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Deck Ideas => Archived Decks => Topic started by: OdinVanguard on December 12, 2012, 03:10:32 am

Title: Hyper Fish (unupped)
Post by: OdinVanguard on December 12, 2012, 03:10:32 am
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I made this little deck when I was bored one day and decided to see how it did in pvp. It actually seems to work rather well, and has won the majority of the games I've played with it so far. So, I thought I'd share it here.

Its a quintesential arctic plague, but uses adrenaline to accelerate the effect. The flying adrena staves also provide some very major healing while purify helps deal with poison and fireshield counters.

The nymph queen may be a little tricky to get for some players, and can easily be replaced by a Nymphs tear if needed. The main goal is to allow summoning of Green Nymphs. This powers the adrenaline + toadfish CC combo which would quickly deplete you spell stores.

...Little known fact, creatures with an attack power of 0 get 5 turns per round... this means SoFo + Adrenaline + 2 to 3 poison = unlimited destruction...

Ok, I know SoFo is totally OP and I feel a little guilty using it... but it does make for a very cool combo.

Have fun
Title: Re: Hyper Fish (unupped)
Post by: Rutarete on December 12, 2012, 03:12:30 am
It is a cool combo, however, there's only 1 SoFo! As you may know...

Do you really need that many :air pends? Why not Water pillars?
Title: Re: Hyper Fish (unupped)
Post by: UndeadSpider1990 on December 13, 2012, 02:00:32 am
Yes I'm inclined to think switch the mark to air, turn those Air pends into predominantly Water Pillars, then you've got better Nymph material too
Title: Re: Hyper Fish (unupped)
Post by: Drake_XIV on December 13, 2012, 03:33:42 am
No, the :water upkeep for Squid is nothing to laugh at...
blarg: