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Offline erockmahanTopic starter

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Voodoo purify https://elementscommunity.org/forum/index.php?topic=49667.msg1076940#msg1076940
« on: June 03, 2013, 07:21:06 pm »
A voodoo doll was played against me and, in the interest of learning whether or not it would work, I put a purify on him.  It didn't affect me, which is a bummer, since poisons WILL affect us both.  But what is worse:  when the voodoo doll died, I lost the OTHER purify that I had on myself.

That is to say, I had a +2 purify on myself, then they made a voodoo doll, I put another purify on it, but it didn't stack.  Then, when I killed the doll (shot it with an arrow), it removed the +2 purify affect that I had on me.

So either it should stack, or it shouldn't affect me when it dies, but either way I think it is safe to call this one a bug.

Offline Chapuz

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Re: Voodoo purify https://elementscommunity.org/forum/index.php?topic=49667.msg1076942#msg1076942
« Reply #1 on: June 03, 2013, 07:27:26 pm »
Voodoo Doll mechanic:
Only affects the opponent with its negative effects, aka damage, poison and freeze/delay weapon when frozen/delayed. No healing and purify.
When the Voodoo Doll dies with purify counters, the opponent receives poison equal to its purify counters (idk if this is actually a bug)
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Offline Leodip

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Re: Voodoo purify https://elementscommunity.org/forum/index.php?topic=49667.msg1076980#msg1076980
« Reply #2 on: June 03, 2013, 09:28:18 pm »
So, if I purify one of my dolls and then it dies, the opponent gets 2 poison counters? If so, it's incredible, we've got healing for the doll and possible poison damage for the opponent when he kills the doll.

Offline kaempfer13

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Re: Voodoo purify https://elementscommunity.org/forum/index.php?topic=49667.msg1077002#msg1077002
« Reply #3 on: June 03, 2013, 10:24:10 pm »
So, if I purify one of my dolls and then it dies, the opponent gets 2 poison counters? If so, it's incredible, we've got healing for the doll and possible poison damage for the opponent when he kills the doll.
When I saw chapuz answer the same sprang to my mind, but purify needs at least 10 turns to catch up with basilisk blood on that task, so its not actually this powerful.
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Re: Voodoo purify https://elementscommunity.org/forum/index.php?topic=49667.msg1077125#msg1077125
« Reply #4 on: June 04, 2013, 07:25:46 am »
I meant the poison trick, if they try to remove it with a strong CC (or RT, if it works) in order not to take damage, they'd take 2 poison, though. And if you play more of them (to farm the arena), you can play a deck that has a good match-up against SoSac and poison decks. Still, don't really know, but since I'm looking for SoSacs lately, I may give something like this a try.
Gonna try on the Trainer how it works (for the poison thing or if it simply removes the opponent's purify).

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Simple Purify+Fire Lance
Spoiler for Hidden:


Purify+Rewind to test if it worked too
Spoiler for Hidden:


And one other thing that jumped to my mind, Purify+Poison:
Spoiler for Hidden:

This last one was to show that if you poison a purified Doll, the opponent takes 1 poison, too, and when the doll is killed, he gets the other poison damage from the purify.

BTW, surely not a bug, but a meant function.

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Re: Voodoo purify https://elementscommunity.org/forum/index.php?topic=49667.msg1077134#msg1077134
« Reply #5 on: June 04, 2013, 09:17:10 am »
I meant the same; however there is no advantage of a dead voodoo doll and 2 poison counters over a living doll that heals 2 per turn, so all purify does is overcome a bit of the weakness to reverse time. Is 2 guaranteed dmg really worth 2 cards and 3quanta?
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Re: Voodoo purify https://elementscommunity.org/forum/index.php?topic=49667.msg1077147#msg1077147
« Reply #6 on: June 04, 2013, 10:43:40 am »
I dunno, that was just a nice concept, but still, in a rainbow deck similar to "it's a trap", but with purifies and random CCs, it could have some usefulness, expecially because the purifies by themselves make your match-ups against SoSacs and Poison decks better, and if you stack them you can gain up to 12 (never happening, though) healing per turn on your doll.
Still, this is not the topic to talk about it.

 

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