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Offline ARTHANASIOS

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Re: Brawl #1 - Round 1 https://elementscommunity.org/forum/index.php?topic=42814.msg533927#msg533927
« Reply #12 on: August 16, 2012, 10:24:27 pm »
^ I noticed the non-weapon, but I completely missed the non-shield. Thanks for the correction. :)
However, is Other (:rainbow) considered an 'element' for the purposes of the card designing?

EDIT: Ninja UTAlan just answered this.
« Last Edit: August 16, 2012, 10:26:07 pm by ARTHANASIOS »
Brawl #1 team :time, Brawl #2 team :fire, Brawl #3 team Silver Ferns, Brawl #4,7,8 Brawlmaster
War #8 team :life, War #10,11,12 team :light, Brawl #6 team FROGS :life

Offline Anarook

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Re: Brawl #1 - Round 1 https://elementscommunity.org/forum/index.php?topic=42814.msg534012#msg534012
« Reply #13 on: August 17, 2012, 04:51:58 am »
Keep in mind that after the voting phase you can post your stuff (decks, cards, etc) in it's proper area, and everyone will receive credit for their ideas of course.

Will winning card ideas recieve a poll boost? ex. auto submission to level 2
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Offline Absol

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Re: Brawl #1 - Round 1 https://elementscommunity.org/forum/index.php?topic=42814.msg534029#msg534029
« Reply #14 on: August 17, 2012, 05:54:51 am »
Do you mean how to succeed in Arena as:
How to succeed in grinding Arena
How to succeed in building Arena decks

Both?

EDIT: minimum word count?
« Last Edit: August 17, 2012, 05:56:37 am by Absol »
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Offline Naesala

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Re: Brawl #1 - Round 1 https://elementscommunity.org/forum/index.php?topic=42814.msg534061#msg534061
« Reply #15 on: August 17, 2012, 08:00:58 am »
Keep in mind that after the voting phase you can post your stuff (decks, cards, etc) in it's proper area, and everyone will receive credit for their ideas of course.

Will winning card ideas recieve a poll boost? ex. auto submission to level 2
No
Do you mean how to succeed in Arena as:
How to succeed in grinding Arena
How to succeed in building Arena decks

Both?

EDIT: minimum word count?
Either. No minimum, maximum of 500. 500 for the first writer round, my bad. No minimum on any, though length is likely necessary to make a good tutorial.
« Last Edit: August 17, 2012, 10:43:55 am by Naesala »
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Offline Absol

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Re: Brawl #1 - Round 1 https://elementscommunity.org/forum/index.php?topic=42814.msg534072#msg534072
« Reply #16 on: August 17, 2012, 10:00:37 am »
500 max? Isn't that too little?
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Offline Werdbooty

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Re: Brawl #1 - Round 1 https://elementscommunity.org/forum/index.php?topic=42814.msg534080#msg534080
« Reply #17 on: August 17, 2012, 10:57:32 am »
For these purposes, we are going with the following definition of Mass CC: "Any non-weapon non-shield non-creature card that has the potential to kill or negatively imbue more than one creature without targeting any single or multiple creatures specifically."

The following cards currently exist in the game under this definition: Pandemonium, Plague, Rain of Fire, Flooding, Thunderstorm, Unstable Gas
Spoiler for Hidden:
Hover over cards for details, click for permalink
Deck import code : [Select]
4vp 52p 5f8 5ih 5oh 5om

This leaves Aether, Darkness, Earth, Gravity, Life, Light, & Time as possibilities for the Card Designer task.

(Thanks to 10 men for his help on this.)

Thanks for this.
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Offline Chapuz

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Re: Brawl #1 - Round 1 https://elementscommunity.org/forum/index.php?topic=42814.msg534110#msg534110
« Reply #18 on: August 17, 2012, 12:47:33 pm »
500 max? Isn't that too little?
It actually is.
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Offline regen2k9

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Re: Brawl #1 - Round 1 https://elementscommunity.org/forum/index.php?topic=42814.msg534163#msg534163
« Reply #19 on: August 17, 2012, 03:01:59 pm »
500 max? Isn't that too little?
It actually is.
It could be a test to see how well you can develop the lore within a length constraint.
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Offline Absol

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Re: Brawl #1 - Round 1 https://elementscommunity.org/forum/index.php?topic=42814.msg534167#msg534167
« Reply #20 on: August 17, 2012, 03:12:45 pm »
500 max? Isn't that too little?
It actually is.
It could be a test to see how well you can develop the lore within a length constraint.
That is a tutorial.
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Offline regen2k9

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Re: Brawl #1 - Round 1 https://elementscommunity.org/forum/index.php?topic=42814.msg534169#msg534169
« Reply #21 on: August 17, 2012, 03:22:50 pm »
500 max? Isn't that too little?
It actually is.
It could be a test to see how well you can develop the lore within a length constraint.
That is a tutorial.
I'm not sure that I follow what you mean...how is writing a short story with a length constraint a tutorial?
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Offline Jocko

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Re: Brawl #1 - Round 1 https://elementscommunity.org/forum/index.php?topic=42814.msg534196#msg534196
« Reply #22 on: August 17, 2012, 04:32:55 pm »
They are mixing the 500 word max on lore, with the no-max on tutorials.

Offline Absol

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Re: Brawl #1 - Round 1 https://elementscommunity.org/forum/index.php?topic=42814.msg534200#msg534200
« Reply #23 on: August 17, 2012, 04:36:21 pm »
Ah, actually i mean 500 words are not enough for tutorial. Fixed already, thanks.
"Neque porro quisquam est, qui dolorem ipsum, quia dolor sit amet, consectetur, adipisci velit."
"There is no one who loves pain itself, who seeks after it and wants to have it, simply because it is pain."

 

anything
blarg: