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Offline OdinVanguardTopic starter

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Emegency Dingy | Life-raft https://elementscommunity.org/forum/index.php?topic=59489.msg1204737#msg1204737
« on: September 09, 2015, 05:48:03 pm »
NAME:
Emergency Dingy
ELEMENT:
Water
COST:
1 :water
TYPE:
Creature
ATK|HP:
0 | 3
TEXT:
Enters play in target slot.
Adjacent creatures in same row are aquatic and recieve 1 less damage from all sources.
NAME:
Life-raft
ELEMENT:
Water
COST:
1
TYPE:
Creature
ATK|HP:
0 | 3
TEXT:
Enters play in target slot.
Adjacent creatures in same row are aquatic and recieve 1 less damage from all sources.

ART:

IDEA:
OdinVanguard
NOTES:
"Today is a day to go with the ebb and flow of things"

"You may feel like you just can't keep afloat today, but don't worry. Help is on the way."


"Aquatic" creatures count as being water creatures as well as creatures of their own element. This protects them from flooding and allows them to gain the extra bonus from SoPa, along with any future effects that affect water creatures.

Originally the added damage protection was only going to apply to non-poison sources, but -1 poison damage is not too big of an issue (maybe they have a nicely stocked med kit on board... use your imagination :P ).

If there are 2 rafts adjacent to a creature, the damage reduction stacks.

This card is yet another addition to help promote more use of field manipulation effects.
SERIES:

Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

 

anything
blarg: