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Round 8 - Main Topic https://elementscommunity.org/forum/index.php?topic=34247.msg431995#msg431995
« on: November 28, 2011, 08:35:37 pm »
I doubt there will be much to discuss here, we have 33 cards, and one matchup.

I don't know what happened last round, and I really can't imagine why teams  :death and  :entropy , well, mostly  :death played the decks they did, but it looks like it worked.


Apparently the round is being delayed by 1.  IMO, the best we can really do is just make the strongest/best balanced deck possible here, and hope for a win. We were a strong team, we deserve a place much better than 11th, and we should fight for that until the very end.

Nothing to say now- just waiting on the matchup and event card.

Offline plastiqe

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Re: Round 8 - Main Topic https://elementscommunity.org/forum/index.php?topic=34247.msg432176#msg432176
« Reply #1 on: November 29, 2011, 04:23:25 am »
Event Card..
To The Skies: only flying creatures allowed this round, if your element contains any non-flying creatures you lose.

Offline Bloom

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Re: Round 8 - Main Topic https://elementscommunity.org/forum/index.php?topic=34247.msg432352#msg432352
« Reply #2 on: November 29, 2011, 04:09:12 pm »
Event Card..
To The Skies: only flying creatures allowed this round, if your element contains any non-flying creatures you lose.
i rofled.
“You have to take seriously the notion that understanding the universe is your responsibility, because the only understanding of the universe that will be useful to you is your own understanding.” - Terence McKenna

Offline Legit

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Re: Round 8 - Main Topic https://elementscommunity.org/forum/index.php?topic=34247.msg432527#msg432527
« Reply #3 on: November 30, 2011, 12:17:52 am »
Alright, so we're facing entropy, no surprise there. However the event card does complicate things a little.

Right now it looks like we have the Darkness duo and some random air cards in our vault. Because of our limited status I think Entropy will choose either the 2x upgrades for mark or the 4x upgrades for mono event cards, and then run either a rush mono with discord or something scary like this (with entropy mark): http://elementscommunity.org/forum/index.php/topic,34098.0.html

With upgrades they have potential for first turn Discord and a very reliable second turn Discord, so even our Sancs might not be able to stop them. Our light duo stands a decent chance against them though (let's hope no or very little PC).

Then our other option, a more predictable but also a very good choice, is to use a mono with max 36 upgraded cards. Fully upgraded decks ftw. If we salvage the right Air cards a fully upgraded mono could stand a chance against Discord and all those annoying decks they have.

Re: Round 8 - Main Topic https://elementscommunity.org/forum/index.php?topic=34247.msg432603#msg432603
« Reply #4 on: November 30, 2011, 02:10:11 am »
I'm kinda glad we're against entropy, I would have just 'cbf'd if we were to vs Earth, no way would I be making another of those team topics  ;)


IMO, our only choices are really Light Duo or Mono Air. (Or choose event card 1 and run 5 blue nymphs. Shit, now I wish I hadn't just said that in chat when it occurred to me - entropy would have never expected that)




With the light duo, we can make it absolutely perfectly built by using the first event card - which would be kind of nice.
Or run a fully upped mono air, discard all/most darkness/light cards and try to use them next round. (Assuming we survive, we could still have 3 hidden sanctuaries)

Ugh, I'd like to throw a vamp dagger into a mono deck cause discord, but then, that wouldn't work.

I forgot to do it before, here are our salvages

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Deck import code : [Select]
5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5of 5og 5og 5pu 5pu 5pu 5pu 5pu 5pu 5pu 61q 61q 61q 61q 61q 61q 622 622 622 7mu 7mv 7mv 8pu


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5c5 5c5 5c7 5c7 5of 5oi 5oo 5oo 5oo 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7an 7ao 7ao 7ap 7ap 7ap 7mu 7mu 7mv 8pn


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4vd 4vd 4vf 4vl 4vl 4vn 4vn 4vo 5od 5of 5og 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 6u7 6u7 6u9 7mu 7mu 7mu 8pj

Hmm, we could even run upped fireflies with the nymphs... lol no next idea.


lolshit no salvage. those 3 extra cards better be good ones.




Long term idea would be mono it this round, pack sancts/miracles next round which might just change the deck enough. Thinking long term has fucked us over before, so if thats not the way to go, it shouldn't be used.

The other potential idea IMO is pandebonium, they'll probably expect the mono air deck. I think, my predictions haven't been working.

Hover over cards for details, click for permalink
Deck import code : [Select]
5lm 5lm 5lm 5od 5od 5od 5od 5od 5og 5og 5ol 5p0 5p0 5p0 5p0 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7k2 7k2 7n4 7n4 7n4 7n4 8pq


I hope all your special vault prediction tools were soooo useful in this matchup!! And guess what, they'll be just as useful if you play us again next round! Ha, all your hard work was effectively worthless!

Yeah, maybe we shouldn't take that one.


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Re: Round 8 - Main Topic https://elementscommunity.org/forum/index.php?topic=34247.msg433235#msg433235
« Reply #5 on: December 01, 2011, 05:44:44 am »
Vault (hidden, before salvage) Total: 14

3x Sanctuary
2x Miracle
2x Steal
2x Vampire Stiletto
3x Shockwave
2x Owl's Eye

Salvage: Total: 19 (7+6+6)


Team Entropy will definitely expect a fully upgraded mono Air deck.

Personally I love that deck, DD.
"Yeah, maybe we shouldn't take that one." Why not?

Re: Round 8 - Main Topic https://elementscommunity.org/forum/index.php?topic=34247.msg433248#msg433248
« Reply #6 on: December 01, 2011, 06:28:20 am »
Well, it did lose twice to AI3  ???
I forget why exactly, maxwells demons were/are an issue, but entropy hasn't really been taking too many this time around, and there must have been some other legitamate reason as to why it lost to AI3.


Don't get me wrong, I love the deck, and I think it would be an awesome deck to take to the end (might need to be built a little better though), if people are cool with taking it, I'd be proud to use it against entropy. It just might not be the most sensible option in terms of...winning. (After one round, bar a crazy event card, we will have 1-3 hidden cards to change up from the previous round. Dragons could actually change the deck a bit though...)




the other options would be

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5og 5on 7ms 7ms 7ms 7ms 7ms 7mt 7mu 7mu 7mu 7mu 7mu 7mu 7mv 7mv 7mv 7n0 7n5 7n5 7n7 7n7 7n8 7oe 7oe 7oe 7oe 7oe 7oe 7oe 8pr

the very basic and expected (two unupped cards should be upped, I am more than willing to sell any CCYB/oracle prediction cards to build anything team desires)


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5lm 5lm 5lm 5oc 5oc 5oc 5oc 5of 5of 5of 5of 5oi 5oi 5oi 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7k2 7k2 7n5 7n5 7n5 7n5 8pq

the not so basic or expected, in fact, this one is a little like the nymph one, just less extreme

quanta balances are made up and ungood, as well as card counts. (The second can have pretty much any air card we want, first..cant)

Huh, now that I think about it, they are a little interchangeable, fireflies can be used as quanta in the second - if we choose one of these, we could probably mod it a little so that we can still change up the deck for a hypothetical R9


So yeah

Offline Legit

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Re: Round 8 - Main Topic https://elementscommunity.org/forum/index.php?topic=34247.msg433257#msg433257
« Reply #7 on: December 01, 2011, 06:44:36 am »
Yeah, the second deck looks more effective. Although that first deck would be contender for most beautiful/best looking/whatever deck for sure.

I'll test the mono Air and light duo tomorrow (and make tweaks where needed), I'll post results tomorrow.

Test against these decks:
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4sa 4sa 4vh 4vh 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 590 590 5c1 5c1 5f6 61q 6qq 6qq 6qq 6u9 6u9 71b 74f 74f 74f 8pj


Hover over cards for details, click for permalink
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4sj 4vc 4vc 4vc 4vc 4vc 4vf 4vf 4vh 4vh 4vh 4vh 4vh 4vh 4vl 4vl 4vl 50u 50u 50u 50u 5um 5um 5v1 6ts 6ve 7t9 7t9 7t9 7t9 8pt

Hover over cards for details, click for permalink
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4vp 4vp 4vp 4vp 4vp 4vp 50u 50u 50u 50u 50u 50u 50u 50u 50u 52g 52g 52o 52o 52o 52o 52q 52q 52q 718 718 71b 71b 71b 71b 8pk

reference
5oc 5oc 5oc 5oc 5od 5od 5of 5of 5of 5oi 5oi 5oi 5ok 5ok 5ok 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7k2 7k2 7k6 7k6 7k6 7n5 7n5 7n5 7n5 8pq

Re: Round 8 - Main Topic https://elementscommunity.org/forum/index.php?topic=34247.msg433471#msg433471
« Reply #8 on: December 01, 2011, 08:59:36 pm »
IDEA NUMBER 4 (FOUR)

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5oc 5oc 5oc 5oc 5od 5od 5of 5of 5of 5oi 5oi 5oi 5ok 5ok 5ok 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7k2 7k2 7k6 7k6 7k6 7n5 7n5 7n5 7n5 8pq



Not much difference between  this one and the one before. Except - next round, we have 2 new cards to try to beat a deck that can possibly counter ours entirely.
This one card can change a game. It's a little draw dependant, but if this deck above works just as well as the one I had posted before, then we have something we can try next round.


Upgrade 3 Fireflies, + 2 Nymphs. Unexpected, and really the only true way to really change our deck up with 1 - 3 cards IMO.

If we can win 2 more rounds, well thats fucking awesome isn't it :)



And thanks A LOT (in advance) for the testing  ;) - I can't build decks.



*** Oh, it has no shields. Ugh.



<24 hours left, I put a rough build into the vault to get the groundwork up. I am still liking the nymph idea, I'm not too sure how else we can really make a significant difference to our deck otherwise. (Assuming Fireflies are a positive contribution to the deck, in case of antimatters or whatever)




I've drawn up what we should have, we have 33 cards now and the deck is playable (needs 3 more upgrades though, but thats really an afterthought, I just didn't want to have to figure out the vault at the deadline). What is in there is WRONG, but it will hopefully make it easier to work with when we have a final deck/vault. PMing Kevkev just to make sure that its the right way to do it, if nothing else I want to fight till we're out. (although the plan, still is, to win this round)


kev says its all good, lots of potential mods (+Fogs/Shockwaves/Wyrms, EEs don't need upgrading tbh), trying to do a little testing now

Offline Legit

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Re: Round 8 - Main Topic https://elementscommunity.org/forum/index.php?topic=34247.msg434171#msg434171
« Reply #9 on: December 03, 2011, 02:08:10 am »
testing in progress

Against this deck:
Hover over cards for details, click for permalink
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4sa 4sa 4vh 4vh 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 590 590 5c1 5c1 5f6 61q 6qq 6qq 6qq 6u9 6u9 71b 74f 74f 74f 8pj


Hover over cards for details, click for permalink
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5oc 5oc 5oc 5oc 5od 5od 5of 5of 5of 5oi 5oi 5oi 5ok 5ok 5ok 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7k2 7k2 7k6 7k6 7k6 7n5 7n5 7n5 7n5 8pq
This deck lost every single game. Not every game was decided by Discord either; some games Discord did nothing. However Entropy's deck consistently outrushed ours.
So I changed the deck to be faster and have more quanta.

This deck had about a 50-50 chance: Draw dependent, both that you get nice quanta, sanctuary, and that your opponent doesn't outrush you. After that, Owl's Eyes rule.
Hover over cards for details, click for permalink
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5oc 5oc 5oc 5oc 5oc 5oc 5oc 5od 5of 5of 5of 5of 5oi 5oi 5oi 5pu 5pu 5pu 5pu 5pu 5pu 5pu 7k2 7k2 7k6 7k6 7k6 7n5 7n5 7n5 7n5 8pq

This deck has WON every single game:
Hover over cards for details, click for permalink
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7ms 7ms 7ms 7ms 7ms 7mt 7mu 7mu 7mu 7mu 7mu 7mu 7mv 7mv 7mv 7n0 7n5 7n5 7n7 7n7 7n7 7n8 7n8 7oe 7oe 7oe 7oe 7oe 7oe 7oe 8pr


Only testing mono air now

Against this deck:
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Deck import code : [Select]
4sj 4vc 4vc 4vc 4vc 4vc 4vf 4vf 4vh 4vh 4vh 4vh 4vh 4vh 4vl 4vl 4vl 50u 50u 50u 50u 5um 5um 5v1 6ts 6ve 7t9 7t9 7t9 7t9 8pt


Mono air still wins every game. Now for the real test.


Versus bane of mono Air

Re: Round 8 - Main Topic https://elementscommunity.org/forum/index.php?topic=34247.msg434175#msg434175
« Reply #10 on: December 03, 2011, 02:11:13 am »
^Shit, really? Our deck won 3 - 2 in my brief testing, with some very questionable moves with OEs

(To be fair, entropy deck had some average draws, but in no way was I expecting that result)


Okay, been playing against this entropy with mono air

Entropy deck has won 3 - 1 where maybe one of those could have wins on our side with a human player.

Hover over cards for details, click for permalink
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4vc 4vc 4vc 4vc 4vc 4vc 4vd 4vd 4vf 4vf 4vl 4vl 4vl 500 50u 50u 50u 50u 50u 50u 50u 50u 6tt 6tt 6u7 6u7 6u7 6u7 6u9 6u9 6u9 8pj


9 upgrades, although now that I use my brain, I think they can use 12? (If they choose even card 3, this is pretty much a worst case). Discords are useless, I suspect that they would try fit a BE in here instead, a Maxwells changes the whole game, and OEs can take down infinite


Going to work soon, be back later to try get things sorted.

Offline pervepic

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Re: Round 8 - Main Topic https://elementscommunity.org/forum/index.php?topic=34247.msg434182#msg434182
« Reply #11 on: December 03, 2011, 02:52:04 am »
Yeah, go with the mono, upgraded cards is just so big advantage, but if you there may be stalls or maxwells or steals or antimatters etc etc then  this would be another mono you can play (as i metioned already in chat too):
Hover over cards for details, click for permalink
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5p0 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7ms 7n0 7n2 7n2 7n2 7n4 7n4 7n4 7n4 7n4 7n5 7n5 7n5 7n5 7ng 7oe 7oe 7oe 7oe 7oe 7oe 7oe 8pr
Don't have second upped Nymph sry
The Owls are not what they seem.

 

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