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Offline moomooseTopic starter

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Shadowblade | Shadowblade Elite https://elementscommunity.org/forum/index.php?topic=34308.msg432705#msg432705
« on: November 30, 2011, 05:48:52 am »
NAME:
Shadowblade
ELEMENT:
Darkness
COST:
6 :darkness
TYPE:
Creature
ATK|HP:
7 | 3
TEXT:
Shadowblade attacks twice per turn while cloaked
NAME:
Shadowblade Elite
ELEMENT:
Darkness
COST:
7 :darkness
TYPE:
Creature
ATK|HP:
7 | 4
TEXT:
Shadowblade Elite attacks twice per turn while cloaked and may disarm the opponent
ART:
etg
IDEA:
moomoose
NOTES:
altered the cost and atk|hp

disarm: to deprive of a means of attack or defense
as such, disarming will remove the opponent's weapon and/or shield, the % will be relatively low (10-20% per turn?), and considering it can only occur while cloaked, isn't too big of a deal.

thought of this as a way to freshen up the idea behind weeping angel, because it seems there aren't as many dr. who fans as i thought.  but honestly this started with an image i thought was cool and am open to changing it to other mechanics should something come up.
SERIES:
NAME:
Shadowblade
ELEMENT:
Darkness
COST:
7 :darkness
TYPE:
Creature
ATK|HP:
7|7
TEXT:
Shadowblade attacks twice per turn while cloaked
NAME:
Shadowblade Elite
ELEMENT:
Darkness
COST:
8 :darkness
TYPE:
Creature
ATK|HP:
7|7
TEXT:
Shadowblade Elite attacks twice per turn while cloaked and may disarm the opponent
ART:
contains public domain art: http://www.sxc.hu/photo/457779 http://www.sxc.hu/photo/1354425
IDEA:
moomoose
NOTES:
disarm: to deprive of a means of attack or defense
as such, disarming will remove the opponent's weapon and/or shield, the % will be relatively low (10-20% per turn?), and considering it can only occur while cloaked, isn't too big of a deal.

thought of this as a way to freshen up the idea behind weeping angel, because it seems there aren't as many dr. who fans as i thought.  but honestly this started with an image i thought was cool and am open to changing it to other mechanics should something come up.
SERIES:
moose dont say moo.

Offline Naesala

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Re: Shadowblade | Shadowblade Elite https://elementscommunity.org/forum/index.php?topic=34308.msg432708#msg432708
« Reply #1 on: November 30, 2011, 05:52:35 am »
Not bad. My only concern is this makes gargoyle look even less useful to me.
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Offline moomooseTopic starter

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Re: Shadowblade | Shadowblade Elite https://elementscommunity.org/forum/index.php?topic=34308.msg432712#msg432712
« Reply #2 on: November 30, 2011, 05:56:08 am »
i thought about that, but gargoyle still has a better atk/cost ratio (when not cloaked), thought about lowering the atk/cost but was afraid that would make it lean towards a 'rusher', something i heard zanz didnt want.
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Offline Naesala

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Re: Shadowblade | Shadowblade Elite https://elementscommunity.org/forum/index.php?topic=34308.msg432713#msg432713
« Reply #3 on: November 30, 2011, 05:59:32 am »
Maybe have the second attack act like adrenaline (slightly weaker with each extra attack) or something? personally i think gargoyle needs something to make it stick out more anyways, we could leave this as is and make gargoyle more appealing somehow
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Offline Xenocidius

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Re: Shadowblade | Shadowblade Elite https://elementscommunity.org/forum/index.php?topic=34308.msg432717#msg432717
« Reply #4 on: November 30, 2011, 06:13:18 am »
Indeed, this is infinitely better than Weeping Angel.

It seems balanced, although I question the wisdom of giving Darkness more PC. Other than that, I like it.
Don't cry because it's over, smile because it happened.

Offline Pineapple

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Re: Shadowblade | Shadowblade Elite https://elementscommunity.org/forum/index.php?topic=34308.msg432763#msg432763
« Reply #5 on: November 30, 2011, 10:29:24 am »
missing a space in the stats in the upped card image/table.

love the idea btw.

Offline moomooseTopic starter

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Re: Shadowblade | Shadowblade Elite https://elementscommunity.org/forum/index.php?topic=34308.msg433395#msg433395
« Reply #6 on: December 01, 2011, 06:23:07 pm »
dont get me wrong, i still really like weeping angel's theme and permanent-to-creature mechanic, but this seems a bit more consistent with an added pop for being cloaked, where weeping angel does nothing until it is a creature.
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Offline rickerd

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Re: Shadowblade | Shadowblade Elite https://elementscommunity.org/forum/index.php?topic=34308.msg433402#msg433402
« Reply #7 on: December 01, 2011, 06:32:21 pm »
I don't think this makes gargoyle looks more bad, gargoyle is cheaper with the same atk (only it's skill sux ^-^)
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Offline Naesala

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Re: Shadowblade | Shadowblade Elite https://elementscommunity.org/forum/index.php?topic=34308.msg433420#msg433420
« Reply #8 on: December 01, 2011, 06:53:28 pm »
I don't think this makes gargoyle looks more bad, gargoyle is cheaper with the same atk (only it's skill sux ^-^)
It may be cheaper, but amassing quanta is quite easy for dark, thats one of the reasons dusk shield is so much more than fog shield for only a small % increase.
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Offline moomooseTopic starter

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Re: Shadowblade | Shadowblade Elite https://elementscommunity.org/forum/index.php?topic=34308.msg433424#msg433424
« Reply #9 on: December 01, 2011, 06:57:03 pm »
its all a bunch of checks and balances, shadowblade costs less, but darkness quanta is *less of a concern than most elements, shadowblade has a better ability, but that ability triggering is dependent on another card which has a limited duration.
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Offline Xenocidius

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Re: Shadowblade | Shadowblade Elite https://elementscommunity.org/forum/index.php?topic=34308.msg455873#msg455873
« Reply #10 on: February 02, 2012, 05:27:50 am »
CURATOR COMMENT
  • The non-upgraded Cost field should say 8 :darkness, not 7 :darkness.
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Offline SnoWeb

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Re: Shadowblade | Shadowblade Elite https://elementscommunity.org/forum/index.php?topic=34308.msg455893#msg455893
« Reply #11 on: February 02, 2012, 08:02:45 am »
I would lower the HP to 5. This way it would be killable by many CC (but not all). This would give a weakness to the beast when not cloaked (I mean, it has 14 atk otherwise!).

 

blarg: