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SunnyGreens

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Re: Lesson 3: Back to Basics https://elementscommunity.org/forum/index.php?topic=18798.msg249395#msg249395
« Reply #36 on: January 16, 2011, 09:06:16 pm »
Sketch #5:

Offline vrtTopic starter

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Re: Lesson 3: Back to Basics https://elementscommunity.org/forum/index.php?topic=18798.msg249513#msg249513
« Reply #37 on: January 16, 2011, 11:57:34 pm »
That sketch is exactly what I hoped to see from you. Keep it up; technique and outcome are great.
So long and thanks for all the fish!

Malduk

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Re: Lesson 3: Back to Basics https://elementscommunity.org/forum/index.php?topic=18798.msg249663#msg249663
« Reply #38 on: January 17, 2011, 01:50:55 am »
Malduk: Excellent sketches. I'd strongly recommend you (and anyone else) to keep practising, even without assignments. As you can see; you only get better! :)
Thanks vrt. I've been drawing a lot lately, and yeah, ever since I started paying more notice to anatomy and proportions, I'm much happier with the results.
Btw, should I post more sketches of this creature or wait?

On the side note, you recommended me some book on chat some time ago. Was it Loomis? I got that one, and its a bit information overload at the moment, but terrific stuff in there.

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Re: Lesson 3: Back to Basics https://elementscommunity.org/forum/index.php?topic=18798.msg250478#msg250478
« Reply #39 on: January 17, 2011, 09:02:29 pm »


The skeleton misses an arm and a leg. Yes.
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Krahhl

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Re: Lesson 3: Back to Basics https://elementscommunity.org/forum/index.php?topic=18798.msg250689#msg250689
« Reply #40 on: January 18, 2011, 01:20:08 am »
Decided to drop the wings on this one so I could focus more on the rest of the body.


But... ran out of time before I could do any detailing o_o.

Realized that I made a mistake in the snout, the top line should continue right from where the eye crests end, not dip down.


SunnyGreens

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Re: Lesson 3: Back to Basics https://elementscommunity.org/forum/index.php?topic=18798.msg250856#msg250856
« Reply #41 on: January 18, 2011, 05:58:02 am »
Sketch #6:

Offline Krava

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Re: Lesson 3: Back to Basics https://elementscommunity.org/forum/index.php?topic=18798.msg250929#msg250929
« Reply #42 on: January 18, 2011, 08:59:44 am »
Ok, i was bit lazy but here it is...

my idea was to make it running like cartoon chicken, and i can tell that this skeleton is hard to place correctly.. it took me few times and im still not satisfied but...

 skeleton first


than rest of the reptile chicken

xBerzerk

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Re: Lesson 3: Back to Basics https://elementscommunity.org/forum/index.php?topic=18798.msg255986#msg255986
« Reply #43 on: January 24, 2011, 06:38:01 am »
Sorry if this post shouldn't be here; the art class subforum isn't available for post.
Curious. Are newcomers permitted into the art class or is it exclusive at the moment?

Offline ArtCrusade

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Re: Lesson 3: Back to Basics https://elementscommunity.org/forum/index.php?topic=18798.msg256184#msg256184
« Reply #44 on: January 24, 2011, 02:14:56 pm »
Everyone is free to post ;)
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Re: Lesson 3: Back to Basics https://elementscommunity.org/forum/index.php?topic=18798.msg256875#msg256875
« Reply #45 on: January 25, 2011, 08:17:51 am »
Having some issues with my new PC and a tablet, so no redlines for now.

RavingRabbid: The skeleton doesn't make much sense to me. Not only the lack of limbs, but his inner boddy is a pear-shape, without mich dimension to it, and has strange half-circles on it. I don't see what you're trying to draw there. Try sticking to simple blocks (squares, circles, etc) to make the basic skeleton as simple as possible.

Krahhl: Much more like it. Keep in mind though; the circles you use for the hip and shoulder are basically the attachment points for the legs and arms. If those don't take up the full width of the creature, try and show the viewer how the muscle extends into the body.

SunnyGreens: Chest could do with a bith more definition, but great work nonetheless.

Krava: I'll admit, that thing's funny to look at. I think one of the main issues is that the body itself is a bit too thin; use the circles for the attachment points to define the size you need. Most creatures - particularly humanoids - are widest at the hips and shoulders, to it could taper off a bit in between. Do note that that 'widest'only goes for muscles and bones; plenty of fatties who'd disprove it otherwise :p


xBerzerk: You're free to join up, as is anyone else! The next lesson will hopefully start either today or tomorrow, so that should help, too :)
So long and thanks for all the fish!

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Re: Lesson 3: Back to Basics https://elementscommunity.org/forum/index.php?topic=18798.msg257150#msg257150
« Reply #46 on: January 25, 2011, 08:33:23 pm »
Might I suggest having one lesson about drawing things from your imagination? Like painting environments and stuff like that?
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Re: Lesson 3: Back to Basics https://elementscommunity.org/forum/index.php?topic=18798.msg257803#msg257803
« Reply #47 on: January 26, 2011, 04:51:55 pm »
Might I suggest having one lesson about drawing things from your imagination? Like painting environments and stuff like that?
Sure. Lesson 31, perhaps.
So long and thanks for all the fish!

 

anything
blarg: