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Offline hainkargaTopic starter

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Ateshgah, Temple of Fire | Ateshgah, Temple of Fire (Trials Entry) https://elementscommunity.org/forum/index.php?topic=55149.msg1147894#msg1147894
« on: July 28, 2014, 01:14:33 pm »
This card idea is designed as a part of 8th fire trials Phase 1 Proving Your Worthiness: Entering The War Forge

NAME:
Ateshgah, Temple of Fire
ELEMENT:
Fire
COST:
4 :fire
TYPE:
Permanent
ATK|HP:

TEXT:
Discard your hand: Restore all creatures you control.  All fire quanta is consumed.
NAME:
Ateshgah, Temple of Fire
ELEMENT:
Fire
COST:
2 :fire
TYPE:
Permanent
ATK|HP:

TEXT:
Discard your hand: Restore all creatures you control.  All fire quanta is consumed.

ART:
Wikipedia, Ateshgah of Baku
IDEA:
hainkarga
NOTES:
Lore: Ateshgah is a real Fire Temple found in Baku, Azerbaijan. The concept of the card text comes from "who sacrifices unto fire with fuel in his hand [...], is given happiness." (Yasna 62.1; Nyashes 5.7). Yasna is the Zoroastrian text which is read in fire ceremonies.

Restore: Remove all negative effects from your creatures in game caused by Antimatter, Mutation, Delay, Afflatoxin, Plague, Infect, Poison, Gravity Pull, Petrify, Freeze, Congeal, Psionic Wave, Lobotomise, Time Bubble. Besides ashes are restored back to phoenix and all damage taken caused by any source to your creatures are restored.
SERIES:

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Offline dark ripper

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Re: Ateshgah, Temple of Fire | Ateshgah, Temple of Fire (Trials Entry) https://elementscommunity.org/forum/index.php?topic=55149.msg1147895#msg1147895
« Reply #1 on: July 28, 2014, 01:42:59 pm »
Wouldnt this be better as a spell?
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Offline hainkargaTopic starter

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Re: Ateshgah, Temple of Fire | Ateshgah, Temple of Fire (Trials Entry) https://elementscommunity.org/forum/index.php?topic=55149.msg1147899#msg1147899
« Reply #2 on: July 28, 2014, 02:10:10 pm »
Wouldnt this be better as a spell?

In practice, it could. But since this is a temple and this is a trials submission, i opted to favour concept over practical use.
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Offline dark ripper

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Re: Ateshgah, Temple of Fire | Ateshgah, Temple of Fire (Trials Entry) https://elementscommunity.org/forum/index.php?topic=55149.msg1147901#msg1147901
« Reply #3 on: July 28, 2014, 02:14:42 pm »
Wouldnt this be better as a spell?

In practice, it could. But since this is a temple and this is a trials submission, i opted to favour concept over practical use.
fair enough. I like the concept!
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Offline OdinVanguard

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Re: Ateshgah, Temple of Fire | Ateshgah, Temple of Fire (Trials Entry) https://elementscommunity.org/forum/index.php?topic=55149.msg1147957#msg1147957
« Reply #4 on: July 28, 2014, 06:08:45 pm »
Intersting... The removal of buff effects is definitely in tune with the theme of :fire as a purgative force.

Implementation wise, it may be very difficult to restore some effects.
Lobotomize and mutation being the trickiest.

Lobo could be removed by simply reverting the creature to its original skill I suppose so that may be doable.

I don't believe any record is kept of what the creature was before being mutated so mutation is the hardest.

I think that the easiest option for the practical mechanics of the card would be simply that this card acts like a "rewind in place" type effect. So it resets each creature to the state of its base card.
This won't undo mutation, since mutation can leave behind a completely different base card, but it will wipe any stat or skill modifiers that were given. Similarly, it would wipe out both negative and positive stat changes... That certainly fits the "purge" like concept.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

 

blarg: