« on: November 26, 2013, 11:53:22 pm »
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NAME: | Graviton Scrap-Yard
| ELEMENT: | Gravity
| COST: | 4 
| TYPE: | Permanent
| ATK|HP: |
| TEXT: | Recycle: Creates 1 scrap-pile whenever a gravity card you own is discarded, destroyed, killed, or sacrificed.
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| NAME: | Graviton Scrap-Center
| ELEMENT: | Gravity
| COST: | 3 
| TYPE: | Permanent
| ATK|HP: |
| TEXT: | Recycle: Creates 1 scrap-pile whenever a gravity card you own is discarded, destroyed, killed, or sacrificed.
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ART: | OdinVanguard
Created using Hexagon and Bryce7
| IDEA: | OdinVanguard
| NOTES: | "Today everything just seems to fall into place"
"Now all you need is someone with great organizational skills … How's your sock drawer looking?"
This permanent basically allows all gravity cards to provide scrap-piles as well as increase total output of those that do already.
The ability would function like the Graviton Salvager rather than like a boneyard. I.e. only 1 scrap-pile can be created by a Scrap-Yard each turn. Otherwise it would be a little too easy to abuse.
what are scrap piles?
| SERIES: | http://elementscommunity.org/forum/card-ideas-and-art/graviton-scrap-works-series/
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« Last Edit: November 28, 2013, 06:44:53 am by OdinVanguard »
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky