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hottrodd

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Re: Outbreak | Epidemic http://elementscommunity.org/forum/index.php?topic=6560.msg158101#msg158101
« Reply #60 on: September 14, 2010, 01:33:08 am »
It makes the graveyard and bone wall a hell of a lot more potent, and if you have a swarmer deck with death, the opponent is in for one hell of a ride if you don't have permanent control

Offline nerd1

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Re: Outbreak | Epidemic http://elementscommunity.org/forum/index.php?topic=6560.msg186453#msg186453
« Reply #61 on: October 27, 2010, 10:09:16 pm »
very interesting idea, it would be even more deadly if it ignored invulnerability, but probably to broken...
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Re: Outbreak | Epidemic http://elementscommunity.org/forum/index.php?topic=6560.msg186622#msg186622
« Reply #62 on: October 28, 2010, 12:09:19 am »
Pretty balanced I say.
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Offline doublecross

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Re: Outbreak | Epidemic http://elementscommunity.org/forum/index.php?topic=6560.msg241330#msg241330
« Reply #63 on: January 06, 2011, 12:27:01 am »
Personally, something that I think would address many of the complaints I am hearing would be adding some code that makes the plague more likely to stay on one side.

Something like
50% of the time: 2 random creatures on the same side
25% of the time: 1 random creature on the same side, and one random creature
25% of the time: 2 random creatures

or

50% of the time: 2 random creatures
50% of the time: 1 random creature on the same side, and one random creature
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SunnyGreens

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Re: Outbreak | Epidemic http://elementscommunity.org/forum/index.php?topic=6560.msg241341#msg241341
« Reply #64 on: January 06, 2011, 12:41:55 am »
Sure, that could be one way to do it. Having some sort of pattern like that would probably be a better way to handle it than pure randomness. It is already as far as it can go voting wise, so such details on how it would work and be coded would be more important if it were ever implemented. Judging on the number of poison cards already in the game though that's not terribly likely. Nonetheless, thanks for the input!

gavsword

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Re: Outbreak | Epidemic http://elementscommunity.org/forum/index.php?topic=6560.msg241347#msg241347
« Reply #65 on: January 06, 2011, 12:53:15 am »
It seems OP when I first saw it, but I feel like it's really not. It would be too slow to really stop great rush decks, and this needs quite a bit of quanta before really going off. In playtesting I feel like someone will break it, and it'll really boost mono-death, but until that I feel like it's a great card I hope will get added in.

Re: Outbreak | Epidemic http://elementscommunity.org/forum/index.php?topic=6560.msg243938#msg243938
« Reply #66 on: January 09, 2011, 03:14:21 pm »
I like it! In a stall deck can be very powerful!

Offline TheForbiddenOracle

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Re: Outbreak | Epidemic http://elementscommunity.org/forum/index.php?topic=6560.msg243942#msg243942
« Reply #67 on: January 09, 2011, 03:21:45 pm »
Bonewall+Boneyard+Outbreak= OWNAGE. Outbreak will move onto you're skeletons, and when they all die that is 46 extra walls to you're shield... Then the cycle starts all over again.

Re: Outbreak | Epidemic http://elementscommunity.org/forum/index.php?topic=6560.msg243944#msg243944
« Reply #68 on: January 09, 2011, 03:23:37 pm »
Bonewall+Boneyard+Outbreak= OWNAGE. Outbreak will move onto you're skeletons, and when they all die that is 46 extra walls to you're shield... Then the cycle starts all over again.
Waaaaaoooo!!!!! epic!!!  :o I want to try this!!!

Re: Outbreak | Epidemic http://elementscommunity.org/forum/index.php?topic=6560.msg272631#msg272631
« Reply #69 on: February 17, 2011, 04:14:13 pm »
Not to mention, if I"m not mistaken this grows exponentially..
First it kills 1 creature, then infects 2.. then 4.. Then 8..

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Re: Outbreak | Epidemic http://elementscommunity.org/forum/index.php?topic=6560.msg272633#msg272633
« Reply #70 on: February 17, 2011, 04:26:08 pm »
@ Arondight: I actually kind of like that idea, ill see what I can come up with. Probably make it an entirely new card. Maybe something like Diseased Rat | Plague Bearer, 2 :death | 1 :death, 3 | 2 creature, comes into play infected and on death casts epidemic. Ill figure it out tomorrow, too tired now.

@$$$man: Those names do work better together than the current ones. Ill change it in the next card version.

Thank you both for the great suggestions!
The names never did get changed...

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Offline Thalas

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Re: Outbreak | Epidemic http://elementscommunity.org/forum/index.php?topic=6560.msg273258#msg273258
« Reply #71 on: February 18, 2011, 03:31:11 pm »
I think that there is enough poison cards in the  :death. Maybe giving the effect to the retrovirus.

 

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