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Offline GoscarTopic starter

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Fountain of blessing | Fountain of Blessing https://elementscommunity.org/forum/index.php?topic=64167.msg1257301#msg1257301
« on: February 15, 2017, 01:52:04 am »
NAME:
Fountain of Blessing
ELEMENT:
Light
COST:
8 :light
TYPE:
Permanent
ATK|HP:

TEXT:
Immaterial.
Your :light creatures have +1/+1
:light :light :light : Draw a Card
NAME:
Fountain of Blessing
ELEMENT:
Light
COST:
7 :light
TYPE:
Permanent
ATK|HP:

TEXT:
Immaterial.
Your :light creatures have +1/+1
:light :light :light : Draw a Card

ART:
None
IDEA:

NOTES:
The idea was to give mono light a permanent that does card draw. However considering how good Light is at generating quanta I figure it should cost a bit more than hourglass. The problem then becomes: it cost more, so should it do more? So I added a minor buff that still factor in to the mono light theme by making a Hourglass + NightFall hybrid.

SERIES:

« Last Edit: February 15, 2017, 02:42:18 am by Goscar »

Offline Aves

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Re: Fountain of blessing | Fountain of Blessing https://elementscommunity.org/forum/index.php?topic=64167.msg1257302#msg1257302
« Reply #1 on: February 15, 2017, 02:31:16 am »
Not bad for a first post-- welcome!

You combine a lot of powerful effects in there, but they don't really synergize too well. On one hand, the math adds up-- hourglass costs 4, nightfall costs 3, let's tack on an extra 1 for immaterial. It balances! In fact, it's like combining three cards into one, so you even get card advantage! By that metric, this card might be looking a bit too strong.

But on the other hand, the complexity doesn't really work out-- where would you use this? It's just too expensive/slow to really be considered efficient-- if your aim is the draw effect to speed up your deck, by the time you're able to leverage the draw effect, the game's probably already been decided -- plus, there's sundial, which both draws with light quanta and is much much faster (I know you said you wanted mono light to be given an in-element card draw, but forum definitions aside, most people will already think of sundial as a go-to for :light quanta usage and draw effects). If you use it for the buff effect and rushing, you might want to just spend the quanta on light creatures instead, since they'll get more damage out faster anyways.

An axiom in deckbuilding is that the more complex you try to make your deck, the harder it is to balance well; the same applies to card design. Your design process with basing it off of an existing template first is spot on, but try to tweak the numbers first before you go for the effect additions/changes. Of course, the logical extreme of that would be just to create the exact same clone of a card but just in a different element-- that's certainly not what we're going for. My usual process is to start with the mechanic, look at existing similar examples, and run from there.



« Last Edit: February 15, 2017, 02:34:07 am by Aves »
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Offline GoscarTopic starter

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Re: Fountain of blessing | Fountain of Blessing https://elementscommunity.org/forum/index.php?topic=64167.msg1257303#msg1257303
« Reply #2 on: February 15, 2017, 03:00:32 am »
Your right this card seem stack. Originally the card wasn't immaterial but the whole spending 8/7 quanta and having it stolen and destroy just didn't feel great. Honestly while this card may seem to slow, in mono light (RoL into Golden Dragon) deck I find the problem is I ramp too much and don't have enough cards to play. This fixes that. Also mono light doesnt ahve a problem with being rushed down since they have Miracle.

Another idea was where the buff was added with card draw:

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Re: Fountain of blessing | Fountain of Blessing https://elementscommunity.org/forum/index.php?topic=64167.msg1257304#msg1257304
« Reply #3 on: February 15, 2017, 03:51:40 am »
Beautiful card design, and I do refer to the 2nd version. I really like the way many of the aspects of Light are incorporated into this card, keeping the thematics of the mechanics well placed.

There is a slight inconsistency in the title, and you should be including your name in the "Idea" section, but other than that it's a solid submission. Especially for a first post.

Welcome to the community. :)
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Offline GoscarTopic starter

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Re: Fountain of blessing | Fountain of Blessing https://elementscommunity.org/forum/index.php?topic=64167.msg1257354#msg1257354
« Reply #4 on: February 15, 2017, 09:19:34 pm »
Thank you both for the feedback.

To submit this would I have to make a new thread or can I link this one and say use the second one?

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Re: Fountain of blessing | Fountain of Blessing https://elementscommunity.org/forum/index.php?topic=64167.msg1257355#msg1257355
« Reply #5 on: February 15, 2017, 09:34:12 pm »
Delicious in RoL Hope, helps it hunt down the creatures it needs for the endgame burst. On the flipside, gives Light stall duos a way to have card draw, with a slight drawback in the creature buff, assuming you have to buff to draw the card. I very much like it, (in its second form), it's simple but causes interesting decisions. Welcome to the community, Goscar!

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Re: Fountain of blessing | Fountain of Blessing https://elementscommunity.org/forum/index.php?topic=64167.msg1257357#msg1257357
« Reply #6 on: February 15, 2017, 09:40:34 pm »
Thank you both for the feedback.

To submit this would I have to make a new thread or can I link this one and say use the second one?
Depends what you mean by submitting this. If you're trying to get this card coded and reviewed further in a card testing game called Cygnia, I recommend that you check out this thread: Level 0 - Smithy.
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Re: Fountain of blessing | Fountain of Blessing https://elementscommunity.org/forum/index.php?topic=64167.msg1257411#msg1257411
« Reply #7 on: February 16, 2017, 03:43:33 pm »
Interesting... a bit pricey but given its immaterial status, that might be justified. It provides a nice twin to nightfall.... don't suppose you'ld be open to making it also buff  :life creatures too? ... I'm a sucker for symmetry. Lol.

At any rate, I would use this just to get a little more hitting power out o :light creatures. It's something the element could certainly use. Gives RoL a nice little boost too... maybe they can actual get through shields occasionally thus way.

I do think you can drop the cast cost slightly. Given the high activation cost, I think it should be fine.
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Re: Fountain of blessing | Fountain of Blessing https://elementscommunity.org/forum/index.php?topic=64167.msg1257433#msg1257433
« Reply #8 on: February 16, 2017, 11:53:04 pm »
++ = this?

Also, activation cost is a little pricey. But I guess that can do for the playing cost... But the part where it is immaterial just disses me out.
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