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Offline ddevans96

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Re: Phase Salvager | Phase Salvager https://elementscommunity.org/forum/index.php?topic=45299.msg1025532#msg1025532
« Reply #12 on: December 25, 2012, 02:06:31 pm »
We don't know yet. Wait for it to be in trainer.
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Offline moomoose

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Re: Phase Salvager | Phase Salvager https://elementscommunity.org/forum/index.php?topic=45299.msg1025547#msg1025547
« Reply #13 on: December 25, 2012, 03:34:10 pm »
how many roads must a man walk down, before you can call him a clown?
moose dont say moo.

Offline Jyiber

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Re: Phase Salvager | Phase Salvager https://elementscommunity.org/forum/index.php?topic=45299.msg1025622#msg1025622
« Reply #14 on: December 25, 2012, 09:00:21 pm »
how many roads must a man walk down, before you can call him a clown?

Are we talking about Patch Adams, or the clown from It?

Cuz one of these cuts straight through Candyland, skips up the Yellow Brick Road, and chases a cracked up rabbit through Wonderland.
<^> Curiosity killed the cat. Now what if I told you Curiosity was the name of my dog?
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Offline Onizuka

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Re: Phase Salvager | Phase Salvager https://elementscommunity.org/forum/index.php?topic=45299.msg1027840#msg1027840
« Reply #15 on: January 03, 2013, 12:40:57 am »
Currently:

Steal doesn't trigger.
Only activated once per turn.
Even with multiple on field, only 1 of destroyed card is respawned.
Multiple salvagings can happen per turn, just different cards and different salvagers
EQ stacks only bring back one pillar/pend.
Perm comes back upon its destruction to the hand the same turn/right after its destroyed
You're just as selfish as I am. You're just not as good at it yet.

Offline ZephyrPhantom

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Re: Phase Salvager | Phase Salvager https://elementscommunity.org/forum/index.php?topic=45299.msg1028159#msg1028159
« Reply #16 on: January 03, 2013, 10:56:56 pm »
Previous Stats:
:aether
2 | 2
:earth : Salvage to field

Current Stats:
1 :aether | 1 :aether
4 | 0 / 6 | 0
Salvage to hand


Honestly, I feel like this card started off as being too good and then got nerfed to uselessness as a result. (Granted, Zanz tends to start cards strong, make them weak, and then buff them again)

Spark has a huge advantage in just being free and not costing your any precious :aether drained with Fractal, so I doubt this will beat Spark, Recluse, or Psion in terms of any kind of Fractal potential (one has speed, one has best cost/power ratio, one has shield evasion. This one has a recovery effect that you probably would just've used once - ... and it needs to survive your turn, which has forced duo implications too close to Spark). The only thing it does probably beat is Lightning against a player (but that leads to asking why you're not using Spark/BL to begin with).

Salvage is more balanced (?), but on a body like this it's less effective than Protect Artifact since you have to replay your protected card.

I think going back to the original version but making its ability 'Salvage to hand' would've been more reasonable (With or without :earth cost), since it loses the cost efficiency it would have against PA.
« Last Edit: January 03, 2013, 11:04:05 pm by Zblader »

Offline storyteller

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Re: Phase Salvager | Phase Salvager https://elementscommunity.org/forum/index.php?topic=45299.msg1028162#msg1028162
« Reply #17 on: January 03, 2013, 11:03:06 pm »
Yeah, Aether-Earth synergy...kind of isn't.

recluse warden. but it's moot now

Offline Drake_XIV

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Re: Phase Salvager | Phase Salvager https://elementscommunity.org/forum/index.php?topic=45299.msg1028190#msg1028190
« Reply #18 on: January 04, 2013, 12:20:06 am »
Cloak is also affected by Salvage when AoE is played.

Offline Avenger

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Re: Phase Salvager | Phase Salvager https://elementscommunity.org/forum/index.php?topic=45299.msg1028414#msg1028414
« Reply #19 on: January 04, 2013, 04:29:51 pm »
Phase salvager is now: 4/0 with no cost to salvage.

Offline jawdirk

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Re: Phase Salvager | Phase Salvager https://elementscommunity.org/forum/index.php?topic=45299.msg1028592#msg1028592
« Reply #20 on: January 05, 2013, 01:41:03 am »
In it's current form, it works well with shard of patience. I suppose it would be ok with heavy armor except for the 2-card comboness.

Offline OldTrees

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Re: Phase Salvager | Phase Salvager https://elementscommunity.org/forum/index.php?topic=45299.msg1028606#msg1028606
« Reply #21 on: January 05, 2013, 02:16:30 am »
In it's current form, it works well with shard of patience. I suppose it would be ok with heavy armor except for the 2-card comboness.
It only triggers when your opponent is destructive. Sacrificing SoP will not allow it to be salvaged.
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Offline jawdirk

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Re: Phase Salvager | Phase Salvager https://elementscommunity.org/forum/index.php?topic=45299.msg1028938#msg1028938
« Reply #22 on: January 05, 2013, 07:54:44 pm »
In it's current form, it works well with shard of patience. I suppose it would be ok with heavy armor except for the 2-card comboness.
It only triggers when your opponent is destructive. Sacrificing SoP will not allow it to be salvaged.

That is true, but one SoP can "save" any number of phase salvagers and can work with other creatures, where as heavy armor only saves one and is pretty dead until you draw the phase salvager. Also, it is nice that you get your SoP back if your opponent destroys it for some reason.

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Re: Phase Salvager | Phase Salvager https://elementscommunity.org/forum/index.php?topic=45299.msg1029024#msg1029024
« Reply #23 on: January 05, 2013, 10:59:14 pm »
In it's current form, it works well with shard of patience. I suppose it would be ok with heavy armor except for the 2-card comboness.
It only triggers when your opponent is destructive. Sacrificing SoP will not allow it to be salvaged.

That is true, but one SoP can "save" any number of phase salvagers and can work with other creatures, where as heavy armor only saves one and is pretty dead until you draw the phase salvager. Also, it is nice that you get your SoP back if your opponent destroys it for some reason.
Good point. I was mistaken.
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