creature after that gains +3|+4 etc. After giving out the 6 buffs, this card destroys itself. It can target 6 different creatures if you like, or use it 6 times on the same one. Stealing this doesn't reset the buff / uses counter.
This card is based off the opposing sides of a standard 6-sided die. 1 is opposite to 6, 2 is opposite to 5, and 3 to 4. It ends up giving an average of +3.5|+3.5 to 6 targets over 7 turns, but giving much less attack than HP at first. The whole concept had a rotational and mechanical feel to it, like clockwork. You can imagine a factory crafting equipment for your creatures to use in battle. That's where the basis for the art came from, which andre did an amazing job on.
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