*Author

doomlord

  • Guest
incinerator and ghost https://elementscommunity.org/forum/index.php?topic=5346.msg53927#msg53927
« on: April 15, 2010, 11:19:30 pm »
here are some cards that i think would be cool.
first one is incinerator its a shield and costs 9 :fire and has, deal 1 damage to all attacking creatures for each 20  :fire you have, upped is incinerator does the same but costs 7 :fire

the other card is ghost, its a 0/0 that costs 6 :darkness and has, this cards attack and defence are both random between 0 and 10 your opponent can't see what this cards attack a defense are, upped is elite ghost and costs 5 :darkness and has the same effect.

feel free to coment.

Re: incinerator and ghost https://elementscommunity.org/forum/index.php?topic=5346.msg54047#msg54047
« Reply #1 on: April 16, 2010, 03:30:18 am »
Incinerator sounds a lot like fire shield. But fire shield costs much less and you do not need fire quanta to have firewall in place. So card number 1 has been done.
Card number 2 is very luck based. Is there a chance the ghost would be useless and have 0 attack, or 0 health? And the opponent would have to have some form of finding out for effects (eg paradox and devour). Would the target just show up if the card falls in to the requirements for one of these?

ScytherLoL

  • Guest
Re: incinerator and ghost https://elementscommunity.org/forum/index.php?topic=5346.msg54054#msg54054
« Reply #2 on: April 16, 2010, 03:37:52 am »
OK so the first card is a Fire Shield just has a sliding scale of damage infliction. Thats ok and 20 fire is ok as it means you won't instantly nerf everything. I assume as a shield it has a shield property as well or did you deliberatly leave that off to balance the card?

The second card I am unsure of. Personally I would rather the gohst came out as follows:

Ghost
Cost 4 :darkness
Creature: 0+N|1+N
Ability: :darkness N is equal to a random number between 3 and 8 (inclusive). (resets at start of your turn)

This way you have to pay to uber it but it works and you get a decent bonus that you hang on to until the next turn.

The reason for this was that a) a 0 hp creature dies regardless. b) It clarifies when the randomness is done. c) the cost is less so it stops you getting good bonus too early.

Just ideas though your cards are good now time for tweaking...

Thanks

Scyther

doomlord

  • Guest
Re: incinerator and ghost https://elementscommunity.org/forum/index.php?topic=5346.msg54093#msg54093
« Reply #3 on: April 16, 2010, 05:13:50 am »
i thought of incinerator as sort of an better fire sheld sence it can get better as you get more qunta which would go good with other fire cards like fire bolt and fahrenheit, when incinerator is played it deals 1 damage and once it gets to 20 it deals 2 just to clarify, and no it doesent have a shield effect. for ghost i that of it being sort of like a card whaister for you opponent sence they dont know how much deffense it might have. so they could use a rage poition and insted of killing it they would buff it, and for it being eatin i think the opponent would be able to select it no matter what its defense was but it might not work if its defense is to high so that they lose qunta,

ScytherLoL

  • Guest
Re: incinerator and ghost https://elementscommunity.org/forum/index.php?topic=5346.msg54098#msg54098
« Reply #4 on: April 16, 2010, 05:23:28 am »
Ok Inceinerator is ok.

Ghost:
I still don't quite get what you are looking at. Questions:

1) Does the GHost redo it's random N|N at the start of your turn|your opponents turn or both?
2) Your opponent cannot see the stats. Am I right?
3) You won't be able to devour it if the Hp is higher than the Devourer at the moment so coding it in will be a struggle.
4) If I play a Rage Potion then the Attack|Hp will reset on the next turn anyway?

Just some question. I like the idea just struggling with how to make it work.

Scyther

doomlord

  • Guest
Re: incinerator and ghost https://elementscommunity.org/forum/index.php?topic=5346.msg54311#msg54311
« Reply #5 on: April 16, 2010, 05:11:45 pm »
1) i hadn't really decidid yet but i was sortof thinking that it wouldent
2) no they cant see the stats
3) oh didn't know that
4) again i hadn't really decidid

 

anything
blarg: