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Offline AnonymousRevivalTopic starter

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Re: Demigod | Mortal Demigod https://elementscommunity.org/forum/index.php?topic=12708.msg162641#msg162641
« Reply #24 on: September 21, 2010, 11:55:22 pm »
kinda contradictory if its mortal but immaterial i think
basically an immortal mortal?
Are you sure only immortal-like stuff can be immaterial?
its just that when i think of god with mortal it doesnt make sense to me for sum reason
A demigod is a "man-god" meaning a boy/girl born from an immortal and mortal. So it actually fits.
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Offline AnonymousRevivalTopic starter

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Re: Demigod | Mortal Demigod https://elementscommunity.org/forum/index.php?topic=12708.msg162900#msg162900
« Reply #25 on: September 22, 2010, 12:25:10 pm »
One of my Olympians as previously mentioned is going to be aether element. I was planning to make it immaterial as well, however since everyone thinks it might be too strong for the opponent to handle (since the shields take a long time to kill it), how about making it have the ability to generate an immaterial spark?
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Re: Demigod | Mortal Demigod https://elementscommunity.org/forum/index.php?topic=12708.msg163074#msg163074
« Reply #26 on: September 22, 2010, 07:16:53 pm »
One of my Olympians as previously mentioned is going to be aether element. I was planning to make it immaterial as well, however since everyone thinks it might be too strong for the opponent to handle (since the shields take a long time to kill it), how about making it have the ability to generate an immaterial spark?
the spark is gonna die after the turn its been generated anyways since it has 0 health so no point in making it immortal but then if it does generate a spark then atk should be lowered since the upped will generate a ball of lightning.... then theres that whole fractal prob but oh well...

Offline AnonymousRevivalTopic starter

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Re: Demigod | Mortal Demigod https://elementscommunity.org/forum/index.php?topic=12708.msg163412#msg163412
« Reply #27 on: September 23, 2010, 07:59:01 am »
That is why I want to make the spark immortal.
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Re: Demigod | Mortal Demigod https://elementscommunity.org/forum/index.php?topic=12708.msg163507#msg163507
« Reply #28 on: September 23, 2010, 02:58:49 pm »
That is why I want to make the spark immortal.
You want to make it immortal as an attempts to avoid death or to combine with fractal?
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Re: Demigod | Mortal Demigod https://elementscommunity.org/forum/index.php?topic=12708.msg164032#msg164032
« Reply #29 on: September 24, 2010, 07:16:42 am »
so...a comparison here
phase dragon
8|6 for 13 quanta
8/13 = 0.615 damage per quanta
elite phase dragon
10|6 for 14 quanta
10/14 = 0.714 damage per quanta
demigod
11|11 for 17 quanta
0.647 damage per quanta
mortal demigod
9|10 for 15 quanta
0.6 damage per quanta

so...from that we can see that the UPGRADED, RARE card is the least powerful? The hp difference means hardly anything. Against a fire buckler, phase dragon deals 48 damage and elite deals 60 damage. That's enough to kill them with 2 dragons... against thorn carapace...
turn 1 - phase dragon deals 8, then gets poisoned for 1 (using the worst possible luck for the attacker)
turn 2 - 16 damage total, 5hp, 2 poison
turn 3 - 24 damage, 3hp, 3 poison
turn 4 - 32 damage, dead.
so at worst, an unupped dragon deals 32 damage... or 28 if they have an upped shield

so this card is like a slower phase dragon that's ever so slightly tougher... it adds nothing to aether as an element, therefore i find it kinda boring...

Offline AnonymousRevivalTopic starter

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Re: Demigod | Mortal Demigod https://elementscommunity.org/forum/index.php?topic=12708.msg164038#msg164038
« Reply #30 on: September 24, 2010, 07:39:45 am »
But rarity doesn't mean it can be extremly powerful. Besides, normally with this creature alne, it can win the game before it dies.
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