Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Level 2 - Forge => Card Ideas and Art => Forge Archive => Topic started by: eljoemo on May 11, 2015, 12:52:22 am

Title: Magitek Factory | Magitek Factory
Post by: eljoemo on May 11, 2015, 12:52:22 am
(http://i.imgur.com/W6GIyBh.png)
(http://i.imgur.com/Y7vaKKc.png)
NAME:
Magitek Factory
ELEMENT:
Gravity
COST:
6 :gravity
TYPE:
Permanent
ATK|HP:

TEXT:
:gravity :gravity Grant at each use +1|+6, +2|+5, ..., +6|+1 to a target creature then destroy this card.
NAME:
Magitek Factory
ELEMENT:
Gravity
COST:
5 :gravity
TYPE:
Permanent
ATK|HP:

TEXT:
:gravity :gravity Grant at each use +1|+6, +2|+5, ..., +6|+1 to a target creature then destroy this card.

ART:
andretimpa (hope you don't mind :D)
IDEA:
eljoemo & Team Red Stars (Brawl #4)
NOTES:
Been busy of recent, but here's another of my favourites from Brawl. This one comes from the Round 3 CD / Artist combo task. Might post another card yet, depends how I'm feeling. That said, if you want me to post a card I made for Brawl #4, just let me know.



The wording is a little tricky, but this card gives a target creature +1|+6 the first time it is used. Then, the next creature to be targeted gains +2|+5, the creature after that gains +3|+4 etc. After giving out the 6 buffs, this card destroys itself. It can target 6 different creatures if you like, or use it 6 times on the same one. Stealing this doesn't reset the buff / uses counter.

This card is based off the opposing sides of a standard 6-sided die. 1 is opposite to 6, 2 is opposite to 5, and 3 to 4. It ends up giving an average of +3.5|+3.5 to 6 targets over 7 turns, but giving much less attack than HP at first. The whole concept had a rotational and mechanical feel to it, like clockwork. You can imagine a factory crafting equipment for your creatures to use in battle. That's where the basis for the art came from, which andre did an amazing job on.
SERIES:

Title: Re: Magitek Factory | Magitek Factory
Post by: andretimpa on May 11, 2015, 01:34:36 am
That's a pretty looking card :P
Title: Re: Magitek Factory | Magitek Factory
Post by: foxrain4 on May 11, 2015, 03:27:01 am
dun like the card because i think its overwhelming powerful that makes the other gravity cards useless in comparison.

i think you get about +3/+3 for about 3 :gravity,
and you can play it repeatedly for 6 times like 6 in 1 card.
Title: Re: Magitek Factory | Magitek Factory
Post by: kirbylover314 on May 11, 2015, 03:31:34 am
Not necessarily true. Generally, Attack is more useful than HP on creatures, and for this card to actually give the amount of attack a Blessing gives (3) or more, you need to wait two turns, assuming two buffs are played on the same creature. If you don't play buffs on the same creature, it becomes three turns, which is a fair bit to a rush. By then, this card could be destroyed, or you are screwed. Also note that this card is fairly expensive, so that adds more towards turns needed to get the same buff as Blessing.
Title: Re: Magitek Factory | Magitek Factory
Post by: Basman-1453 on May 11, 2015, 04:11:09 am
Cool. Very cool concept, not exactly unusable by quite a few decks that takes a primary on :gravity.

dun like the card because i think its overwhelming powerful that makes the other gravity cards useless in comparison.

i think you get about +3/+3 for about 3 :gravity,
and you can play it repeatedly for 6 times like 6 in 1 card.

Overwhelmingly powerful? I don't think so.
As kirbylover said, the buff from this needs some time to get going. Maybe it is by the last two buffs or so, but if battles reach the fifteenth turn or so without an indication the battle's tipping one side or the other, I think you'll probably need the buff to break stalls (at those turns, if you're not getting at least 2 :gravity per turn, perhaps you shouldn't really use this anyway~).
Title: Re: Magitek Factory | Magitek Factory
Post by: andretimpa on May 11, 2015, 04:56:23 am
Instead of looking from the angle that this would outclass other gravity cards (which it doesn't) look at how it plays with the rest of the element:

Together with gravity shield the first turns can be used for locking your opponent's attackers while later turns boost your attackers. The first turns can be used in wheenies to catapult them right away (a creature with around 8~10 HP gives about that much as damage.
Title: Re: Magitek Factory | Magitek Factory
Post by: OldTrees on May 18, 2015, 12:45:50 am
It takes this card + 7 turns + 18 :gravity|17 :gravity. In return it gives +21 damage per turn but misses out on 91 damage since it takes 7 turns to apply the full +21 attack.

In contrast Acceleration|Overdrive gives +14|+21 attack over 7 turns with 42|63 damage missed out. In turn it costs 3 :gravity|4 :gravity + the card + 6 creature hp.

So it does not appear OP from this angle.
Title: Re: Magitek Factory | Magitek Factory
Post by: ddevans96 on May 18, 2015, 03:06:00 am
One of the best ideas in Brawl, even if we did manage to miscredit it X) Glad to see it with its own thread.
Title: Re: Magitek Factory | Magitek Factory
Post by: eljoemo on October 20, 2015, 06:23:20 pm
Suddenly remembered this gem. Seeing as Cygnia is a thing I guess I'll cross my fingers and submit it to the Crucible.
Title: Re: Magitek Factory | Magitek Factory
Post by: OdinVanguard on October 20, 2015, 09:07:52 pm
It takes this card + 7 turns + 18 :gravity|17 :gravity. In return it gives +21 damage per turn but misses out on 91 damage since it takes 7 turns to apply the full +21 attack.

In contrast Acceleration|Overdrive gives +14|+21 attack over 7 turns with 42|63 damage missed out. In turn it costs 3 :gravity|4 :gravity + the card + 6 creature hp.

So it does not appear OP from this angle.
As a point of order, however, this card can synnergy with scorpions and vampires since it does not overwrite the creature's ability like overdrive does.
I don't think that's enough to bump it to OP but it is an interesting balancing point to consider.
Lastly, the HP bump that occurs near the end will synnergy with otyugh quite strongly. Currently, gravity lacks any means to boost HP or heal other than the minor +1|+1 from momentum.
All in all though, I think its relatively well balanced.
Title: Re: Magitek Factory | Magitek Factory
Post by: andretimpa on October 20, 2015, 09:31:29 pm
Suddenly remembered this gem. Seeing as Cygnia is a thing I guess I'll cross my fingers and submit it to the Crucible.

You got my vote :P
Title: Re: Magitek Factory | Magitek Factory
Post by: Dm on October 21, 2015, 12:45:05 am
I just want to know if the Magitek portion of this is a FFVI reference
Title: Re: Magitek Factory | Magitek Factory
Post by: eljoemo on October 21, 2015, 12:53:00 am
You'd have to ask andre, I believe the name came from him
blarg: