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Elements the Game => Cards => Air => Topic started by: Delreich on January 12, 2010, 05:16:54 am

Title: Firefly Queen | Elite Queen
Post by: Delreich on January 12, 2010, 05:16:54 am


An article was written on Firefly Queen | Elite Queen (http://elementscommunity.org/wiki/cards-air/firefly-queen-elite-queen/) as part of the Weekly Featured Cards project, courtesy of Kuroaitou.

Global Moderator Comment modified to use the card tag instead of the img tag
Title: Re: Firefly Queen / Elite Queen
Post by: tyranim on January 27, 2010, 01:18:33 am
the best card in the air arsenal. massive offensive potential.
Title: Re: Firefly Queen / Elite Queen
Post by: Lucifear on January 27, 2010, 06:43:02 am
A staple of the Air selection.

This card is notorious for creating a quick swarm offence, that also produces quantums.

Not upgraded, this creates fireflies that produce light, making an endless cycle between Firefly Queen/Fireflies/Rustler

Upgraded, the fireflies produce fire, which can easily fuel a large firebolt, or other fire decks.
Title: Re: Firefly Queen / Elite Queen
Post by: dapol on February 09, 2010, 11:19:52 pm
agreed.  Card with lots of awesome uses.  Can find a place in most decks, almost every rainbow deck out there uses them.
Title: Re: Firefly Queen / Elite Queen
Post by: toast54 on February 17, 2010, 10:47:34 pm
Queen+Fallen druid= awesome.
Title: Re: Firefly Queen / Elite Queen
Post by: ltenn1 on February 20, 2010, 08:12:00 pm
Queen > Firefly > Rustler

Huge potential but very weak to fire and dimension shifting :)
Title: Re: Firefly Queen / Elite Queen
Post by: bojengles77 on March 20, 2010, 02:35:52 am
how come they're adding an extra quantum cost in 1.21? doesn't really seem necessary to me considering how much quanta you have to spend generating fireflies anyways
Title: Re: Firefly Queen / Elite Queen
Post by: coinich on March 25, 2010, 06:36:07 pm
The card is one of the best in the game; a slight increase in cost won't hurt it too much.
Title: Re: Firefly Queen / Elite Queen
Post by: xiongwen8 on March 29, 2010, 10:21:18 pm
I think perhaps the point is that the slight cost increase (6 to 7) is a much bigger problem for rainbows than for a Firefly deck. Since rainbows rely on Quantum pillars/towers, getting that extra air quantum can take a lot longer than a duo-deck since a lot of luck is needed, while Firefly decks with all those air pillars/towers won't be affected much (the same might be said for feral bonds). Therefore these recent cost increases might be more of an effort to balance rainbows than Firefly decks (or Mono and Duos in general).
Title: Re: Firefly Queen / Elite Queen
Post by: sSethia on March 29, 2010, 10:36:39 pm
One of the best cards in the game, but it fails against otyughs. Usually, when that happens, I get my fallen Druid and improve mutate it before the otyugh can eat it.
Title: Re: Firefly Queen / Elite Queen
Post by: miniwally on March 30, 2010, 10:15:07 pm
One of the best cards in the game, but it fails against otyughs. Usually, when that happens, I get my fallen Druid and improve mutate it before the otyugh can eat it.
But then doesn't your druid just get eaten?
Title: Re: Firefly Queen / Elite Queen
Post by: sSethia on March 30, 2010, 10:24:41 pm
One of the best cards in the game, but it fails against otyughs. Usually, when that happens, I get my fallen Druid and improve mutate it before the otyugh can eat it.
But then doesn't your druid just get eaten?
You don't use Quintessence your Druid when you play it? Sorry, I guess I wasn't clear enough. My druids are the most important cards in my lame deck.
Title: Re: Firefly Queen / Elite Queen
Post by: bojengles77 on April 05, 2010, 01:40:38 am
The card is one of the best in the game; a slight increase in cost won't hurt it too much.
thats true
I think perhaps the point is that the slight cost increase (6 to 7) is a much bigger problem for rainbows than for a Firefly deck. Since rainbows rely on Quantum pillars/towers, getting that extra air quantum can take a lot longer than a duo-deck since a lot of luck is needed, while Firefly decks with all those air pillars/towers won't be affected much (the same might be said for feral bonds). Therefore these recent cost increases might be more of an effort to balance rainbows than Firefly decks (or Mono and Duos in general).
true, both valid points
Title: Re: Firefly Queen / Elite Queen
Post by: Drawckab on May 04, 2010, 07:51:26 am
To me the Elite Queen is not an improvement over the Firefly Queen.  It's a completely different card because it creates a creature with a totally different ability.  That brings me to my next point...

To me the Elite Firefly is not an improvement over the Firefly.  It's a completely different card with a totally different ability.

Basically, you're paying 1,500 quantum not to improve your card, but to get an entirely new card.  After this so called "upgrade" the card probably isn't even useful in the deck you currently use it in.
Title: Re: Firefly Queen / Elite Queen
Post by: bojengles77 on May 05, 2010, 06:12:53 pm
To me the Elite Queen is not an improvement over the Firefly Queen.  It's a completely different card because it creates a creature with a totally different ability.  That brings me to my next point...

To me the Elite Firefly is not an improvement over the Firefly.  It's a completely different card with a totally different ability.

Basically, you're paying 1,500 quantum not to improve your card, but to get an entirely new card.  After this so called "upgrade" the card probably isn't even useful in the deck you currently use it in.
maybe if that deck is a FFQ / emphatic bonds deck. But i personally use this in my rainbow for damage because it generates 4 damage more per turn essentially and gives you quanta which can absorb things like devourers, help with black holes and other quanta effects. I guess if its not useful in your deck then don't upgrade the card?
Title: Re: Firefly Queen / Elite Queen
Post by: tyranim on May 05, 2010, 07:46:47 pm
elite queen and elite firefly are useful actually, do you want to load your air/fire deck with pillars, that dont do more than the fireflies? i personally love the upped queen. it makes deck ideas all the more diverse, which is what we are aiming for in the long run. there may be a small amount of cards so far, but some of the upped cards make decks more flexible
Title: Re: Firefly Queen / Elite Queen
Post by: cfreddy on July 22, 2010, 11:13:43 pm
A staple of the Air selection.

This card is notorious for creating a quick swarm offence, that also produces quantums.

Not upgraded, this creates fireflies that produce light, making an endless cycle between Firefly Queen/Fireflies/Rustler

Upgraded, the fireflies produce fire, which can easily fuel a large firebolt, or other fire decks.
Epic idea with rustler
Title: Re: Firefly Queen / Elite Queen
Post by: Sky_Daemon on August 06, 2010, 08:01:18 pm
Personally, I prefer the un-upgraded Firefly Queen, purely because of the FFQ-FF-Rustler combo, it's just much more renewable. I do see the potential of producing fire quanta, I just find it easier to keep myself going when I generate light instead. Also, generating normal fireflies also opens up the choice of using Hope...which is nice XD

Yeah...I'm not that great at Elements, tbh XD I'm one of those people who goes 'I know that other Elements can defeat Fake Gods easier, but I like Air.' I'm such a noob...oh well. I have fun trying XD  :air
Title: Re: Firefly Queen / Elite Queen
Post by: Eredale on August 07, 2010, 07:54:05 pm
My fav card - I've been doing a Trio deck with Queens, healing life cards, and pillarless Golden Dragons/Hope - it's pretty fun, but is hard countered by Fire and Lobotomizing cards... hate that Fire Shield :(
Title: Re: Firefly Queen / Elite Queen
Post by: TheodorCo on October 19, 2010, 06:36:34 pm
One of the best combos in the game is the Rustler/Firefly Queen ( you can figure it out ),
Title: Re: Firefly Queen / Elite Queen
Post by: Ryan666 on November 22, 2010, 03:42:12 pm
I think that the upgraded version or both versions should let you use the ability more than once per turn >:D
Title: Re: Firefly Queen / Elite Queen
Post by: miniwally on November 22, 2010, 03:43:42 pm
I think that the upgraded version or both versions should let you use the ability more than once per turn >:D
That'd be OP cause with rustler you'd have about a full field full of fireflies (4|2 / 3|2 attacking your enemy in one shot leading to a OTK)
Title: Re: Firefly Queen / Elite Queen
Post by: killybob on January 12, 2011, 06:49:29 pm
i think the FFQs are just about one of the best buyable cards in elements cos its just as good as the RARE card Pharaoh. it generates fireflies that give you extra quanta per turn. no matter whether it upped or not, it still can be used in almost any amount of combos. i want more cards like that.
Title: Re: Firefly Queen / Elite Queen
Post by: TheForbiddenOracle on January 12, 2011, 08:19:51 pm
i think the FFQs are just about one of the best buyable cards in elements cos its just as good as the RARE card Pharaoh. it generates fireflies that give you extra quanta per turn. no matter whether it upped or not, it still can be used in almost any amount of combos. i want more cards like that.
No, because Pharaohs practically make an army of Otyughs. Useless, at first though, however soon they will be able to eat anything.
Title: Re: Firefly Queen / Elite Queen
Post by: kitty45 on February 02, 2011, 03:53:39 am
I LOVE THIS CARD!!! but.. I hate when the following happens


* gets eaten
*gets lobo
*killed
*other

please feel free to add anything and I will add it to list this will be updated. I love my deck with this card when it gets so many fire flies it covers the screen of creatures!!
Title: Re: Firefly Queen / Elite Queen
Post by: Jacky Nipper on May 28, 2011, 12:02:23 pm
I LOVE THIS CARD!!! but.. I hate when the following happens


* gets eaten
*gets lobo
*killed
*other

please feel free to add anything and I will add it to list this will be updated. I love my deck with this card when it gets so many fire flies it covers the screen of creatures!!
when it gets frozen and/or delayed :)
Title: Re: Firefly Queen | Elite Queen
Post by: tyranim on April 27, 2012, 04:00:20 am
i just saw the new art for this card in trainer and i fell in love (not literally)
its just purely elegant
Title: Firefly Queen | Elite Queen
Post by: Jenkar on April 27, 2012, 07:42:36 am
(http://i.imgur.com/OI37g.png)(http://i.imgur.com/6e2NG.png)

-1 cost (and best art ingame, imo)

Discuss.
Title: Re: Firefly Queen | Elite Queen
Post by: ralouf on April 27, 2012, 07:49:53 am
Marvelousse art indeed and this card was needed a buff for sure, considering it was very marginally played.

Not sure -1 cost is enough but that's for sure  a good new !
Title: Re: Firefly Queen | Elite Queen
Post by: vrt on April 27, 2012, 08:36:01 am
I knew pepokish was good for more than sandwiches!
Title: Re: Firefly Queen | Elite Queen
Post by: Xenocidius on April 27, 2012, 08:38:46 am
I knew pepokish was good for more than sandwiches!
I'm so telling on you.

I love the new art. Oh, and the cost change is good too, I guess.
Title: Re: Firefly Queen | Elite Queen
Post by: Poker Alho on April 27, 2012, 09:32:20 am
i believe the buff it got surely makes it better in some decks
Title: Re: Firefly Queen | Elite Queen
Post by: ARTHANASIOS on April 27, 2012, 11:48:58 am
 Personally, I believe Firefly Queen was enough powerful as it was before (even with 7 :air cost) and the reason it is not very commonly played is because it fits into certain combo decks; it is not just an Air creature you will put anywhere, is it? Because of that, I don't think the less cost will make it more commonly used, but I think it may helps, so lets make her a 6 :air creature! If it doesn't works, it can be fixed later.
 As for the artwork, why don't we have two seperate artworks, one for the uprgaded and one for the not-upgraded version? There are so many creatures which have distinct artworks between their upped-unupped versions (Otyughs, Armagios, Shriekers etc.), so why not to add this to every kind of creature card too?
Title: Re: Firefly Queen | Elite Queen
Post by: Atico on April 27, 2012, 12:01:48 pm
I think, that the biggest problem in this card is with Firefly|Elite Firefly, not in cost.
Both Fireflies should generate the same quantum and it should be (probably) Light. Then it will be useful with Hope and Leaf Dragon to gain :life quantum for FQ.
If someone needs fire for UG then changing mark on Fire will be better option than generating tones of fire quantum for 1-3 explode. Fire quantum is unuseful today for FQ decks...

Or other change - giving new GOOD card which will be Air/Fire duo.
Title: Re: Firefly Queen | Elite Queen
Post by: ARTHANASIOS on April 27, 2012, 12:06:23 pm
I think, that the biggest problem in this card is with Firefly|Elite Firefly, not in cost.
Both Fireflies should generate the same quantum and it should be (probably) Light. Then it will be useful with Hope and Leaf Dragon to gain :life quantum for FQ.
If someone needs fire for UG then changing mark on Fire will be better option than generating tones of fire quantum for 1-3 explode. Fire quantum is unuseful today for FQ decks...

Or other change - giving new GOOD card which will be Air/Fire duo.

Dear Atico, I think Elite Fireflies gererate Fire quantum in order to synergize with Air Nymphs and Unstable Gases. Without Elite Fireflies, you will need to add Novas/Supernovas, Quantum Pillars/Towers or even Fire Pillars/Towers into your deck in order to use the ingnite ability of an Unstable Gas. Correct me if I am wrong here...
Title: Re: Firefly Queen | Elite Queen
Post by: Atico on April 27, 2012, 02:05:18 pm
I think, that the biggest problem in this card is with Firefly|Elite Firefly, not in cost.
Both Fireflies should generate the same quantum and it should be (probably) Light. Then it will be useful with Hope and Leaf Dragon to gain :life quantum for FQ.
If someone needs fire for UG then changing mark on Fire will be better option than generating tones of fire quantum for 1-3 explode. Fire quantum is unuseful today for FQ decks...

Or other change - giving new GOOD card which will be Air/Fire duo.

Dear Atico, I think Elite Fireflies gererate Fire quantum in order to synergize with Air Nymphs and Unstable Gases. Without Elite Fireflies, you will need to add Novas/Supernovas, Quantum Pillars/Towers or even Fire Pillars/Towers into your deck in order to use the ingnite ability of an Unstable Gas. Correct me if I am wrong here...
Do You really need tones of fire quantum to ignite UG? How much fire quantum do You need in game? Don't You think that it is much better to change mark on Fire than creating a lot of FF to generate quantum for UG?

Fire and Air hasn't got synergy and this is fact. Fire quantum from FF is unuseful and it is very "expensive" because FF cost 3 :air and have stats only 4|2. Flesh Recluse cost also 3, but stats has got 6|3. So when generating fire cost me 2|1 for each creature I would like to see this quantum useful, today it isn't.

The best option will be generating :life to produce next FF... But when I must choose between Light and Fire I choose Light, because it is has got better synergy with Air and Life, which is neccesary in this process
Title: Re: Firefly Queen | Elite Queen
Post by: ARTHANASIOS on April 27, 2012, 02:33:32 pm
^ True, but changing your mark to  :fire from  :air will seriously slow down your :air quantum gaining. As far as I've played Elements, mono-decks with a mark of the same element can summon things much faster than mono/duo-decks which use a different mark just for a card or ability. As for  :air/ :fire synergy, there is always some sort of synergy (I've already metnioned Air Nymph & Unstable Gas). Other synergies are the Rain of Fire & Thunderstorm combo which deals overal 4 damage to each enemy creature, instantly killing tough creatures (Cockatrices, Elite Shriekers, Ghosts of the Past etc.). However, the truth is that  :light/ :life/ :air combo is much more common and easy-to-use than a  :fire/ :life/ :air combo, so maybe you're right here and a change to Elite Firefly's ability should be made.
Title: Re: Firefly Queen | Elite Queen
Post by: realpk2 on April 27, 2012, 03:13:03 pm
The new art work should be only for upped. -1 is fine it will make  :air/ :life/ :light decks faster.
Title: Re: Firefly Queen | Elite Queen
Post by: Atico on April 27, 2012, 03:18:57 pm
@ARTHANASIOS - As You wrote - combo  :air :fire :life is very difficult and it didn't give any kind of advantage. What is more - UG in this combo often gives more problems than advantages. The biggest problem is that UG kills Your FF ;) So strategy EQ (FF) + UG is... stupid and only theoretical :)

It would be fine to find optimal solution of this problem. Maybe generating :life will be OP, I don't know it. But I know that generating :fire is very bad idea and here is the biggest problem with FQ.
Title: Re: Firefly Queen | Elite Queen
Post by: Poker Alho on April 27, 2012, 03:21:42 pm
@ARTHANASIOS - As You wrote - combo  :air :fire :life is very difficult and it didn't give any kind of advantage. What is more - UG in this combo often gives more problems than advantages. The biggest problem is that UG kills Your FF ;) So strategy EQ (FF) + UG is... stupid and only theoretical :)

It would be fine to find optimal solution of this problem. Maybe generating :life will be OP, I don't know it. But I know that generating :fire is very bad idea.

FFQ+FF+UG is not a stupid strategy at all
Title: Re: Firefly Queen | Elite Queen
Post by: mildlyfrightenedboy on April 27, 2012, 03:24:59 pm
The new art is OP; I hope it doesn't get nerfed.
Title: Re: Firefly Queen | Elite Queen
Post by: Jenkar on April 27, 2012, 03:33:03 pm
@ARTHANASIOS - As You wrote - combo  :air :fire :life is very difficult and it didn't give any kind of advantage. What is more - UG in this combo often gives more problems than advantages. The biggest problem is that UG kills Your FF ;) So strategy EQ (FF) + UG is... stupid and only theoretical :)

It would be fine to find optimal solution of this problem. Maybe generating :life will be OP, I don't know it. But I know that generating :fire is very bad idea.

FFQ+FF+UG is not a stupid strategy at all
Way too slow. I'd rather go for a UG+FF if you were doing that.
Title: Re: Firefly Queen | Elite Queen
Post by: Atico on April 27, 2012, 03:37:10 pm
@ARTHANASIOS - As You wrote - combo  :air :fire :life is very difficult and it didn't give any kind of advantage. What is more - UG in this combo often gives more problems than advantages. The biggest problem is that UG kills Your FF ;) So strategy EQ (FF) + UG is... stupid and only theoretical :)

It would be fine to find optimal solution of this problem. Maybe generating :life will be OP, I don't know it. But I know that generating :fire is very bad idea.

FFQ+FF+UG is not a stupid strategy at all

OK, but this strategy will be better with generating :life and putting :fire as mark... Using fire quantum only for 2-3 explodes is waisting quantum... For me if You want to play this it is better using simple FF (not FQ).

We need new card with Air+Fire duo or we should change FF ability into :light, :life or other

Edit: Jenkar was faster :D

Edit2: But we must still remember - UG kills FF.
Title: Re: Firefly Queen | Elite Queen
Post by: Jenkar on April 27, 2012, 03:41:14 pm
The ugs are burst damage, you can use them just when they'll win you the game x)
Title: Re: Firefly Queen | Elite Queen
Post by: Atico on April 27, 2012, 03:53:22 pm
The ugs are burst damage, you can use them just when they'll win you the game x)

When I have field full of FF then I prefer use SkyBlitz than UG... Better, faster and I'm not bother that someone steal my UG.

I played over 10000 games and I didn't saw trios  :air :fire :life so often in PvP or Arena.
Title: Re: Firefly Queen | Elite Queen
Post by: Jenkar on April 27, 2012, 04:03:51 pm
The ugs are burst damage, you can use them just when they'll win you the game x)

When I have field full of FF then I prefer use SkyBlitz than UG... Better, faster and I'm not bother that someone steal my UG.

I played over 10000 games and I didn't saw trios  :air :fire :life so often in PvP or Arena.
Hence :

@ARTHANASIOS - As You wrote - combo  :air :fire :life is very difficult and it didn't give any kind of advantage. What is more - UG in this combo often gives more problems than advantages. The biggest problem is that UG kills Your FF ;) So strategy EQ (FF) + UG is... stupid and only theoretical :)

It would be fine to find optimal solution of this problem. Maybe generating :life will be OP, I don't know it. But I know that generating :fire is very bad idea.

FFQ+FF+UG is not a stupid strategy at all
Way too slow. I'd rather go for a UG+FF if you were doing that.

No ffq => duo (fire/air)
Title: Re: Firefly Queen | Elite Queen
Post by: Atico on April 27, 2012, 05:11:04 pm
But still fire quantum isn't used as much as should be. FF has got stats 2|1 lower, so 10 times attack (only 3-4 turns with 3 FF) and You "lose" 20 attack because of this skill. For duo Air+Fire always fire mark will be the best choose. Instead 6 FF (or 4FQ) in deck You can pack other (better) cards like PC or Shards.

Producing :life by FF will allow use FQ ability, use FeralBond etc. It is more balanced here. Air and Life needs more love, maybe it will be good time to making this duo much better.
:light also is good here

Duo FF + UG instead fire mark is the same unnormal as using WindTowers or Damsefly instead Air mark in AW+Titan unupped deck.
Title: Re: Firefly Queen | Elite Queen
Post by: vrt on April 27, 2012, 08:09:50 pm
The ugs are burst damage, you can use them just when they'll win you the game x)

When I have field full of FF then I prefer use SkyBlitz than UG... Better, faster and I'm not bother that someone steal my UG.

I played over 10000 games and I didn't saw trios  :air :fire :life so often in PvP or Arena.

Then you haven't looked very hard. FFQ decks are classic.
Title: Re: Firefly Queen | Elite Queen
Post by: Atico on April 27, 2012, 08:40:03 pm
FFQ decks are often mono Air or Air+Life duo. UG is also Air card, so still it is duo.
I said that trio Air+Life+Fire is very rare situation, so fire quantum generated by FF is waste there
Title: Re: Firefly Queen | Elite Queen
Post by: Poker Alho on April 27, 2012, 09:04:33 pm
FFQ decks are often mono Air or Air+Life duo. UG is also Air card, so still it is duo.
I said that trio Air+Life+Fire is very rare situation, so fire quantum generated by FF is waste there

i beg to differ:

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who said FFQ+FF+UG doesnt work? :)
Title: Re: Firefly Queen | Elite Queen
Post by: XVoidWalkerX on April 27, 2012, 09:41:43 pm
Personally, I like the older art better...
Title: Re: Firefly Queen | Elite Queen
Post by: Atico on April 28, 2012, 07:38:33 am
FFQ decks are often mono Air or Air+Life duo. UG is also Air card, so still it is duo.
I said that trio Air+Life+Fire is very rare situation, so fire quantum generated by FF is waste there

i beg to differ:

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who said FFQ+FF+UG doesnt work? :)

Killing Epi+Damsefly (8 attack) and field of FF to ignite UG... Fantastic idea, perfect balance ;)
Don't You think that SkyBlitz is better here? Of course it is better, much better. SoFr works good also. But no UG...

But OK, let's see what happen in Your deck when FF will generate :life instead of :fire.
Change mark for Fire - SoBr works better and we still have quantum for Ignite UG.
Throw 3-4 Emerald Towers and pack SkyBlitz, FeralBond ot other card which You want.

Today generating Fire is very bad idea and it is big nerf for FF. And here is a problem of FFQ. When Pharaon generate more Scarabs You have advantage every turn by Scarabs skill. FF skill didn't give You any kind of advantage, because there is no difference between having 5, 10 or 30 fire quantum.

What should be done?
1. New Air card which works with Fire - maybe smoke which absorb 2 Fire each turn and protect permaments. Or card like Steam Machine. Or spell which turn Fire quantum into Air/Life/other etc.
2. UG didn't kill airborne creatures
3. Firefly (unupped) stats increase to 4|2 (or 4|1), the same like upped version and Player will choose which strategy he want - with Light or with Fire. Now losing 1 attack per turn per creature for light emitting (in compare with upped version) is too much
4. Other ;)
Title: Re: Firefly Queen | Elite Queen
Post by: Poker Alho on April 28, 2012, 08:16:17 am
FFQ decks are often mono Air or Air+Life duo. UG is also Air card, so still it is duo.
I said that trio Air+Life+Fire is very rare situation, so fire quantum generated by FF is waste there

i beg to differ:

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who said FFQ+FF+UG doesnt work? :)

Killing Epi+Damsefly (8 attack) and field of FF to ignite UG... Fantastic idea, perfect balance ;)
Don't You think that SkyBlitz is better here? Of course it is better, much better. SoFr works good also. But no UG...

But OK, let's see what happen in Your deck when FF will generate :life instead of :fire.
Change mark for Fire - SoBr works better and we still have quantum for Ignite UG.
Throw 3-4 Emerald Towers and pack SkyBlitz, FeralBond ot other card which You want.

Today generating Fire is very bad idea and it is big nerf for FF. And here is a problem of FFQ. When Pharaon generate more Scarabs You have advantage every turn by Scarabs skill. FF skill didn't give You any kind of advantage, because there is no difference between having 5, 10 or 30 fire quantum.

What should be done?
1. New Air card which works with Fire - maybe smoke which absorb 2 Fire each turn and protect permaments. Or card like Steam Machine. Or spell which turn Fire quantum into Air/Life/other etc.
2. UG didn't kill airborne creatures
3. Firefly (unupped) stats increase to 4|2 (or 4|1), the same like upped version and Player will choose which strategy he want - with Light or with Fire. Now losing 1 attack per turn per creature for light emitting (in compare with upped version) is too much
4. Other ;)

you know, you have the choice to only blow up the UG when it makes you win the game, so it wont matter if those epi'd damsels die or not. UG damage is hard to stop and makes the deck able to do damage than attacking with your creatures, it could even be used as CC against creatures even if you do lose some of yours. Did you even tried the deck? this thing can kill in 5 turns with the right hand!

the card isnt gonna get changed because there's nothing wrong with it
Title: Re: Firefly Queen | Elite Queen
Post by: Atico on April 28, 2012, 09:12:29 am
FFQ decks are often mono Air or Air+Life duo. UG is also Air card, so still it is duo.
I said that trio Air+Life+Fire is very rare situation, so fire quantum generated by FF is waste there

i beg to differ:

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who said FFQ+FF+UG doesnt work? :)

Killing Epi+Damsefly (8 attack) and field of FF to ignite UG... Fantastic idea, perfect balance ;)
Don't You think that SkyBlitz is better here? Of course it is better, much better. SoFr works good also. But no UG...

But OK, let's see what happen in Your deck when FF will generate :life instead of :fire.
Change mark for Fire - SoBr works better and we still have quantum for Ignite UG.
Throw 3-4 Emerald Towers and pack SkyBlitz, FeralBond ot other card which You want.

Today generating Fire is very bad idea and it is big nerf for FF. And here is a problem of FFQ. When Pharaon generate more Scarabs You have advantage every turn by Scarabs skill. FF skill didn't give You any kind of advantage, because there is no difference between having 5, 10 or 30 fire quantum.

What should be done?
1. New Air card which works with Fire - maybe smoke which absorb 2 Fire each turn and protect permaments. Or card like Steam Machine. Or spell which turn Fire quantum into Air/Life/other etc.
2. UG didn't kill airborne creatures
3. Firefly (unupped) stats increase to 4|2 (or 4|1), the same like upped version and Player will choose which strategy he want - with Light or with Fire. Now losing 1 attack per turn per creature for light emitting (in compare with upped version) is too much
4. Other ;)

you know, you have the choice to only blow up the UG when it makes you win the game, so it wont matter if those epi'd damsels die or not. UG damage is hard to stop and makes the deck able to do damage than attacking with your creatures, it could even be used as CC against creatures even if you do lose some of yours. Did you even tried the deck? this thing can kill in 5 turns with the right hand!

the card isnt gonna get changed because there's nothing wrong with it

UG damage is hard to stop?  :o
Steal, Explosion - the most popular cards in game.
Also 2 shields, Pulvy, SoF, BE...

Did I ever tried this deck? Of course, and I know that using 4 FF instead 4 FFQ+6 Emerald Towers works much better and I tell this for You all the time. You waste 1/3 deck space (4 FFQ+6Emerald) to generate fire. If You didn't want use mark of fire then still much better is adding 4FF (instead of FFQ) and 2 SoBr more, 2 UG more and maybe shield or SoFr (all instead of Emerald Towers).

Maybe I write it easier:
There is no sense to use FFQ with UG.
There is sense to use FF with UG (but here probably fire mark works better).
Title: Re: Firefly Queen | Elite Queen
Post by: ARTHANASIOS on April 28, 2012, 09:21:44 am
Quote from: Atico
Today generating Fire is very bad idea and it is big nerf for FF. And here is a problem of FFQ. When Pharaon generate more Scarabs You have advantage every turn by Scarabs skill. FF skill didn't give You any kind of advantage, because there is no difference between having 5, 10 or 30 fire quantum.

 And what if you have a Rain of Fire or two in your deck? And what about cards like Fire Bolt which become more powerful with more  :fire quanta in your possession? Dear Atico, you may be right most of the part, but there are still plenty of ways to use a fire generating  :air creature, even if not as easily as a  :light generating one. It is all about imagination and thinking here, it is NOT just plain mathematics.  ::)
Title: Re: Firefly Queen | Elite Queen
Post by: EmeraldTiger on April 28, 2012, 09:46:55 am
much of this issue is why Pyriel's Torch (http://elementscommunity.org/forum/index.php/topic,30202.0.html) was made.
Title: Re: Firefly Queen | Elite Queen
Post by: Atico on April 28, 2012, 09:58:09 am
FireLance is good idea when we have got space in 30 card deck and when we can survive a lot of turns to produce a lot of quantum. Difficult to do (as a example I can show You FireQueen which isn't the most powerful FG...) and as You say - using :light or :life is easier and better ;) Probably Fahrehheit is better in this deck and I am suprised that no one didn't counter my opinion using this argument. It shows that combination Air+Fire isn't so popular...

Probably when Firefly would generate :fire and Elite Firefly would generate :light from the beggining of the game all of us would think that this a normal situation ;)

Edit: @EmeraldTiger - turning Fire into Light didn't change the situation, then problem will be with a lot of Light quantum and Hope couldn't be used. Turning into Life might be good here.
Title: Re: Firefly Queen | Elite Queen
Post by: dspn23 on April 28, 2012, 12:03:49 pm
there are 2 groups here:
the ones that like fire and want to make it usefull
the ones that prefere light and don't want to get harmed in 1attack for they choice

i would sugest a change that would keep all happy.
curently FFQ(unuped) generates FF(unuped) and FFQ uped generates FF(uped) wich makes sence.
my change propose would be changing the unuped FF ability to generate fire and the uped one to generate light (keeping they're attack stats)
this way you are alowed to get fire from FFQ if you want to but of course (as in any upgrade version) you will get more damage power (and in this case also better for some decks) if you use uped versions (those 1500 cash will not be wasted if you want to make the feral bound/hope/FFQ/rustler combo and will not get halved with the 1 attack power

making the ones that want FF to generate fire happy and also the ones that want to generate light happy
(generating life would be another story as if we think it actualy makes some sence to generate fire or light but i don't see a justification why a firefly would generate life if you have a reasonable explanation let me know
Title: Re: Firefly Queen | Elite Queen
Post by: GG on April 28, 2012, 01:49:30 pm
oh. my. god.

<3 best art ever
Title: Re: Firefly Queen | Elite Queen
Post by: whatifidogetcaught? on April 28, 2012, 02:11:18 pm
I don't see why everyone complains about killing off their fireflies with unstable gas when upgraded. Just wait until the opponent has low enough health!
Title: Re: Firefly Queen | Elite Queen
Post by: Atico on April 28, 2012, 03:54:16 pm
I don't see why everyone complains about killing off their fireflies with unstable gas when upgraded. Just wait until the opponent has low enough health!

So what is the sense to wait, when FF+EpiDamsefly can deal the same damage and You don't need waste 5 :air and one turn for UG ;) Of course sometimes UG is useful, but when we talk about FFQ then UG didn't work good and gives more problems (kill all field) than advantage, especially when You should use SkyBlitz which is faster and better here.

Concept :fire for unupped and :light for upped FF is much better and more reasonable than situation which we have today. I think that it will be also good decision turning 4|2 for :fire FF into 3|4 (can alive 2 UG more) and increasing stats for :light FF into 4|2. Then it is more balanced...

Unupped FF - 3|4 - generate :fire
Upped FF - 4|2 - generate :light (or maybe :life)
Don't You think that it is better?
Title: Re: Firefly Queen | Elite Queen
Post by: valiance on April 28, 2012, 04:34:38 pm
freaking awesome art.
Title: Re: Firefly Queen | Elite Queen
Post by: dspn23 on April 28, 2012, 10:58:18 pm
it also sounds good atico

however i don't think generating life would be any good... (at least i would not like it)
i realy apreciate the combo WITH hope i guess deck get's way safer and much more EM's
Title: Re: Firefly Queen | Elite Queen
Post by: desire on April 29, 2012, 07:11:03 am
Very good card specialy in some of the rainbow deck. :)))
Title: Re: Firefly Queen | Elite Queen
Post by: eaglgenes101 on April 29, 2012, 07:17:37 am
New art for unupped, old for upped?
Title: Re: Firefly Queen | Elite Queen
Post by: dspn23 on April 29, 2012, 10:41:48 am
is good

either that way or the oposite :P
Title: Re: Firefly Queen | Elite Queen
Post by: Picheleiro on April 29, 2012, 03:33:08 pm
New art for unupped, old for upped?

This. Happy face with  :light generators.  I always loved the art of Air because looked humanless.

But, anyway, good buff.
Title: Re: Firefly Queen | Elite Queen
Post by: vrt on April 29, 2012, 05:50:11 pm
New art for unupped, old for upped?

No. (http://elementscommunity.org/forum/index.php/topic,39146.msg488048.html#msg488048)
Title: Re: Firefly Queen | Elite Queen
Post by: sunyata on May 04, 2012, 08:22:30 pm
Just want to add that I  ;D ;D ;D LOVE the new artwork.  Buff should help too.
Title: Re: Firefly Queen | Elite Queen
Post by: freemod1espilon on May 05, 2012, 12:37:28 am
I kinda liked the old art but this is okay the buff was needed any way
Title: Re: Firefly Queen | Elite Queen
Post by: microman362 on May 05, 2012, 09:37:51 am
Has a FQ/Hope deck ever been attempted? It seems as though it would be fun to try, but maybe unsuccessful because you need both a source of life quanta and a source of air, as opposed to just the source of aether needed for RoL/Hope.
Title: Re: Firefly Queen | Elite Queen
Post by: Manatuner on May 05, 2012, 09:43:12 am
Has a FQ/Hope deck ever been attempted? It seems as though it would be fun to try, but maybe unsuccessful because you need both a source of life quanta and a source of air, as opposed to just the source of aether needed for RoL/Hope.

FFQ/Hope deck used to be a famous deck around a year ago, and the synergy between rustler and the fireflies makes the build viable too.
Title: Re: Firefly Queen | Elite Queen
Post by: Kakerlake on May 11, 2012, 02:18:38 pm
Woah, Zanz, are you serious? This makes the Firefly Queen totally OP! Everyone will use this card, there will be hardly any deck anymore without a FFQ. I can already see Team :air win the next war by default. Who wouldn't want to play a deck with such an awesome art?

Also, the cost reduction seems nice. Still kind'a expensive though.
Title: Re: Firefly Queen | Elite Queen
Post by: Poker Alho on May 11, 2012, 02:23:22 pm
Woah, Zanz, are you serious? This makes the Firefly Queen totally OP! Everyone will use this card, there will be hardly any deck anymore without a FFQ. I can already see Team :air win the next war by default. Who wouldn't want to play a deck with such an awesome art?

Also, the cost reduction seems nice. Still kind'a expensive though.

i lolled at this xD thougt you were being serious
Title: Re: Firefly Queen | Elite Queen
Post by: Kakerlake on May 11, 2012, 02:50:18 pm
Woah, Zanz, are you serious? This makes the Firefly Queen totally OP! Everyone will use this card, there will be hardly any deck anymore without a FFQ. I can already see Team :air win the next war by default. Who wouldn't want to play a deck with such an awesome art?

Also, the cost reduction seems nice. Still kind'a expensive though.

i lolled at this xD thougt you were being serious
Bunny is never serious. Well, except if it has its pancake of seriousness on its head. Then it is a little bit serious.
Title: Re: Firefly Queen | Elite Queen
Post by: Pyrodinium on May 16, 2012, 01:01:10 am
Nice new artwork. :D She looks somewhat more cheerful this time
Title: Re: Firefly Queen | Elite Queen
Post by: Xehanort on October 07, 2012, 04:30:47 pm
Hover over cards for details, click for permalink
Deck import code : [Select]
5bs 5bs 5bs 5bs 5bs 5bs 5bv 5bv 5bv 5bv 5bv 5bv 5c2 5c2 5c4 5c6 5c6 5c6 5c6 5c6 5oc 5oc 5oc 5oc 5oc 5oc 5od 5oj 5oj 5oj 5oj 5oj 5pu 7n3 8pr

guys the problem is that Firefly Queen creates fireflies which they give you light. Elite Firefly Queen creates Elite Fireflies which they give you fire.  :(
Title: Re: Firefly Queen | Elite Queen
Post by: Jenkar on October 07, 2012, 04:52:29 pm
Solution : don't mix them unless you know what you're doing :)
Title: Re: Firefly Queen | Elite Queen
Post by: AnnaMall on December 12, 2012, 09:02:08 am
Just hit me this morning...
Card stats and cost stay the same, only the Q production of the fireflies change. Is there another card that gains so little by the unupped to upped conversion?

Despite the recent buff of stats and art, is this difference enough to spend the 1500 :electrum for upping the card? IMO its is not and a minor improovement of the upped card is justified. Both upped and unupped FFQ is marginaly used and I don't think this will change, it is just weird having an upped card that does almost exactly the same as the unnuped



PS: Sorry for necroposting but starting a new thread did not seem appropriate
Title: Re: Firefly Queen | Elite Queen
Post by: choongmyoung on December 12, 2012, 10:54:03 am
Just hit me this morning...
Card stats and cost stay the same, only the Q production of the fireflies change. Is there another card that gains so little by the unupped to upped conversion?

Despite the recent buff of stats and art, is this difference enough to spend the 1500 :electrum for upping the card? IMO its is not and a minor improovement of the upped card is justified. Both upped and unupped FFQ is marginaly used and I don't think this will change, it is just weird having an upped card that does almost exactly the same as the unnuped



PS: Sorry for necroposting but starting a new thread did not seem appropriate


Firefly = 3ATK
Elite Firefly = 4ATK

any problem?
Title: Re: Firefly Queen | Elite Queen
Post by: Ningo67 on March 05, 2013, 03:02:27 pm
Ok i have a question does.Fireflyes generate :light quanta but does an elite  firefly generate :fire quanta or stilll :light quanta and does an elite queen generate :fire quanta?
Title: Re: Firefly Queen | Elite Queen
Post by: whatifidogetcaught? on March 05, 2013, 03:04:45 pm
Ok i have a question does.Fireflyes generate :light quanta but does an elite  firefly generate :fire quanta or stilll :light quanta and does an elite queen generate :fire quanta?

Unupped Firefly Queens make Fireflies, who generate :light

Upped "Elite" Queens make "Elite" Fireflies, who generate :fire

Hope this helped!
Title: Re: Firefly Queen | Elite Queen
Post by: Ningo67 on March 05, 2013, 07:55:29 pm
                                     
Ok i have a question does.Fireflyes generate :light quanta but does an elite  firefly generate :fire quanta or stilll :light quanta and does an elite queen generate :fire quanta?

Unupped Firefly Queens make Fireflies, who generate :light

Upped "Elite" Queens make "Elite" Fireflies, who generate :fire

Hope this helped!
                                                                                                                                                                                                                                                                 Thanks a lot it really helped its actually very nice how u get :fire from elite fireflyes bcs u can use it for unstable gass which is better then adding fire pillars to your deck or immolations.
Title: Re: Firefly Queen | Elite Queen
Post by: legion_bre on May 03, 2013, 07:07:04 am
That being said, :light still has the edge im many cases because of the healing for light -  you can play miracle, you can have sanctuary's and can have super protection with hope. Air is alreayd pretty good at damage - the extra damage from unstable gas is not as useful as the greatly needed healing and protective effects of light.
Title: Re: Firefly Queen | Elite Queen
Post by: victor_hrb on May 24, 2013, 12:29:05 am
My first strategy use this card  :D
Title: Re: Firefly Queen | Elite Queen
Post by: andre_wb on May 29, 2013, 01:02:55 am
It's a great card! considering you can create new creatures! Massive potencial: agreed! And... It was my first estrategy, too! ;P
Title: Re: Firefly Queen | Elite Queen
Post by: Ghaladh on July 21, 2015, 07:18:49 pm
I can't find deck ideas built around this card. It seems that i can't come up with anything that would give me a decent win rate against Gold or Platinum. My decks have a barely acceptable win rate in AI4 and Bronze though.

It works fine with Fallen Druid (especially upped) and Bond. Unupped has an useful interaction with Hope. It plays well with SoFree too. None of those decks can face Gold or Platinum though.

Do you guys have any suggestions? (I only have a blue Nymph, but i possess all of the other rares).
Title: Re: Firefly Queen | Elite Queen
Post by: Cardplayer on July 21, 2015, 07:24:20 pm
I can't find deck ideas built around this card. It seems that i can't come up with anything that would give me a decent win rate against Gold or Platinum. My decks have a barely acceptable win rate in AI4 and Bronze though.

It works fine with Fallen Druid (especially upped) and Bond. Unupped has an useful interaction with Hope. It plays well with SoFree too. None of those decks can face Gold or Platinum though.

Do you guys have any suggestions? (I only have a blue Nymph, but i possess all of the other rares).

FFQ+Feral Bond? It can't fight Gold or Plat, but it's still pretty good.
Title: Re: Firefly Queen | Elite Queen
Post by: seulintse on July 21, 2015, 07:27:45 pm
... how 'bout elite FFQ + UG's/blue nymph? elite FFQ are typically just transitions from hopes and miracles to UG's, and possibly blue nymphs if you have them, but whatevs.
blarg: