Attack Animation - Antimatter + PoisonThis is a symptom of the Attack Animation bug, where game effects continue to occur because not all attacks are simultaneous or immediate. Because poison damage is applied before creature damage is applied, poison damage should kill a player before an antimattered creature heals the player. Because of the end of turn lag, however, Antimatter can keep a player alive through healing, no matter how much poison is applied, because health cannot drop below 0HP and the game only checks for this effect at some point after the attack animation is completed.