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Hey guys,
Sorry I managed to let Art Class die again! Between irregular schedules, moving and whatnot, things just don't work too well. I figured I'd open up this thread though; because I'd still be more than happy to answer any questions, and provide critique or redlines. No assignments, obviously, just post whatever you need feedback on.
Sensitive people gtfo; if I have to post a critique and don't have a lot of time, it might be a little harsh. But remember; wouldn't do it if I didn't just want to see you improve!
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I see the interest for Art Class is at an all time high. >.>
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forum activity in general is at an all time high. could say the same about game patching but whos to say what zanz is or isnt up to.
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I actually have some questions.
So i have to make this picture for my job ( yeah, im vet.. but my boss discovered i can draw ). Forensic collecting of insects. It's a copy of another picture (copyrighted) so i have little liberty.
And i put some effort into it yet...
I have discovered my next nemesis - perspective. Damn its difficult!
(http://i29.photobucket.com/albums/c281/Chromat/Deadonecrit.jpg)
So this picture goes, but i would still like some critique to improve...
Also how do you choose what will your background be?
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@Krava: Well, its rly hard to say, cuz I dun rly know wt u're trying to draw there exactly :P. But I'm pretty sure it could use a little more dynamic of a background.
BTW: Which of these two do you guys prefer? (I am doing this for an English assignment, hence, the sub-heading below.)
(http://desmond.imageshack.us/Himg846/scaled.php?server=846&filename=supernovaposterv20.jpg&res=landing)
(http://desmond.imageshack.us/Himg11/scaled.php?server=11&filename=supernovaposterv30.jpg&res=landing)
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The bottom one is better in my opinion. But I'd still say you need to change the font...
Wouldn't a better spot for these questions be in Visual Arts?
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on my laptop i cant see the design portion of the bottom one at all, can on my desktop tho. but its hard to read the font on the bottom of that one on either screen.
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I actually have some questions.
So i have to make this picture for my job ( yeah, im vet.. but my boss discovered i can draw ). Forensic collecting of insects. It's a copy of another picture (copyrighted) so i have little liberty.
And i put some effort into it yet...
I have discovered my next nemesis - perspective. Damn its difficult!
http://i29.photobucket.com/albums/c281/Chromat/Deadonecrit.jpg
So this picture goes, but i would still like some critique to improve...
Also how do you choose what will your background be?
If you're having trouble making it in perspective, start from the basics: The skeleton. Then expand on it. Basically; the more you simplify it, the easier it is to put it in a correct perspective. As a quick reference, I whipped this up; http://www.vrt-designs.com/stuff/artclass/persp.png
Anon; I'm not much a fan of either of those. They're hard to read, the font choice seems off.. I'm just not entirely sure what you're trying to say with it.
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It's for a literary assignment so ofc the subheading must be a bit classy. I know that the bottom one is kind of hard to look at the streaks. But I'm pretty sure if enlarged you get a better view of it.
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*Raises hand* I can't draw a stick figure. Can I join anyway entirely for the sake of 1. supporting your efforts (I've always had an admiration for the arts) and 2. improving my artsy abilities? or would my crudely done, poorly scanned pencil sketches muddy up the threads too much / there would be a better way for me to learn how to draw? :P
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Everyone is free to join. But remember we’re on a journey to make professional art so it’s pretty normal to receive comments and feedback, so don’t be too sensitive that’s all.
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Oh, I won't be. I just really hope that you realize that I am absolutely, 100% serious when I say that I can not draw a stick figure.
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Oh, I won't be. I just really hope that you realize that I am absolutely, 100% serious when I say that I can not draw a stick figure.
Well draw up something new for us to see where you stand currently.
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so after being inspired by vrt's video of creating the shrieker, i just got home and started working on the cockatrice... i think i have the general design down, but i am not sure on how to progress from here without ruining it. originally i wanted to have the mouth open slightly towards the viewer, but i got the beak/mouth mixed up so just set it to be completely horizontal with a closed jaw.
(http://i.imgur.com/FUiOb.png)->(http://i.imgur.com/sFeFM.png)
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well, i dicked around with it for a bit, i think it looks inconsistent, and probably not good enough for the game after all. i did use a couple pieces from sxc for the background and the wings
(http://i.imgur.com/Fm1k0.png)
(http://elementscommunity.org/images/Cards/Cockatrice.png) vs (http://i.imgur.com/bwJr7.png) (resized it to be the same size as the original)
not resized (http://i.imgur.com/bwJr7.png)
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That's pretty good, moomoose. I can see some of the ways you went about coloring and filling out the original line art sketch you started with. however, I feel the same as you. There is an inconsistency in it. The background makes the cockatrice pop out, but not in the best of ways. It looks good, and aside from completely creating your own background from scratch it is very good. But what gets me about the actual cockatrice is the lack of shadowing. There are dark parts that look very good with it, but the entire image feel flat. There is very little dimension in it.
Looking at it, it appears your main light source is from the top right, sort of where the sun seems to be shining from in the background image. You can use that much more to your advantage. The bottom of the belly on the creature should be darker. Light would have a harder time reaching that since its back is to the light. Granted you could have thought of that and darkened the body to reflect the light source but it's all a flat shadow then. The bottom of the belly would be darker, and there might be some more reflecting light hitting it from bouncing off the ground. The bend in the neck could be darker since it will be creasing there. Creases are good shadow gatherers.
As for the wings, there needs to be some more defining features. It looks as if the wing closest to the viewer blends in and is directly connected to the wing farthest from the viewer. That needs some seperation.
The black parts of the creature look nice, they provide a good contrast, but I would maybe think about trying to avoid outline-like looks. Such as the the outlines around the wings feel unneeded. There is a highligh on the upper right of the wings tha would make for a perfect ending to them instead of defining them with that black outline.
Hope this helps you some.
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I'm a bit more pixelated than you guys, but let me share some of the frames from my webcomic (http://whitewall.webatu.com/).
(http://whitewall.webatu.com/19_files/04_003.jpg)
(http://whitewall.webatu.com/19_files/02.jpg)
(http://whitewall.webatu.com/16_files/01.jpg)
And I'm getting better!
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I'm a bit more pixelated than you guys, but let me share some of the frames from my webcomic (http://whitewall.webatu.com/).
(http://whitewall.webatu.com/19_files/04_003.jpg)
(http://whitewall.webatu.com/19_files/02.jpg)
(http://whitewall.webatu.com/16_files/01.jpg)
And I'm getting better!
That's good! the most important part is to practice and experiment. One of my favorite webcomics started out with some subpar art. nothing really grand at all. And reading it over the years i got to see his art vastly improve little by little over time. and now he's got his own art style and it's a great one. It's simple but fun and expressive.
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I'm a bit more pixelated than you guys, but let me share some of the frames from my webcomic (http://whitewall.webatu.com/).
(http://whitewall.webatu.com/19_files/04_003.jpg)
(http://whitewall.webatu.com/19_files/02.jpg)
(http://whitewall.webatu.com/16_files/01.jpg)
And I'm getting better!
That's good! the most important part is to practice and experiment. One of my favorite webcomics started out with some subpar art. nothing really grand at all. And reading it over the years i got to see his art vastly improve little by little over time. and now he's got his own art style and it's a great one. It's simple but fun and expressive.
Thanks Kami. Good to have some support here in my early days.
Which webcomic are you referring to? I've listed a couple on my homepage (hint: look at my link) but that phenom occurs regularly, albeit not in the spans you are inferring.
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I'm a bit more pixelated than you guys, but let me share some of the frames from my webcomic (http://whitewall.webatu.com/).
(http://whitewall.webatu.com/19_files/04_003.jpg)
(http://whitewall.webatu.com/19_files/02.jpg)
(http://whitewall.webatu.com/16_files/01.jpg)
And I'm getting better!
That's good! the most important part is to practice and experiment. One of my favorite webcomics started out with some subpar art. nothing really grand at all. And reading it over the years i got to see his art vastly improve little by little over time. and now he's got his own art style and it's a great one. It's simple but fun and expressive.
Thanks Kami. Good to have some support here in my early days.
Which webcomic are you referring to? I've listed a couple on my homepage (hint: look at my link) but that phenom occurs regularly, albeit not in the spans you are inferring.
I see you have listed Sequential Art, which was one of them, But even during his early days he was already pretty skilled. The one I am referring to is called QuestionableContent. If you look at the first comic and the newest comic you can see the large change in art that slowly come out over the years. He literally does a new comic every weekday. So plenty of practice there haha.
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I'm a bit more pixelated than you guys, but let me share some of the frames from my webcomic (http://whitewall.webatu.com/).
(http://whitewall.webatu.com/19_files/04_003.jpg)
(http://whitewall.webatu.com/19_files/02.jpg)
(http://whitewall.webatu.com/16_files/01.jpg)
And I'm getting better!
That's good! the most important part is to practice and experiment. One of my favorite webcomics started out with some subpar art. nothing really grand at all. And reading it over the years i got to see his art vastly improve little by little over time. and now he's got his own art style and it's a great one. It's simple but fun and expressive.
Thanks Kami. Good to have some support here in my early days.
Which webcomic are you referring to? I've listed a couple on my homepage (hint: look at my link) but that phenom occurs regularly, albeit not in the spans you are inferring.
I see you have listed Sequential Art, which was one of them, But even during his early days he was already pretty skilled. The one I am referring to is called QuestionableContent. If you look at the first comic and the newest comic you can see the large change in art that slowly come out over the years. He literally does a new comic every weekday. So plenty of practice there haha.
Well, five comics in and I can see the difference in art. I think the only thing standing between my art in five years and his today is a better drawing software.
I hesitate to place it on my homepage, for I want to develop the storyline before I distract viewers with such things as other webcomics. (And I found Irregular Webcomic first, which, seeing as it has a bit more of the dimension-bending hilarity that I plan to incorporate in WW, has dibs.)
I'm really relying on storyline for most of Whitewall's appeal, but art may play a factor in shinyness.
Yet I digress; I needed to get that off my keyboard.
PS: That one with the talking fungii is nice too.
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Quite unrelated.. I've read through all the lessions of art class and they were very interesting. Just wanted to say thanks to all the mods and artists here :)
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put a little more work into the cockatrice, added shading, some texture to the wings, and am starting to redo the belly... but im a bit stumped on how to continue with the shading of the belly, or if i have made it look better or just more cluttered...
(http://i.imgur.com/SgUmx.png)
took a stab at it by increasing the brightness overall and then darkening the selected areas... unsure about the results
(http://i.imgur.com/CJDdu.png)
and tried to add texture to the wings, reshape them minorly, as well as make it stand out against the background
(http://i.imgur.com/aErOL.png)
i think due to the amount of time i have spent on this, this will probably be the last revision unless there is some 'eureka' moment
(http://i.imgur.com/LAYuO.png)
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@moomoose
To my eyes, the third one looks best. Still a bit visually akward, but nice.
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figured id try my hand at something completely different- matte painting, first attempt at desert ruins-
(http://i.imgur.com/e7pyr.png)(http://i.imgur.com/faSiX.png)
played with it a bit more...
(http://i.imgur.com/1Ftei.png)
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Moo, if that's an original, it's absolutely fantastic.
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Lots of color tweaks, moomoose, but I don't really see where your work comes in.. Would you happen to have a link to the plate?
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i suppose that's a good thing? http://www.sxc.hu/photo/450416
the ruins in the left foreground and the tomb to the right side were added from other sources and edited around
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Well, there's still nice work done.
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Ah, I see. They didn't really strike me as ruins - I feel they'd need a little more compositional 'pop' to them. Right now it feels rather plain, there's no real subject.
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i was considering building a city into the massive rock, but i wanted to make sure everything else was melded and looking unified before i tried anything harder
-specifically, i had found http://www.sxc.hu/photo/1266329 but due to the lighting direction of that one, im not entirely sure how to integrate it into the sides of the rock
edit: here's along the lines of what i was thinking. didn't want to go too far in if something was funky.
(http://i.imgur.com/OuDrJ.png)
i've tried attaching a grid and distorting it by perspective, but it doesnt seem to be coming out quite right no matter how i tilt the thing.
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Did you really get that city out of that green/blue background ?_? ..not that I am a big expert, but in that case I would try to flip it horizontally, add an inner shadow (with an angle about ~20 degrees) and then perspective distort it a bit to match the rocks behind.. maybe that could work.
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I see some holes in the rock, but I wouldn't quite call it a city yet. Gotta think bigger! Have some small ruined houses at the foothills, have some decorative pillars around, maybe even some toppled statues. Also, try to have a few structures tall enough to get some of that high-contrast lighting hit them. That could definitely make it pop.
The image you found is wonderful. Use it as a reference and start painting. ;)
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the cheap drawing tablet i bought arrives tomorrow, will try to get the hang of it (having not touched anything like it before, im a bit curious as to how the pressure will work, as well as tracking where the pen is when it isnt touching the pad) and hope to be able to add stuff without making it look jarring.
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I started painting on my IPad a few days ago (even though it's not a pad specifically designed for drawing) and it's great, it's a completely different thing to draw with a "digital pencil" than drawing with your mouse - I really like it. I'm not yet so accurate at drawing with a pencil, but it's a lot more intuitive and inspiring.
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vrt, when youre doing the initial figure sketching, for shrieker for example, what brush are you using?
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I go between hard round brushes and chalky ones usually. Size is pretty much always pressure-sensitive, opacity only when I need it to.
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alright, thanks. still trying to get my bearings on this pressure sensitive stuff. do you always work at the same zoom level, or is that just an artifact of 'speed painting' to not make people go crazy trying to figure out where in the image you are working?
in any event, trying out everything on a new cockatrice attempt... used a bird from sxc as a reference, below is current state with/without the bird in the background
(http://i.imgur.com/M1MFq.png)(http://i.imgur.com/WQKfU.png)
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putting everything project-wise on hold, at least until im better at this stuff. for the time being im just going to do fun stuff and not stress about it too much.
with that said, i was making a calvin and hobbes tribute-ish type thing (somewhat more realistic and grown up, inspired by http://browse.deviantart.com/?q=hobbes#/d2k8k5s - i thought it would be fun to give it a go) when i realized i am absolutely horrible at drawing humans, let alone characters that are supposed to be recognizable. hobbes i think turned out OK, but i am stumped on calvin. any suggestions?
(http://i.imgur.com/AySGL.png)
the reference piece:
(http://images.betterworldbooks.com/083/Homicidal-Psycho-Jungle-Cat-9780836217711.jpg)
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(http://i.imgur.com/AySGL.png)
the reference piece:
(http://images.betterworldbooks.com/083/Homicidal-Psycho-Jungle-Cat-9780836217711.jpg)
HOMICIDAL PSYCHO JUNGLE CAT YES though 'grownup Calvin and Hobbes' fanart has never been very canonical to me.
That's a pretty good tiger, Moo, but on the person, the shoulders need to be raised and the body thinned. It takes practice.
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made a sketch of amigo. why? because i was listening to devo after midnight and it just kinda happened. that and i wanted to work on humanoid forms beyond standing staring straight forward or to the side.
(http://i.imgur.com/BkRxdIi.png)
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made a sketch of amigo. why? because i was listening to devo after midnight and it just kinda happened. that and i wanted to work on humanoid forms beyond standing staring straight forward or to the side.
This sketch looks pretty cool, I really like it! With a little bit of refining this could become an awesome image.
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(http://i.imgur.com/BkRxdIi.png)
Robot guy is cool robot.
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the cleaning has begun... the back leg looks awkward but not sure what to do to fix it. added a little color to give a feel of the direction its going
(http://i.imgur.com/0ZajvcM.png)
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the back leg looks awkward but not sure what to do to fix it.
vrt or Kamietsu will for sure be able to give you better help, but for me the problem is that the legs are not parallel and it looks like the leg has some degree to to inner side. Didn't know how to explain myself.. just a sketch what I mean:
(http://i48.tinypic.com/fz0xax.png)
Also, I guess the knee needs to be moved a bit to the upper right to have the same angle as the other leg.
Hope this helps somehow.
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the back leg looks awkward but not sure what to do to fix it.
vrt will for sure be able to give you better help, but for me the problem is that the legs are not parallel and it looks like the leg has some degree to to inner side. Didn't know how to explain myself.. just a sketch what I mean:
(http://i48.tinypic.com/fz0xax.png)
Also, I guess the knee needs to be moved a bit to the upper right to have the same angle as the other leg.
Hope this helps somehow.
I agree, the awkwardness of the leg on the right looks like it is bent at the wrong angle, or it is being lifted up or something not intended. The foot of it is also shown at a slightly different angle which is throwing it off some. Or so it appears. it might look better once it is cleaned up more since it is sort of hard to tell with the smudging still there.
On the knee(on the top portion of it), it has a backwards curve on it, which is weird when compared to the closest knee. You have the curve facing the bottom left when it should be facing the top right.
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vrt deserves a special place in
heaven the forum, as he has in the community.
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yeah i realized i need to position the feet directly under the shoulders and make the foot directly under the knee, danke
forgot to post the color mock up from the old version, the line work has gone under a bit more work since this, though
(http://i.imgur.com/197JtBT.png)
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possibly final... thoughts?
(http://i.imgur.com/dl0HFPV.png)
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possibly final... thoughts?
(http://i.imgur.com/dl0HFPV.png)
that hole, seems an "Insert Shard Here". I like it
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i was thinking "insert gravity pull here"
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It's pretty good looking. You could go even farther if you wanted. Wha tis it made out of? Metal? Give it a bit of a shine. Is it battle damaged or beaten up or old? Put some scuffs or dings or marks on it.
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Backgrounds, bro. This would look sweet in space, surrounded with stars of all colours.
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Backgrounds, bro. This would look sweet in space, surrounded with stars of all colours.
I agree, was the same I was thinking when I saw it - some space background (maybe even planets?) would look nice.
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was doodling a semi-fresh start on the cockatrice, 2 hours later i realized it was 2am and i need to go to bed. not sure where to go from here with this, however. detail work still eludes me.
(http://i.imgur.com/fAXUAKL.png)
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and time.
(http://i.imgur.com/P8ibiyz.png)
(http://i.imgur.com/KFSo9fb.png)
edit- brightened it up a bit
(http://i.imgur.com/leO1Rr7.png)
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Sorry I missed it!
So much improvement from you! Focus on textures and lighting consistency, and keep up the great work!
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graviton fire eater- a test of vector art and lighting/texture. i dont think i quite have the hang of textures. tried to make it look like there was fire inside him, coming out of his armor in places, in addition to the light source to the left.
(http://i.imgur.com/y9zrsVY.png)
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graviton fire eater- a test of vector art and lighting/texture. i dont think i quite have the hang of textures. tried to make it look like there was fire inside him, coming out of his armor in places, in addition to the light source to the left.
(http://i.imgur.com/y9zrsVY.png)
Passing around to say it's nice, moo.
I know nothing about art, but it can have more fire coming out from more "armor breaks" (idk how to say it, the places where there's no armor, a little opening, between 2 armor pieces)
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best i could do without painstakingly going through everything again-
(http://fc05.deviantart.net/fs70/f/2013/168/b/8/graviton_fire_eater_by_moocheeser-d69d14x.png)
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Looks nice moomoose. Maybe the 'core' could be a bit brighter. Perhaps you could create a new layer and apply an 'incandescent' gradient on it, radially of course.
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how about more fire? lava golem.
(http://i.imgur.com/2uEiJhA.png) or (http://i.imgur.com/Uahkmap.png)
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How about... it looks great
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How about... it looks great
^. Funny too. You're doing well, moo, keep up the great work!
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Ok, that's awesome. It looks a little dark, so maybe it needs more brightness (or maybe that's just my display).
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It does look a bit dark to my eyes as well. Try adding some ambient glow from the lava.
And I concur. You're really doing well, cowmoose.
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Needs a lot less contrast. Bring out some more shapes! I haven't worked on this in ages, but it should give you a good idea of what I mean ; http://i27.photobucket.com/albums/c190/verticae/lg1_zps3ba834ef.png
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It actually was, but I liked the darker look, unfortunately I did too much work after the darkening to just undo it ><
Also, it has more shapes and whatnot on a larger scale, just when shrinking it down, that's all lost-
(http://i.imgur.com/ITnnQ2s.jpg)
improvement?
(http://i.imgur.com/np8bwU7.jpg)
(http://i.imgur.com/Uahkmap.png)>
(http://i.imgur.com/DVkqe1l.png)>(http://i.imgur.com/Gpc50pN.png)> (http://i.imgur.com/iKO6NPw.png)
im not sure how to add more shapes as described, aside from starting from scratch =/
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Naw, this new one is good. You accidentally posted the card three times, though.
EDIT: Unless, of course, those are three different versions. Didn't appear that way though.
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They're three different versions. First one is lightened, second has the figure trimmed down, last is darkened a little bit. To me, the final one is perfect.
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i think ill go with the blue crawler next... just need to figure out how to position it and get the angles/proportions correct
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i think ill go with the blue crawler next... just need to figure out how to position it and get the angles/proportions correct
I look forward to seeing that
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They're three different versions. First one is lightened, second has the figure trimmed down, last is darkened a little bit. To me, the final one is perfect.
The second of the four is the one that I prefer. But it's kind of irrelevant.
Moo, be sure to add catfish whiskers to the Crawler, yeah? I hope it turns out as good as this golem!
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What do you mean hope? It IS going to be as good as the lava golem. Keep up the good work moomoose.
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What do you mean hope? It IS going to be even BETTER than the lava golem. Keep up the good work moomoose.
fixed that for you :)
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went with a crustacean look
(http://i.imgur.com/HNbiu54.png) (http://i.imgur.com/FTPrJ0r.png)
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I like the first better, it gives the feel of crawling at the bottom of deep sea. On the other side it does not look really agressive at all
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I'm having a bit of trouble picking out any distinct features of it.
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Like Rut said it is hard to see its facial features. Furthermore, the crawler is relatively small compared to the background. Perhaps you could make it larger so that it would be more clear that the central focus is on the crawler.
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well, i mean if you look at pictures of crabs and lobsters, they dont really much much in the way of faces, theyre just shells and legs, and in some cases, claws. ill try to exaggerate the legs a bit and see if that does anything.
gave it some sword arms and shows an eye.
(http://i.imgur.com/CFWKt2s.png) (http://i.imgur.com/s1f22Gh.png) (http://i.imgur.com/qYlN9gZ.png)
(http://i.imgur.com/wPZXT8F.png)
full sized:
(http://i.imgur.com/37xtXu8.jpg)
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Okay. This. I like this.