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$$$man

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Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg195923#msg195923
« on: November 07, 2010, 07:14:53 pm »
NAME:
Cobra
ELEMENT:
Life
COST:
2 :life
TYPE:
Creature
ATK|HP:
-3|1
TEXT:
:death :Poison
Venom.
NAME:
Cobra
ELEMENT:
Life
COST:
2 :life
TYPE:
Creature
ATK|HP:
-5|1
TEXT:
:death :Poison
Deadly Venom.
ART:
sxc.hu
http://www.sxc.hu/photo/668303
modified by $$$man
IDEA:
$$$man
NOTES:
Unupped
Cost = -2 (Negative attack) + 2 (Poison) +2 (Venom that can hit) +1 (venomous) -1 (Life bonus)= 2
Upgraded (Attack increased to -2 to get the cost of 2 )
Cost = -2 (negative attack) + 2 (poison) + 3 (Deadly Venom that can hit) +1 (Venomous) -1 (Life bonus) -1 (upgraded) = 2
My suggestion to make it more realistic.
Increase the attack to 1
Increase the cost to 5 :life

Unupped
Cost = 1 (Negative attack) + 2 (Poison) +2 (Venom that can hit) +1 (venomous) -1 (Life bonus)= 5 :life
Upgraded (Attack increased to -2 to get the cost of 2 )
Cost = 1 (negative attack) + 2 (poison) + 3 (Deadly Venom that can hit) +1 (Venomous) -1 (Life bonus) -1 (upgraded) = 5 :life

Sure it makes it more expensive and slower to get out, but since it is focusing on poison, its damage increases faster than a vanilla creature.
SERIES:
None

Offline Nepycros

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Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg195927#msg195927
« Reply #1 on: November 07, 2010, 07:21:13 pm »
When this thing's lobotomized, it just becomes a burden.
Perception is the source of misunderstanding.

Why, yes. I do have a Mindgate necklace. It's how I ninja everyone.

$$$man

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Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg195931#msg195931
« Reply #2 on: November 07, 2010, 07:23:59 pm »
When this thing's lobotomized, it just becomes a burden.
Definitely, Lobo is HARD counter.

Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg196016#msg196016
« Reply #3 on: November 07, 2010, 09:15:41 pm »
um the card cost says 2 :life and the table says 1 :life  :))

$$$man

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Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg196018#msg196018
« Reply #4 on: November 07, 2010, 09:19:29 pm »
um the card cost says 2 :life and the table says 1 :life  :))
[lies] What are you talking about? [/lies]

No but seriously I fixed it :P Any comments on the card itself.

Offline OldTrees

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Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg196019#msg196019
« Reply #5 on: November 07, 2010, 09:21:58 pm »
1) I am not sure if negative attack is weighed equally with positive attack. It is a decent assumption though.
2) I think snake bites hurt. Having a negative attack seems to indicate that snake bites are soothing. This does not compute.
3) Venom that can hit is worth +2 not +1
4) Upped cards get between 1-2 points of cost reduction normally (Most stick to a 1 point reduction)
5) Life creatures get a -1 cost reduction.
6) I agree that Deadly Venom that can hit is worth 3. (Venom that can hit is worth 2, Deadly Venom is worth 2)
7) I love how poisonous this card is! Perfect synergy card between Life and Death.
8 ) Neat Picture

Unupped
Cost = -2 (Negative attack) + 2 (Poison) +2 (Venom that can hit) +1 (venomous) -1 (Life bonus)= 2
Upgraded (Attack increased to -2 to get the cost of 2 :life)
Cost = -2 (negative attack) + 2 (poison) + 3 (Deadly Venom that can hit) +1 (Venomous) -1 (Life bonus) -1 (upgraded) = 2
"It is common sense to listen to the wisdom of the wise. The wise are marked by their readiness to listen to the wisdom of the fool."
"Nothing exists that cannot be countered." -OldTrees on indirect counters
Ask the Idea Guru: http://elementscommunity.org/forum/index.php/topic,32272.0.htm

Malduk

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Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg196057#msg196057
« Reply #6 on: November 07, 2010, 10:16:25 pm »
The only issue I have with this card is that it takes spell card from :death element and puts it on other element stick. Its like putting creature with Heal in Light element. Or putting creature with Purify in Air element.
On-hit scorpios are bad for a reason.

$$$man

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Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg196059#msg196059
« Reply #7 on: November 07, 2010, 10:18:52 pm »
1) I am not sure if negative attack is weighed equally with positive attack. It is a decent assumption though.
2) I think snake bites hurt. Having a negative attack seems to indicate that snake bites are soothing. This does not compute.
3) Venom that can hit is worth +2 not +1
4) Upped cards get between 1-2 points of cost reduction normally (Most stick to a 1 point reduction)
5) Life creatures get a -1 cost reduction.
6) I agree that Deadly Venom that can hit is worth 3. (Venom that can hit is worth 2, Deadly Venom is worth 2)
7) I love how poisonous this card is! Perfect synergy card between Life and Death.
8 ) Neat Picture

Unupped
Cost = -2 (Negative attack) + 2 (Poison) +2 (Venom that can hit) +1 (venomous) -1 (Life bonus)= 2
Upgraded (Attack increased to -2 to get the cost of 2 :life)
Cost = -2 (negative attack) + 2 (poison) + 3 (Deadly Venom that can hit) +1 (Venomous) -1 (Life bonus) -1 (upgraded) = 2
1) Yah I assumed that it would work fine.
2) Some snake bites, rather then hurting you, aim to shutdown your nervous system. These bites actually send you into a coma-like trance which IMO would be quite soothing. This trance is then replaced by death when the nervous system shuts down.
3) Fixed
4) Fixed
6) Yah cuz 2 poison a turn is pretty darn vicious.
7) Thank you
8 ) Thanks


$$$man

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Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg196062#msg196062
« Reply #8 on: November 07, 2010, 10:21:33 pm »
The only issue I have with this card is that it takes spell card from :death element and puts it on other element stick. Its like putting creature with Heal in Light element. Or putting creature with Purify in Air element.
On-hit scorpios are bad for a reason.
But there is a downside, in your example you use heal in light. But a downside would possibly be that that heal, hurts you 3 tuns later. Something like heal 20 hp, in 3 turns lose 40.

And would you please tell me this reason. Forest scorpion is one hit.

And about taking death's spell, it actually takes more from water then from death.

Malduk

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Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg196079#msg196079
« Reply #9 on: November 07, 2010, 10:42:35 pm »
The only issue I have with this card is that it takes spell card from :death element and puts it on other element stick. Its like putting creature with Heal in Light element. Or putting creature with Purify in Air element.
On-hit scorpios are bad for a reason.
But there is a downside, in your example you use heal in light. But a downside would possibly be that that heal, hurts you 3 tuns later. Something like heal 20 hp, in 3 turns lose 40.

And would you please tell me this reason. Forest scorpion is one hit.

And about taking death's spell, it actually takes more from water then from death.
I dont have issues with balance of the card. Yes I saw the "downside". Making similar downside with Heal on :light creature could also be balanced. But I dont think it would be good. Different elements should be different.

And no, Chrysaoras poison for 1 per use. And Forest scorpion is on-hit creature that can be stopped even without CC.

$$$man

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Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg196082#msg196082
« Reply #10 on: November 07, 2010, 10:51:18 pm »
The only issue I have with this card is that it takes spell card from :death element and puts it on other element stick. Its like putting creature with Heal in Light element. Or putting creature with Purify in Air element.
On-hit scorpios are bad for a reason.
But there is a downside, in your example you use heal in light. But a downside would possibly be that that heal, hurts you 3 tuns later. Something like heal 20 hp, in 3 turns lose 40.

And would you please tell me this reason. Forest scorpion is one hit.

And about taking death's spell, it actually takes more from water then from death.
I dont have issues with balance of the card. Yes I saw the "downside". Making similar downside with Heal on :light creature could also be balanced. But I dont think it would be good. Different elements should be different.

And no, Chrysaoras poison for 1 per use. And Forest scorpion is on-hit creature that can be stopped even without CC.
So water and life and time should give their poison to death? Should guardian and archangel be renamed and go to life? Different elements are different but some similarities wont destroy their uniqueness.

This card costs DOUBLE of Chrysaoras and has a drawback, yet it can't be more powerful?
Forest scorpion can be stopped by shields, yes. But this can become a heavy burden by just one lobotomization.

Offline TheOnlyNewb

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Re: Cobra | Cobra https://elementscommunity.org/forum/index.php?topic=15324.msg196092#msg196092
« Reply #11 on: November 07, 2010, 11:11:46 pm »
This card could work, but maybe the negative attack could be taken off. ;D

 

anything
blarg: