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Offline EmeraldTigerTopic starter

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Essence - A Pseudo Element https://elementscommunity.org/forum/index.php?topic=37868.msg475688#msg475688
« on: March 30, 2012, 02:52:42 am »
Essence 
The Theme: Essence powered by the death and destuction of other cards. Essence quanta is generated via it pillars when something else leaves play = to the cost + 1 if cost is 0. spells enter and leave play the moment they are cast so their cost is added to essence = to # of Essence pillars. Essence comes from the belief that nothing is ever destroyed only transformed.


NAME:
Mark of Essence
ELEMENT:
Essence
COST:
0
TYPE:
Permanent
ATK|HP:
TEXT:
Generate Essence quanta any time something leaves play equal to its cost, +1 if cost is zero.
NAME:
Mark of Essence
ELEMENT:
Essence
COST:
0
TYPE:
Permanent
ATK|HP:
TEXT:
Generate Essence quanta any time something leaves play equal to its cost, +1 if cost is zero.
ART:
EmeraldTiger
IDEA:
EmeraldTiger
NOTES:
SERIES:
Essence Quanta
NAME:
Last Gate
ELEMENT:
Essence
COST:

TYPE:
Permanent
ATK|HP:
TEXT:
When A creature dies generate a Trace.
NAME:
Last Gate
ELEMENT:
Essence
COST:
?
TYPE:
Permanent
ATK|HP:
TEXT:
When A creature dies generate a Pure Trace.
ART:
EmeraldTiger
IDEA:
EmeraldTiger and  RT Team (http://elementscommunity.org/forum/index.php/topic,37169.0.html)
NOTES:
SERIES:
Essence Quanta
NAME:
Trace
ELEMENT:
Essence
COST:
0
TYPE:
Creature
ATK|HP:
0 | 1
TEXT:
0 Sacrifice: Target creature gains +0|+1
NAME:
Pure Trace
ELEMENT:
Essence
COST:
0
TYPE:
Creature
ATK|HP:
0 | 2
TEXT:
0 Sacrifice: Target creature gains +0|+2
ART:
EmeraldTiger
IDEA:
EmeraldTiger and  RT Team (http://elementscommunity.org/forum/index.php/topic,37169.0.html)
NOTES:
SERIES:
NAME:
Hungergeister
ELEMENT:
Essence
COST:
?
TYPE:
Permanent
ATK|HP:
TEXT:
Shield: Deal 1 damage to attacking creatures. Gain 1 per attacking creature.
NAME:
Hungergeister
ELEMENT:
Essence
COST:
?
TYPE:
Permanent
ATK|HP:
TEXT:
Shield: Deal 2 damage to attacking creatures. Gain 1 per attacking creature.
ART:
EmeraldTiger
IDEA:
EmeraldTiger and  RT Team (http://elementscommunity.org/forum/index.php/topic,37169.0.html)
NOTES:
I know card image needs editing.
SERIES:
Essence Quanta
NAME:
Teal Nymph
ELEMENT:
Essence
COST:
11
TYPE:
Creature
ATK|HP:
0 | 5
TEXT:
  Target creature gains Nirvana - when it dies, it's cost is converted to random quanta.
NAME:
Essence Nymph
ELEMENT:
Essence
COST:
10 
TYPE:
Creature
ATK|HP:
0 | 5
TEXT:
  Target creature gains Nirvana - when it dies, it's cost is converted to random quanta.
ART:
ETG edited by EmeraldTiger
IDEA:
EmeraldTiger and  RT Team (http://elementscommunity.org/forum/index.php/topic,37169.0.html)
NOTES:
SERIES:
Essence Quanta

NAME:
Click here to add title
ELEMENT:
Essence
COST:
?
TYPE:
Creature
ATK|HP:
4 | 4
TEXT:
Becomes 5 | 4 and gains 5 :essence : Deja Vu if played from your hand.
NAME:
Click here to add title
ELEMENT:
Essence
COST:
?
TYPE:
Creature
ATK|HP:
4 | 4
TEXT:
Becomes 5 | 5 and gains 4 :essence : Deja Vu if played from your hand.

ART:
EmeraldTiger
IDEA:
EmeraldTiger and  RT Team (http://elementscommunity.org/forum/index.php/topic,37169.0.html)
NOTES:

SERIES:
Essence Quanta


NAME:
Ruin Breeder
ELEMENT:
Essence
COST:
?
TYPE:
Creature
ATK|HP:
4 | 7
TEXT:
:essence :essence :essence :essence Breed: Generate a Ruin Spirit
NAME:
Ruin Queen
ELEMENT:
Essence
COST:
?
TYPE:
Creature
ATK|HP:
4 | 7
TEXT:
:essence :essence :essence :essence Breed: Generate a Ruin Spectar.

ART:
EmeraldTiger
IDEA:
EmeraldTiger and  RT Team (http://elementscommunity.org/forum/index.php/topic,37169.0.html)
NOTES:

SERIES:
Essence Quanta


NAME:
Ruin Spirit
ELEMENT:
Essence
COST:
?
TYPE:
Creature
ATK|HP:
2 | 1
TEXT:
:essence :essence :essence Graft:  Absorb another Ruin Spirit with equal or less hp,
NAME:
Ruin Spectar
ELEMENT:
Essence
COST:
?
TYPE:
Creature
ATK|HP:
2 | 2
TEXT:
:essence :essence :essence Graft:  Absorb another Ruin Spirit or Ruin Spectar with equal or less hp,

ART:
EmeraldTiger
IDEA:
EmeraldTiger and  RT Team (http://elementscommunity.org/forum/index.php/topic,37169.0.html)
NOTES:
if >4 Ruin Spirit becomes Desolate Phantasm if >7 becomes Ruin Breeder If >10 becomes Spectral Dragon
SERIES:
Essence Quanta
More to come. as the cards are made.
« Last Edit: April 25, 2012, 01:24:18 am by EmeraldTiger »
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Offline Newbiecake

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Re: Essence - A Pseudo Element https://elementscommunity.org/forum/index.php?topic=37868.msg475692#msg475692
« Reply #1 on: March 30, 2012, 02:55:01 am »
You've satisfied my curiousity.

Nice and fresh idea(s).
Tasted the world, seen more than enough.

Offline EmeraldTigerTopic starter

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Re: Essence - A Pseudo Element https://elementscommunity.org/forum/index.php?topic=37868.msg475707#msg475707
« Reply #2 on: March 30, 2012, 04:09:51 am »
More to come.
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Offline Shrink

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Re: Essence - A Pseudo Element https://elementscommunity.org/forum/index.php?topic=37868.msg475739#msg475739
« Reply #3 on: March 30, 2012, 07:15:48 am »
Worked on this with the Card Idea Planning table.

*Just posting to watch as this thread updates*
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Offline EmeraldTigerTopic starter

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Re: Essence - A Pseudo Element https://elementscommunity.org/forum/index.php?topic=37868.msg476553#msg476553
« Reply #4 on: April 01, 2012, 02:46:23 am »
To be continued Tuesday.
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Re: Essence - A Pseudo Element https://elementscommunity.org/forum/index.php?topic=37868.msg476556#msg476556
« Reply #5 on: April 01, 2012, 02:53:17 am »
Would this be better as a 13th element*, a pseudo element or a pseudoquanta?
*current version but has greatest drawbacks
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Offline Pineapple

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Re: Essence - A Pseudo Element https://elementscommunity.org/forum/index.php?topic=37868.msg476603#msg476603
« Reply #6 on: April 01, 2012, 05:57:50 am »
Would this be better as a 13th element*, a pseudo element or a pseudoquanta?
*current version but has greatest drawbacks
I'm pretty sure the current version is a pseudoquanta, or an alternate cost mechanic, since it doesn't count as Random quanta (or rather, it can't without being unbalanced).

Offline OldTrees

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Re: Essence - A Pseudo Element https://elementscommunity.org/forum/index.php?topic=37868.msg476612#msg476612
« Reply #7 on: April 01, 2012, 06:29:07 am »
Would this be better as a 13th element*, a pseudo element or a pseudoquanta?
*current version but has greatest drawbacks
I'm pretty sure the current version is a pseudoquanta, or an alternate cost mechanic, since it doesn't count as Random quanta (or rather, it can't without being unbalanced).
If something adds a quanta pool then it is not merely a pseudoquanta.
Since it is quanta being produced it is not merely an alternate cost mechanic.

I should amend the question to


Would this be better as a 13th element*, a pseudo element, a pseudoquanta or an alternate cost mechanic?
*current version but has greatest drawbacks
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
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Offline Shrink

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Re: Essence - A Pseudo Element https://elementscommunity.org/forum/index.php?topic=37868.msg476682#msg476682
« Reply #8 on: April 01, 2012, 10:33:51 am »
@OT When you say alternate cost mechanic, do you mean that cards would be able to be "summoned" through the cost of one element or essence?
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Re: Essence - A Pseudo Element https://elementscommunity.org/forum/index.php?topic=37868.msg476759#msg476759
« Reply #9 on: April 01, 2012, 04:27:07 pm »
@OT When you say alternate cost mechanic, do you mean that cards would be able to be "summoned" through the cost of one element or essence?
No. Alternate cost mechanic merely implies that the designer had the cost of the card include a cost other than quanta in order for the card to cost less quanta to play. See immolation or shard of integrity.
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Offline Shrink

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Re: Essence - A Pseudo Element https://elementscommunity.org/forum/index.php?topic=37868.msg476784#msg476784
« Reply #10 on: April 01, 2012, 05:42:57 pm »
@OT When you say alternate cost mechanic, do you mean that cards would be able to be "summoned" through the cost of one element or essence?
No. Alternate cost mechanic merely implies that the designer had the cost of the card include a cost other than quanta in order for the card to cost less quanta to play. See immolation or shard of integrity.
Okay, thanks for the clarification. 
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Re: Essence - A Pseudo Element https://elementscommunity.org/forum/index.php?topic=37868.msg476810#msg476810
« Reply #11 on: April 01, 2012, 07:03:53 pm »
posting to follow

 

anything
blarg: