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Offline Naii_the_BafTopic starter

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Appease | Weaken http://elementscommunity.org/forum/index.php?topic=64292.msg1260931#msg1260931
« on: March 20, 2017, 05:47:54 PM »
NAME:
Appease
ELEMENT:
Light
COST:
2 :light
TYPE:
Spell
ATK|HP:

TEXT:
Deals 3 attack damage to target creature.
NAME:
Weaken
ELEMENT:
Light
COST:
1 :light
TYPE:
Spell
ATK|HP:

TEXT:
Deals 3 attack damage to target creature.

ART:
jacker, http://elementscommunity.org/forum/card-art/hybrid-marks-(complete)/ Light/Dark card back
IDEA:
fabian771
NOTES:
In-game, there are no cards that can reduce a creature's attack directly(except :entropy Antimatter), so I decided I would make one. :light seemed the best element for the job, so I put it there.

'Attack damage' is damage done to the creature's attack instead of the regular damage to its HP.
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Offline iancudorinmarian

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Re: Appease | Weaken http://elementscommunity.org/forum/index.php?topic=64292.msg1260932#msg1260932
« Reply #1 on: March 20, 2017, 05:56:34 PM »
Just say "Reduce target creature's attack by 3". It's pretty confusing otherwise. It's still pretty weak compared to the rest of the CC in the game, but...I guess it's insane compared to light's other CC (read: none).
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Offline OdinVanguard

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Re: Appease | Weaken http://elementscommunity.org/forum/index.php?topic=64292.msg1260935#msg1260935
« Reply #2 on: March 20, 2017, 06:36:04 PM »
Just say "Reduce target creature's attack by 3". It's pretty confusing otherwise. It's still pretty weak compared to the rest of the CC in the game, but...I guess it's insane compared to light's other CC (read: none).
Unless you're fighting :death or :darkness and just happen to have holy light on hand ;)
... but ya, thats pretty useless (although in the 1.4 beta where you can have some control over your opponent it might see use...) ... :light is not known for CC.

This could be interesting in conjunction with AM, assuming it will be able to further reduce the ATK after it is already negative.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
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kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline CactusKing

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Re: Appease | Weaken http://elementscommunity.org/forum/index.php?topic=64292.msg1261043#msg1261043
« Reply #3 on: March 22, 2017, 06:01:38 AM »
This could also save you from :entropy maxwell's demon in a desperate situation.
I have a question:
If a  :water steam machine has 4 attack (from using  :fire :fire steam ability) and you play this spell to cut its atk to 1, does it continue to lose stats until it reaches -3 or will it stop at 0?
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Offline Naii_the_BafTopic starter

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Re: Appease | Weaken http://elementscommunity.org/forum/index.php?topic=64292.msg1261104#msg1261104
« Reply #4 on: March 22, 2017, 10:36:28 PM »
:water Steam Machine's mechanics would only make it lower down to 0. Don't know how it works with :entropy Antimatter, though.
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Offline OdinVanguard

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Re: Appease | Weaken http://elementscommunity.org/forum/index.php?topic=64292.msg1261106#msg1261106
« Reply #5 on: March 22, 2017, 10:50:49 PM »
I think allowing it to drop ATK negative would help make it more broadly useful, which would be good since it seems a little UP at the moment.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline CactusKing

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Re: Appease | Weaken http://elementscommunity.org/forum/index.php?topic=64292.msg1261142#msg1261142
« Reply #6 on: March 23, 2017, 07:32:28 AM »
It seems UP, but there's probably some hidden synergy that we're all missing...
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Offline dragtom

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Re: Appease | Weaken http://elementscommunity.org/forum/index.php?topic=64292.msg1261145#msg1261145
« Reply #7 on: March 23, 2017, 11:43:52 AM »
you can add adrenaline, but the sweet spots of (negative) 3 and 8 aren't really in reach for most creatures.

I think the idea would be better in a stronger and more expensive version.
be quick- time is quanta.

Offline OdinVanguard

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Re: Appease | Weaken http://elementscommunity.org/forum/index.php?topic=64292.msg1261154#msg1261154
« Reply #8 on: March 23, 2017, 03:21:17 PM »
Would you be opposed to making it more expensive and then have it give the initial -3 ATK then an additional -1 ATK every turn (with the ability to drop ATK below zero as well).
The per turn reduction part could be accomplished by placing a (possibly stackable) debuff on the target.
I think that would be worthwhile since it would essentially give :light a slow ramping heal.
Whether the glass is half full or half empty is a moot point. It is always filled to the brim. It is only a matter of by what. The real question is: What fills you?
If your zombie plan is
kill -9 `ps l | awk '{print $2" "$3" "$9}' | grep "Z" | awk '{printf("%s ",$2)}'`
You might be a unix junky

Offline Naii_the_BafTopic starter

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Re: Appease | Weaken http://elementscommunity.org/forum/index.php?topic=64292.msg1261213#msg1261213
« Reply #9 on: March 24, 2017, 03:41:12 AM »
Say, as in a reverse :gravity Acceleration? Could be. Well, eliminating the HP thing, that is.
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Offline Naii_the_BafTopic starter

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Re: Appease | Weaken http://elementscommunity.org/forum/index.php?topic=64292.msg1261215#msg1261215
« Reply #10 on: March 24, 2017, 03:42:45 AM »
Also, the card can lower ATK below 0, when I said it wouldn't I was talking about :water Steam Machine's mechanics.
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Offline 1011686

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Re: Appease | Weaken http://elementscommunity.org/forum/index.php?topic=64292.msg1261319#msg1261319
« Reply #11 on: March 25, 2017, 09:25:03 AM »
Wasn't there a card in oetg or cygnia, that reduced a creature's attack to 0? It was called pacifism, and was in the  :light element.
How wonderful that we have met with a paradox.
Now we have some hope of making progress. -Niels Bohr

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anything
blarg: