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Offline JoxuuTopic starter

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Druidic staff - Animate weapon - Adrenaline bug ? https://elementscommunity.org/forum/index.php?topic=51872.msg1104507#msg1104507
« on: October 19, 2013, 03:53:07 pm »
So you place a Druidic staff, animate weapon it and place adrenaline.
You deal 8 damage and gain 20 hp per turn.

I was like >.>
Then I used phase shield:
All the attacks missed, but still gained +20 hp

Imagine like 3 of those on field.. +60 hp

Bug or something ?

Offline Submachine

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Re: Druidic staff - Animate weapon - Adrenaline bug ? https://elementscommunity.org/forum/index.php?topic=51872.msg1104508#msg1104508
« Reply #1 on: October 19, 2013, 03:54:28 pm »
No, this is a well-known strategy among the older players. :)

Just use it and you will realize how many weakpoints it has in fact.
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Offline eljoemo

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Re: Druidic staff - Animate weapon - Adrenaline bug ? https://elementscommunity.org/forum/index.php?topic=51872.msg1104528#msg1104528
« Reply #2 on: October 19, 2013, 05:50:12 pm »
Its not a bug. It works because the "regenerate" ability triggers on every attack. Even though those attacks miss, the healing still takes place.
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Offline Submachine

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Re: Druidic staff - Animate weapon - Adrenaline bug ? https://elementscommunity.org/forum/index.php?topic=51872.msg1104530#msg1104530
« Reply #3 on: October 19, 2013, 05:54:21 pm »
Its not a bug. It works because the "regenerate" ability triggers on every attack. Even though those attacks miss, the healing still takes place.
This is the advantage Druidic Staff has over Vampire Stiletto. Stiletto's healing is based on its damage, Staff always heals 5.
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Re: Druidic staff - Animate weapon - Adrenaline bug ? https://elementscommunity.org/forum/index.php?topic=51872.msg1104580#msg1104580
« Reply #4 on: October 19, 2013, 09:02:18 pm »
It can also work if the staff is stalled or frozen too

 

blarg: