Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => Card Ideas and Art => Level 2 - Forge => Topic started by: Zawadx on September 28, 2015, 08:12:53 am

Title: Divine Gift | Divine Gift
Post by: Zawadx on September 28, 2015, 08:12:53 am
(http://i.imgur.com/lJFqrGO.png)
(http://i.imgur.com/amfzZH3.png)
NAME:
Divine Gift
ELEMENT:
Light
COST:
1 :light
TYPE:
Spell
ATK|HP:

TEXT:
The target creature gains
+3/+3 and switches sides for 1 turn.
NAME:
Divine Gift
ELEMENT:
Light
COST:
2 :light
TYPE:
Spell
ATK|HP:

TEXT:
The target creature gains
+5/+5 and switches sides for 2 turns.

ART:
N/A
IDEA:
Zawadx
NOTES:
Powerful buff card with a drawback, can also be used as temporary PU.

Switching sides gives a creature a passive/condition with a timer. Copying the creature keeps the passive/condition and switches back after time is up too.
SERIES:

Title: Re: Divine Gift | Divine Gift
Post by: Treldon on September 28, 2015, 08:17:11 am
Somehow I suspect it'd be used more for the side switching effect
Title: Re: Divine Gift | Divine Gift
Post by: Submachine on September 28, 2015, 08:19:34 am
This + Immolation = a new instakill combo. We need more of those.
Title: Re: Divine Gift | Divine Gift
Post by: entropystarrover on September 28, 2015, 08:22:41 am
this + Shard of Sacrifice
Title: Re: Divine Gift | Divine Gift
Post by: Treldon on September 28, 2015, 08:28:38 am
this + Shard of Sacrifice

SoSa decks rarely rely on creatures for damage, nor do they want to control the opponent's creatures. The buff opposing creatures would receive is minimal, while the  :light is better used for SoD
Title: Re: Divine Gift | Divine Gift
Post by: Zawadx on September 28, 2015, 10:13:35 am
Somehow I suspect it'd be used more for the side switching effect

That is the interesting bit ^^

This + Immolation = a new instakill combo. We need more of those.

Not a particularly synegizing one, so I'm ok with that.
Title: Re: Divine Gift | Divine Gift
Post by: Monox D. I-Fly on September 28, 2015, 01:32:27 pm
Freeze, wait for 1 turn, then this.
Title: Re: Divine Gift | Divine Gift
Post by: Basman-1453 on September 28, 2015, 01:41:32 pm
Somehow I suspect it'd be used more for the side switching effect

Me, too. In addition of last blow stuffs (that is, say, casting Divine Gift an opposing Crimson Dragon to give you just that extra oomph to kill the enemy that turn), I also wonder how well this thing handles Singularity.
Title: Re: Divine Gift | Divine Gift
Post by: Zawadx on September 28, 2015, 02:21:33 pm
Freeze, wait for 1 turn, then this.

er, how is this useful?
Title: Re: Divine Gift | Divine Gift
Post by: dawn to dusk on September 28, 2015, 02:25:09 pm
Freeze, wait for 1 turn, then this.

er, how is this useful?
2 card combo blessing basically, play this on a creature, then freeze it on the opponent's side and have it return back to yours

that being said, wardens would work so much better
Title: Re: Divine Gift | Divine Gift
Post by: OdinVanguard on September 29, 2015, 03:14:05 pm
Could be used in an eternity bow to steal creatures as well.
Title: Re: Divine Gift | Divine Gift
Post by: Espithel on September 29, 2015, 03:31:12 pm


With this and singu, you can make your opponent spawn more and more and more singus, control and deal with your own...

Not saying it's OP, just... Be careful.
Title: Re: Divine Gift | Divine Gift
Post by: OdinVanguard on September 29, 2015, 04:18:31 pm


With this and singu, you can make your opponent spawn more and more and more singus, control and deal with your own...

Not saying it's OP, just... Be careful.
This is the same problem that openEtG had with give.
The workaround was simply to have all side swapping mechanics simply kill the singularity.
(it even says its ill behaved so the exception makes sense)
Title: Re: Divine Gift | Divine Gift
Post by: Fippe94 on September 29, 2015, 04:21:49 pm
Only Give kills the Singu. Beguile can be used in OEtG to give away a Singularity for 1 turn, and it is not OP.
Title: Re: Divine Gift | Divine Gift
Post by: Espithel on September 29, 2015, 05:02:59 pm
Only Give kills the Singu. Beguile can be used in OEtG to give away a Singularity for 1 turn, and it is not OP.

Beguile also costs more.

I mean, if that singularity reproduces whilst it's on the opponent's side, then... e.e
All the RNG behind it should stop it from being too competitive, though.
Title: Re: Divine Gift | Divine Gift
Post by: Submachine on September 29, 2015, 06:20:53 pm
Only Give kills the Singu. Beguile can be used in OEtG to give away a Singularity for 1 turn, and it is not OP.

Beguile also costs more.

I mean, if that singularity reproduces whilst it's on the opponent's side, then... e.e
All the RNG behind it should stop it from being too competitive, though.
Does it help if we give the opponent and adrenalined Singu or does the Singu come back to the original field after the first (or first 2) attack(s)?
Title: Re: Divine Gift | Divine Gift
Post by: Zawadx on September 30, 2015, 07:30:48 am
Singu only goes to opponent's side for 2 turns as a -2/15, which does minimal damage. If it copies itself with Infest, it copies the passive/condition of side switching, so in the end it just hurts the user much more. Kinda like how Silence isn't an OP card despite a strong denial effect.
Title: Re: Divine Gift | Divine Gift
Post by: OdinVanguard on September 30, 2015, 02:39:50 pm
Singu only goes to opponent's side for 2 turns as a -2/15, which does minimal damage. If it copies itself with Infest, it copies the passive/condition of side switching, so in the end it just hurts the user much more. Kinda like how Silence isn't an OP card despite a strong denial effect.
I thought infest created a brand new singularity 'a-la' mitosis. This is how it works for malignant cells at least. If you give a malignant cell blessing, you don't get new 4|4 copies from it, you get the base 1|1 copies from it.

Of course, I haven't played with singu enough to know for sure if infest is the only way it reproduces or if it uses a self PU instead.

I do know that under openEtG coding 'infest' is actually defined as 'selfautomitosis' which again is just automatically using mitosis every round. E.g. there would be no copying of any status effects.

Title: Re: Divine Gift | Divine Gift
Post by: Zawadx on October 05, 2015, 09:10:24 am
Singu only goes to opponent's side for 2 turns as a -2/15, which does minimal damage. If it copies itself with Infest, it copies the passive/condition of side switching, so in the end it just hurts the user much more. Kinda like how Silence isn't an OP card despite a strong denial effect.
I thought infest created a brand new singularity 'a-la' mitosis. This is how it works for malignant cells at least. If you give a malignant cell blessing, you don't get new 4|4 copies from it, you get the base 1|1 copies from it.

Of course, I haven't played with singu enough to know for sure if infest is the only way it reproduces or if it uses a self PU instead.

I do know that under openEtG coding 'infest' is actually defined as 'selfautomitosis' which again is just automatically using mitosis every round. E.g. there would be no copying of any status effects.



Singularity's skill is listed as infest, but it does copy its own inflicted effects and buffs given by the player in EtG. With that in mind, I think this card is ready for the crucible! Submitting.
blarg: