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Offline foxrain4Topic starter

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Combustion Snake | Ignition Snake https://elementscommunity.org/forum/index.php?topic=57818.msg1182593#msg1182593
« on: March 17, 2015, 11:48:36 pm »
NAME:
Combustion Snake
ELEMENT:
Fire
COST:
1 :fire
TYPE:
Creature
ATK|HP:
1 | 1
TEXT:
:fire : Detonation
+1/-1 to all creatures.
NAME:
Ignition Snake
ELEMENT:
Fire
COST:
1 :fire
TYPE:
Creature
ATK|HP:
2 | 1
TEXT:
:fire : Detonation
+1/-1 to all creatures.

ART:
arcr  http://elementscommunity.org/forum/card-art/some-art-for-cards/
IDEA:

NOTES:
Theme:
From Zodiac series.

Combos:
You will actually need to setup
before Combustion Snake becomes useful.

Use Basilisk Blood, Plate Armor or Blessing
to buff up Combustion Snake's maximum HP.

Spam Detonation to mass creature control opponent creatures
or mass buff your own creatures.

You can use Guardian Angel or Holy Light
to heal back Combustion Snake HP.

Rules Set:
1. Detonation +1/-1 to all creatures including
opponent creatures, your creatures and Combustion Snake itself.

(revised on 28/04/15)
SERIES:


previous Zodiac Combustion Snake
Spoiler for Hidden:
NAME:
Combustion Snake
ELEMENT:
Fire
COST:
2 :fire
TYPE:
Creature
ATK|HP:
1|1
TEXT:
Requires Mark of Fire.
 :fire : Detonation
+1/-1 to surrounding creatures.
NAME:
Ignition Snake
ELEMENT:
Fire
COST:
1 :fire
TYPE:
Creature
ATK|HP:
1|1
TEXT:
Requires Mark of Fire.
 :fire: Detonation
+1/-1 to surrounding creatures. :fire

ART:
arcr  http://elementscommunity.org/forum/card-art/some-art-for-cards/
IDEA:

NOTES:
1. Surrounding creatures refers to
creatures 1 spot away from Combustion Snake.

2. Zodiac cards require Mark of Element as it is possible to create
Zodiac meta deck that is invincible unless your opponent devote to elements for 12 years.
SERIES:
Zodiac Series
Reward for loyal players.
Obtain this card when playing during Happy Chinese New Year during the Year of the Snake.
Login once per day to obtain 1 Combustion Snake.
First win of the day to obtain 1 Combustion Snake.
The next upcoming Year of the Snake is 29 January 2025.
The Chinese New Year lasts for 15 days.
« Last Edit: April 29, 2015, 03:20:14 am by foxrain4 »

Offline Espithel

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Re: Combustion Snake | Ignition Snake https://elementscommunity.org/forum/index.php?topic=57818.msg1182596#msg1182596
« Reply #1 on: March 17, 2015, 11:52:33 pm »
I'd prefer this card as a spell.

Offline Treldon

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Re: Combustion Snake | Ignition Snake https://elementscommunity.org/forum/index.php?topic=57818.msg1182602#msg1182602
« Reply #2 on: March 18, 2015, 12:11:22 am »
I don't see how a detonation would be beneficial for anyone/anything...
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Offline AD TienzuStorm

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Re: Combustion Snake | Ignition Snake https://elementscommunity.org/forum/index.php?topic=57818.msg1182612#msg1182612
« Reply #3 on: March 18, 2015, 01:49:44 am »
^ yeah, why does it make attack go up?
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Offline kirbylover314

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Re: Combustion Snake | Ignition Snake https://elementscommunity.org/forum/index.php?topic=57818.msg1182613#msg1182613
« Reply #4 on: March 18, 2015, 01:54:40 am »
^ yeah, why does it make attack go up?

I think it's for a attack boost at the cost of HP, similar to Rage Potion.

About the card, seems too weak. To gain just 2 attack, you have to play three creatures and wait a turn. I'll rather just use a high HP creature and Rage Potion instead.

Offline tereret

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Re: Combustion Snake | Ignition Snake https://elementscommunity.org/forum/index.php?topic=57818.msg1217518#msg1217518
« Reply #5 on: December 10, 2015, 06:05:26 pm »
The problem is the SoP combo, too much Dmg too early, +4/+0 each turn
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Re: Combustion Snake | Ignition Snake https://elementscommunity.org/forum/index.php?topic=57818.msg1217520#msg1217520
« Reply #6 on: December 10, 2015, 06:08:00 pm »
The problem is the SoP combo, too much Dmg too early, +4/+0 each turn
+1 HP, actually. SoPa is +2/+2

EDIT: So it'd actually be +3/+1.

Offline Flayne

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Re: Combustion Snake | Ignition Snake https://elementscommunity.org/forum/index.php?topic=57818.msg1217531#msg1217531
« Reply #7 on: December 10, 2015, 08:16:35 pm »
I think the real problem with this, is that it contradicts 3 of its own elements creatures :fire
Lava golem, Ruby Dragon (up) and Seraph, Seraph more so.

two of them Ser. And Golem have only have 1 hp, lava golem shouldn't be too much of a problem as it can grow with :earth,
However if you have Seraph out already and either its on its first turn or you don't have any :light,
Then it becomes a problem and you can't use the ability unless you want to kill your own valuable creature.
Use this twice and your Ruby Dragon is dead.

If you want to make this work with those creatures, you must have duo to buff your creatures against it.
Even if they did survive,
Your own creatures become more susceptible to mass cc or Devour.
Otherwise this is more so for duo and helps other elements much more than its own.

As mass cc, it is almost questionable in terms of efficiency, you will kill one strong creature with weak hp,
But on the other hand you will buff a weaker creature with more hp.

This mechanic is also a simple repetition of Rage pot but weaker and AoE instead.

the idea is not bad though it needs to be reworked a bit.


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Offline Solaris

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Re: Combustion Snake | Ignition Snake https://elementscommunity.org/forum/index.php?topic=57818.msg1217532#msg1217532
« Reply #8 on: December 10, 2015, 08:25:30 pm »
I think the real problem with this, is that it contradicts 3 of its own elements creatures :fire
Lava golem, Ruby Dragon (up) and Seraph, Seraph more so.

two of them Ser. And Golem have only have 1 hp, lava golem shouldn't be too much of a problem as it can grow with :earth,
However if you have Seraph out already and either its on its first turn or you don't have any :light,
Then it becomes a problem and you can't use the ability unless you want to kill your own valuable creature.
Use this twice and your Ruby Dragon is dead.

If you want to make this work with those creatures, you must have duo to buff your creatures against it.
Even if they did survive,
Your own creatures become more susceptible to mass cc or Devour.
Otherwise this is more so for duo and helps other elements much more than its own.

As mass cc, it is almost questionable in terms of efficiency, you will kill one strong creature with weak hp,
But on the other hand you will buff a weaker creature with more hp.

This mechanic is also a simple repetition of Rage pot but weaker and AoE instead.

the idea is not bad though it needs to be reworked a bit.
I mean, it's not like Fire and Water have great synergy or anything :P Steam Machine + Ignition Snake + SoPa + RP in a deck can get deadly quick

 

anything
blarg: