Poll

Which icon should be awarded to TTG?

6 (33.3%)
12 (66.7%)

Total Members Voted: 18

Voting closed: March 05, 2017, 02:09:36 pm

*Author

Offline CleanOnionTopic starter

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Re: Brawl #6 Suggestions & Feedback https://elementscommunity.org/forum/index.php?topic=63844.msg1254351#msg1254351
« Reply #12 on: December 30, 2016, 11:21:50 pm »
I'm less wary about giving away spoilers than Fippe.

There is not a single Bard task that is limited to a specific medium. At least 2 of those tasks, if you read the prompt the right way, don't even have to be images. There's 1 task that definitely 100% has to be an image, so far as I can tell.

Of course - and this applies to all roles -  you can twist the prompt however you like, and if you can explain how you interpreted the prompt you can submit anything.

Offline Espithel

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Re: Brawl #6 Suggestions & Feedback https://elementscommunity.org/forum/index.php?topic=63844.msg1254450#msg1254450
« Reply #13 on: January 02, 2017, 02:11:53 am »
Just out of interest. Is a round 0 happening, like last brawl?

Offline CleanOnionTopic starter

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Re: Brawl #6 Suggestions & Feedback https://elementscommunity.org/forum/index.php?topic=63844.msg1254452#msg1254452
« Reply #14 on: January 02, 2017, 02:33:24 am »
Just out of interest. Is a round 0 happening, like last brawl?
We don't have one planned currently, but you can sure have one if you want!

Offline CleanOnionTopic starter

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Re: Brawl #6 Suggestions & Feedback https://elementscommunity.org/forum/index.php?topic=63844.msg1254971#msg1254971
« Reply #15 on: January 09, 2017, 03:48:28 am »
........am I allowed to make suggestions?

Brawl #7 should bring back unpredictable tied bids, I think, because the current system bypasses the rush of bidding at the end of Auction, which is where half the fun is, imo.

On the other hand, this system allows bosses to handpick their teams more easily.

Offline JonathanCrazyJ

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Re: Brawl #6 Suggestions & Feedback https://elementscommunity.org/forum/index.php?topic=63844.msg1254979#msg1254979
« Reply #16 on: January 09, 2017, 09:58:07 am »
Noooo, this auction was fair, predictable and quick! Best auction ever lol
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Re: Brawl #6 Suggestions & Feedback https://elementscommunity.org/forum/index.php?topic=63844.msg1255010#msg1255010
« Reply #17 on: January 09, 2017, 08:22:42 pm »
Predictable?
The only thing that was predictable is that discord was unable to bid after the first day.
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Re: Brawl #6 Suggestions & Feedback https://elementscommunity.org/forum/index.php?topic=63844.msg1255857#msg1255857
« Reply #18 on: January 24, 2017, 06:22:57 am »
Having tried the new voting system here are my thoughts:
1) I like the point assigning system & especially like the thought put into the 5 point cap. I do not have enough data yet to think about tiny calibrations to those stats but I do know I like the system.

2) I hope the new polling system works well although I have not noticed its advantages yet.

Yay Brawl!
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Re: Brawl #6 Suggestions & Feedback https://elementscommunity.org/forum/index.php?topic=63844.msg1256367#msg1256367
« Reply #19 on: January 31, 2017, 05:39:27 pm »
Allow team-up challenges

I wanted to team up with frogs to challenge pyrocloaks and ttg, but fippe tells me it not in rules QQ.
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Offline Fippe94

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Re: Brawl #6 Suggestions & Feedback https://elementscommunity.org/forum/index.php?topic=63844.msg1257027#msg1257027
« Reply #20 on: February 12, 2017, 10:25:17 pm »
Suggestion: If Brawl gets lower participation in next Brawl, so that a role or team has to be cut, remove Boss role and make the teams 5 players instead of 6.
Of course a team would still have a boss, but the rounds would no longer have "Boss tasks", instead the Boss would assume one of the other 5 roles when doing tasks, for example the Boss can be the team's Deck Builder.
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Offline Fippe94

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Re: Brawl #6 Suggestions & Feedback https://elementscommunity.org/forum/index.php?topic=63844.msg1257790#msg1257790
« Reply #21 on: February 20, 2017, 11:31:44 pm »
More suggestions:

Make voting last 5 days instead of 7. This way the brawlers can potentially use the feedback from the voting in their next task.

Maybe removing Wizard/FE?
In this lore-based Brawl there aren't really any "forum tasks" to do, so it has been very similar to writer, as many has pointed out. If not removing then either return to some forum based task (might not fit with the lore-stuff), or come up with some new way to distinct it from writer.
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Re: Brawl #6 Suggestions & Feedback https://elementscommunity.org/forum/index.php?topic=63844.msg1257875#msg1257875
« Reply #22 on: February 21, 2017, 07:44:44 am »
Allow brawlers to vote again; I know I was against this in the past, but I found that brawl had half the fun without the voting part. :(
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Offline Calambar

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Re: Brawl #6 Suggestions & Feedback https://elementscommunity.org/forum/index.php?topic=63844.msg1257877#msg1257877
« Reply #23 on: February 21, 2017, 08:56:29 am »
Allow brawlers to vote again; I know I was against this in the past, but I found that brawl had half the fun without the voting part. :(

I'm still against that. Voting panel is the best solution imo. Unlike ARTH, I like the idea.

ARTH, you can always give your feedback, like jijo did. Why you didn't? :P
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